Finally got around to fix the issues in Joux Plane with the recent Assetto Corsa early access versions causing collision problems in some parts of the track. There were some leftover triangles under the track in a few places from lower LOD level mesh used originally by RBR.
A few other improvements are included also, changelog for version 1.3:
Removed some remnants of low detail geometry under the track causing collision issues with newer AC versions
Broken track section no longer adds dirt to tyres
All grass is now valid track to avoid penalty from small cuts
Added more zoomed in external cameras
What is GT feel? I have newer tried PD games, since GT4
Grate cars ruined by iRacings ''you will die if you cross the limits'' tire physics
Try to drift both cars in that big empty circle test polygon, even with super fast rack (tried with 480 degrees) it's impossible to catch a slide, no matter how fast you turn the wheel