Download the latest version and install... they don't work with numbered folders anymore... they work with a folder for each car... the "strg" is the "ctrl" button, and i'm pretty sure it's explained anywhere here in topic...
and he's supposedly american... imagine us... Brazilian and French guys...trying to read this... thing...
about your problem, your RPM gauge should be made square-shaped ( 20x20, 400x400 ) and your needle file should have the same size, even if you paint everything with the alpha layer and only the needle appears.
a nice trick is to paste your needle over the RPM gauge and moove it so it sets just the way you want in the gauge. Then you find in the image what will be the needle rotation point ( in the center of the gauge I assume), paint your gauge flat black, set the visibility (so only the needle appears ) using the alpha layer, and your code is going to be something like that :
Needle_Dim_X=256.0 <<<<<<--- Note that the needle dimension Needle_Dim_Y=256.0 <<<<<<--- is the same as the gauge's one
Rot_X=128.0 <<<<<<--- Rotation point you've Rot_Y=128.0 <<<<<<--- found in the image
Width_Scale=0.75 Height_Scale=0.75
min_value=000.0 max_value=7500.0
min_angle=90.0000 max_angle=-113.500
direction=1
Used arbritrary values i got from one of my gauges...
to find "where" your gauges are in the screen, just close the gauges.ini file, go to the game, go to the track w/ the car, hold the ctrl button and just play with the arrows till it is in the middle of the screen... then press ctrl + Home. It'll save the position settings for you at the gauges.ini, if it's opened, it will not save...
Why in the middle of the screen ? because when i'm setting the position of the needles, i use LFs in screen mode (shift + F4 ) so i can program with notepad and see in the game just hitting ctrl + end, don't have to stay using alt+tab all the time ( messes the gauges up though ). When everything is in it's right place, you poen the game full screen, and do the same "ctrl + arrows" thing to put them where yopu wan't and hit "ctrl + Home" again with the gauges.ini closed. Then you're done.
Argh! I have edited millions of times this message..
But here's my final question:
InSim : password does not match your multiplayer admin password
This happens me when I put insim 29999 into that lfs shortcut..
How to fix?
I seem to be having an issue as of late. Up until my computer crashed [hdd failure], the gauges worked beautifully, I'd made several faces and needles, and everything was working perfectly. I've since reinstalled LFS and AnaGauges, as well as my old gauge packs. Now, the gauges will only show up in the first race I enter [either online, single player, or practice], and if I change tracks, they disappear.
All my settings are identical to the previous installation. Am I the only person having problems with this?
For some reason my gauge location save function [ctrl+home] isn't working. I'll get the gauges where I want them to be [via ctrl+arrow keys] and when I press ctrl+home they go back to the default location [which is halfway cutoff on the bottom of my screen].
I've manually modified the gauges.ini files of a couple cars, but it's just too tedious, and I know something's not working right. I've checked all folders to make sure they're not Read-Only, thinking that was the problem, but to no avail.
I have the exact same problem and I found that version 0.17 is responsible for this. If you use only ver 0.12 then ctrl+home saves the last position.
Also, while ver 0.12 makes a "Gauges" folder with separate car subfolders in it ("GaugeCAR"), ver 0.17 makes a "GuagesFXR" folder NEXT to "Gauges" and I doubt it works at all. You end up with 2 "GaugesFXR" folders, one inside "Gauges" (from ver 0.12) and one next to "Gauges" (from ver 0.17). If you replace the former with the latter (or just extract ver 0.17's "GaugesFXR" inside the existing "Gauges") then the whole thing gets screwed up.
On anothet note, I never managed to understand how that "Alt cycles through gauges" feature works!
Finally, it could be really useful to have a way to resize the gauges ingame, instead of manualy tweaking so many lines in the ini file (the scale stuff).
This mod seriously needs decent documentation (and a decent graphical front-end, ingame or not).
Edit:
Forgot to mention that for me the mod works without openning the insim port 29999 (or any port at all) upon calling LFS. Just setting Outgauge Mode to 1 (or 2 if u also need them in the replays) in LFS's cfg.txt is enough.
If you press ALT + PgUp or Alt+ PgDn, suppose you're driving the UF1... and press Alt+PgUp ( or Dn, don't remember wich one ) it'll change to XFG gauges, press again, it'll change to XRG gauges, and so on... the other "Pg" goes back... if you use the exact same gauge to all cars, that function makes no sense at all...
@Dudles:
thanks for the tip about the PgDn/Up notions, although I'm pretty sure they are not listed anywhere, neither in ver 0.12 nor in ver 0.17 docs.
@1303s_vortech:
A pretty cool set of instruments. Thanks for sharing!