The online racing simulator
Searching in All forums
(711 results)
Jonathon.provost
S3 licensed
Thanks a lot
LFS Remote
Jonathon.provost
S3 licensed
Hi,

Is it just me or is LFS Remote not working?

I get the logo, click it then it is just a grey blank screen with a ? icon in the top right.

Thanks,
Provost
Jonathon.provost
S3 licensed
Despite the server issues and my own pc having a moment causing me to loose connection, I loved this combo. Hoping to join on more soon. Thanks !
Jonathon.provost
S3 licensed
Thanks to Rony for organizing. First time at one of your fun races. Unfortunately ruined by an arse! But I will defiantly be back, thanks!
Jonathon.provost
S3 licensed
Is it possible to not have a hot key for the virtual keyboard as backspace is used by some of my applications and is causing problems
Jonathon.provost
S3 licensed
Quote from Tomhah :Wish I had gotten my simulator yet! Would have loved to participate in this Smile Great initiative!

C'mon Tommy, set a wheel up and join in! Haha
Jonathon.provost
S3 licensed
Extremely annoyed I wont be at the first round as I have been assigned to an event at Brands Hatch.
Jonathon.provost
S3 licensed
LFSW name: jonathon.provost
In-game name: Provost
Full team name: TBD
Nation: United Kingdom

Unsure of if I am able to attend all round but will try.
Jonathon.provost
S3 licensed
Unfortunately I can't make this round. Flagging at Rcokingham (IRL) for British GT. Have fun!
Jonathon.provost
S3 licensed
Looks like Mr Palmer has a lady friend in the Safety Car!
Jonathon.provost
S3 licensed
Rockingham (Especially the ISSC circuit) is very fast and not very wide. Make sure time is given when overtaking. Having Race Directed and raced at the circuit myself in real life, I know how fast people come up on you especially when there is a large speed difference like we have here.

For the faster cars, just wait for a place to overtake, there aren't many on the infield. For the slower cars, make clear indication of where you are going. Mapping the indicator buttons (/press 7 8 0, (left right off)) is defiantly a good idea.

Good luck to everyone, I will try and stay out of your way.
Jonathon.provost
S3 licensed
As a temporary measure, you can use the Autocross editor. Place pit start points, just outside of the garages. Place them as attached, in line with line on garage floor.

Don't put them on the main pit lane as they drive towards the inner put line AI Line.
Jonathon.provost
S3 licensed
Team: Launch Racing 3
Class: GT1
Car: FXO GTR
Jonathon.provost
S3 licensed
Incident between Cars #63 and #91 @ 1950 UTC will be investigated after the race
Jonathon.provost
S3 licensed
Please read the sporting code (found here: http://newdimensionracing.com/sportingcode.php)
Jonathon.provost
S3 licensed
Very well presented track. After racing the circuit and officiating events there in real life, I have to say a very big well done to the developers. The visual makers are spot on, the bumps are perfect and the curbs are as suspension breaking as in real life(unfortunately I have first had experience at that part. Woops!) Awesome to see a real life track in LFS. Cracking job guys! Merry Christmas!
Jonathon.provost
S3 licensed
Quote from Bmxtwins :Kyoto 250 Race
1 hour 39 minutes and 50 seconds (lap 105 for leaders)
Car 25,60
Car 60 is being lapped, but pinches car 25 down 2 lanes off the wall rather than running a normal groove. Car 25 enters corner as you usually can when side by side and 60 turns in and contact was made.

Racing Incident - No further action

Quote from Bmxtwins :Kyoto250 Race
1 hour 40 minutes 28 seconds
Car 25, 32
Car 32 is on the outside of car 25 into turn 2 and then just turns down into him causing him damage and to lose positions... ultimately the damage made the car uncontrollable. I question why administration did not throw a caution here as my car flew through the grass and hopped back on track.

There was no caution as it was not necessary.
Jonathon.provost
S3 licensed
Quote from Timo1992 :Kyoto 250 Race
9m48s race time (lap 6 / first lap after pace laps)
Cars 78, 05
05 waving all over the track, hitting 510 and then loosing control which resulted in a crash with me and complete carnage. This was a very stupid accident and avoidable. He wasn't even braking, just lifted for one second and then crashed into me. This ended my race in lap 1.
So IMO #05 should get the black flag for this.

