I've looked at the replay again and I think you are right that shawn was wrong in the way he rejoined the track. olddog appeared in his outside mirror, but I dont know if his FOV settings allowed him to see that mirror (he also showed in his internal mirror, but a little bit less apparant). He should have lifted as he got off the grass and saw that people were coming from behind.
Having that said, I still think that for olddog it would have been better to take a little bit of a wider line. Even if you have the right, you cant expect someone to dissapear. But maybe that is a matter of experience.
I think not only Shawn did not left any margin for error, but I also think that olddog left little room for shawn. As you can see in the attachment, olddog turned into the corner a lot earlier then he did the two laps before. At the moment he started to turn in, the car was still equal to him. Of course he had the right to overtake, since shawn was rejoining etc. but even if you have the right, you should not risk another incident. I am not saying olddog is at fault, but I think this is a race incident.
Im going to get through that month learning... those @*&^$#^%$# guys from university planned the exams during the WC... So holland would better be out after the first round then, if I want to pass my exams..
I'd say it was a race incident. Shawn was trying to rejoin the track and continue racing as quick as possible (maybe a bit too quick), but the other driver went way to optimistic into the dip corner. He steers into the corner as if there is no other car. I'd say both are at fault and thus a race incident.
I am not sure how long this feature exists, but google has now Google Trends. It gives some interesting statistics on what people search for certain keywords.
Looking up the statistics for 'Live for speed' one can see that by far the most searches come from Estonia. Compared to the licence pie on LFSWorld (LFS Racers database > Stats) there is a big difference. Generally speaking most searches come from countries that are low on the licence pie (except for Finland).
Because we are close to filling 2 servers, we will also take applications during this week. We can decide to start inviting teams when we feel like it, so be quick
I'm not so much into tyre stuff, but maybe you can find some more information about Pacejka and a simulation that is derived from it here : http://www.delft-tyre.com/Home.htm
Just a little notification. At the moment I am pretty busy and unable to find time to work on noobTV. I am also thinking about porting it to C#, to make some additional features possible. Don't expect an update any time soon, at least not before July.
I have sent a confirmation email in a reply to every separate application email. If you have sent us an application, but did not receive an application mail, please send your application again.
Teams that have send 2 separate applications should have received 2 confirmation emails. If you have sent 2 applications in 1 mail, you have received 1 confirmation email.
At the moment we are just a few teams short of filling 2 servers, so you can still send in your applications (even though the deadline was yesterday).
That sounds pretty logical...? You change your tires during a pitstop, so the pitcrew can put any pressure in those new tires you want. But to change the gearing you need to open up the gearbox, and that is done inside the real pit of course.
How much is this a last chance? If I dont get in this time, will there be another time? Will I be able to buy them at all if I dont get in? Will it be more expensive then?
noobTV on itself should not be very heavy on the system. I havent noticed any fps drops on my own system. If it happens in Custom Camera mode, it could be possible that the fps drop is caused by having all the cars in one view, because most Custom Cameras are far away and thus draw a lot of the track and maybe all cars during the start.
30fps is a bit on the low side too, so I guess it quickly drops to an even lower value if some other process runs. On my own pc, noobTV never gets above 3% cpu time, and only for a very short time (after you press a button for example) but otherwise uses less then 0.5%
What exactly is he capable of doing? If it is just the connection to LFS and reading the packets, I think there are enough people here who know some C variant to help him out (assuming he also uses that to write to the lcd).
I think he means something different..? Im not quite sure, but I think you mean something like LFS Spectator, but instead of a top-down view, normal ingame view...?
Im not sure if anyone is working on that, but I do know that Scawen wanted to create something like that. If you see how good lfs spectator works, I think LFS TV can work pretty good too.