The #05 has been given a Stop & Go penalty for this as determined by the race officials
Jonathon.provost
S3 licensed
Does anyone else have this problem?

When connecting to a host, and when it gets to "Skin: X" LFS goes un responsive and then says "Did not receive OK"? I have found this on some servers but not all. Happened last night on NDR Death Rally, Talked to deko, no problems his end. And also happened on Cargame S2.

Any Thoughts?

Thanks.
Jonathon.provost
S3 licensed
Quote from Eclipsed :It's funny when a participant knows rules better then race director:
Sporting code VIII.4.1.On Ovals, the pit entry will close until the field is caught up behind the Safety Car.
Or K250 rulebook VII.5.a)The pitlane entry will close at the time of a safety car deployment; and will not reopen until the majority of the fieid is caught behind the safety car.

Sorry got it wrong. As I am not just a Sim Racing Race Director, I got rules confused, sorry.

Quote from Eclipsed :Did not happen today in first caution - half of the field were more ahead of safety car then behind when pit entry was open. Caught me by surprise and gave a great bonus to those,who screwed up mandatory pit strategy. And /wind=0 after the race is a great command to avoid mishaps like the one happened today. :P

Sorry about that, I messed up, I know.

Quote from Eclipsed :Also would like to have some clarification - I recall that tyrewarming was forbidden after 1 to go signal,is it the case here too? Can't find it in rules. Quite messy out there when few still figure skating all over the track while everyone should try to form single file.

I couldn't remember, I will find it somewhere. Thanks.

Quote from pik_d :Provost timing out must have distracted us from that, since clearly we didn't catch it during the race.

Also, pit stops in practice can be sorted after the fact, which was the idea this time.


I know I got some stuff wrong, forgive me, I'll get it right. As I said before, I am not just a Race Director in the sim racing world, I am also Race Director for the the real stuff too so I got a bit confused after being away from lfs for a while. (Woops :S)

Next time will be better.
Last edited by Jonathon.provost, .
Jonathon.provost
S3 licensed
Starting time for practice @ 18:00 UTC
Jonathon.provost
S3 licensed
Round postponed until further notice due to lack of participation.
Jonathon.provost
S3 licensed
Round postponed until further notice due to lack of participation.
Last edited by Jonathon.provost, .
LFSCART Series 2014: Round 6 Confirmations
Jonathon.provost
S3 licensed
To confirm your attendance for Round 6 of the 2014 LFSCART Series, please give your status for the round (YES I'm attending, or NO I'm not attending), car number, and LFS licence name.

Your confirmation is due by 16:05 UTC on Race Day to avoid the pitlane start penalty for late confirmations.

Passwords will be PMd to confirmed competitors via the LFSForums shortly after the confirmations deadline.

YOU MUST POST A CONFIRMATION EVEN IF YOU DO NOT PLAN TO ATTEND! Drivers who fail to respond yes or no to two consecutive or three total rounds will be dropped from the entry list. Drivers who confirm yes and no-show at the same rate will also be dropped from the entry list.

Use this format (NO SPACES FOLLOWING THE BACKSLASHES!):

yesORno/number/username
yes/1/dekojester
LFSCART Series 2014: Round 6 Race Discussion
Jonathon.provost
S3 licensed
Round 6, Grand Prix Japan

Round postponed until further notice due to lack of participation.

Date: 26 October 2014
Time: Free Practice 17:40 UTC (20 Minutes) Qualifying 18:05 UTC (25 Minutes) Race 18:45 UTC
Race Distance: 49 laps+1 formation lap (2 hour maximum time limit)
Car: Formula V8 (FO8)
Course: Kyoto Ring National Reversed (KY2R) Track Map
Weather: Cloudy Morning
Wind: Low for RACE ONLY

Important Notice

Track Limits

To be added shortly


Turn 3a

Please remember that the inside curb at turn 3a is buggy if you go too far over the main section of the curb.

Safety Car Location

Please note that the safety car will be located on drivers right at Turn 12
Last edited by Jonathon.provost, .
FGED GREDG RDFGDR GSFDG