The online racing simulator
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LakynVonLegendaus
S3 licensed
Quote from scania :1 more question: will it support 6 wheeler?

I believe he answered that yesterday:
Quote from Scawen :...
At the moment you can make a truck but it must be four wheeled, as the LFS system has not been designed to handle more than 4 wheels. It might be possible in future, but at the moment I am faced with duplicating any changes in the development version to the public version so that makes it important not to change much in the existing system.
...

LakynVonLegendaus
S3 licensed
Airio is only for servers. I think you are asking about a local client thing. In that case no, LFS's chat system doesn't support using variables like that.


One workaround for displaying the current car message would be using LFS script system. Every time you join, leave garage or reset car an appropriate script is triggered. If you are for example in XRG then "C:\LFS\data\script\XRG.lfs" script is triggered and all commands inside this script file are executed. There is also a command (/altf and /ctrlf) to change text of a specific key combo so you can use this command with the script system to create kind of a switch or whatever you would call it.

So let's say you want CTRL+F1 to display the current car message. You add these commands to every single CAR.lfs script (you can edit these scripts using Notepad or any other text editor) but for each car the text will be different (obviously).

In XRG.lfs you add this line
/ctrlf 1 My car is XRG

In XFG.lfs you add this line
/ctrlf 1 My car is XFG

and so on..

Then if you press CTRL+F1 it should send the message you want.

There is no command to change text of F1-F8 keys (without Ctrl or Alt) but if you still want to trigger that message with single F key then you can use command /ctrl F1 (this is different than the /ctrlf command!!) to simulate pressing Ctrl+F1. Just bind this command as normal text to whatever F key you want to use.

You can check "C:\LFS\docs\Commands.txt" for more info.


But yeah, this workaround is only useful for the current car message. For displaying tracks and other stuff you would need a local InSim app.
LakynVonLegendaus
S3 licensed
You just found a needle in a haystack Big grin

Some more info: It only happens when objects are placed "on ground" so it's probably the ground tracking function that is bugged.

It also happens at the "neighbouring lines" from Y -260 to -340 at every 16th meter and god knows where else.

Heading of the objects didn't seem to matter when I tested this.
LakynVonLegendaus
S3 licensed
I'm quite happy with this mod. I'm using it with the original spring though, the custom one is way too stiff for me (I'm not driving in shoes). However the original spring doesn't have enough strength to fully push the pedal back to the default position when released, it was getting stuck at like 30%, so I just put a little bit of vaseline around the rubber ring and it works great.
LakynVonLegendaus
S3 licensed
Since this thread is already being flooded with offtopic posts, I will take the opportunity to ask - what exactly is wrong with bumping old threads? Could anyone enlighten me, please? I genuinely have no clue.
LakynVonLegendaus
S3 licensed
Does it show movement in the device properties of Logitech Profiler and/or in any other game?
LakynVonLegendaus
S3 licensed
disgusting
LakynVonLegendaus
S3 licensed
Quote from chucknorris :...

Yes, this very much needed for example for showing buttons with custom lap tracking info of a spectated car.

However, a little problem with CCH packet is that for some reason there is like a 4 seconds delay before the packet is reported, whereas for example IS_CIM packets are reported immediately. But I guess it's still better than nothing even with the delay.
LakynVonLegendaus
S3 licensed
Smile
LakynVonLegendaus
S3 licensed
That's U19, which is the latest DCON version.

Btw you can see server versions at https://www.lfs.net/online/activity
LakynVonLegendaus
S3 licensed
Thank you very much!

Edit: Where is the download link? Smile
Last edited by LakynVonLegendaus, .
LakynVonLegendaus
S3 licensed
Open ..LFS/cfg.txt and make sure OutGauge Port is different than your InSim port (if you are not setting InSim port manually every time you start LFS [I hope not Big grin] then your InSim port is set in ..LFS\data\script\autoexec.lfs.
LakynVonLegendaus
S3 licensed
Quote from Scawen :Command /spectv no - prevent selecting TV camera on spectate

Love you!
LakynVonLegendaus
S3 licensed
@Scawen Pretty please, could you also add Default spectate view option before the official release? I'm sure that wouldn't take more than 5 minutes to code Smile
[InSim] Report guest's ViewPLID
LakynVonLegendaus
S3 licensed
Probably suggested many times before but I can't find it in Improvement Suggestions so here we go again.

Edit: Oops, here it is, dunno how I missed that Big grin
Feel free to delete this thread, mods Smile
Last edited by LakynVonLegendaus, . Reason : duplicate suggestion
[InSim] add subtype TINY_CIM for IS_TINY
LakynVonLegendaus
S3 licensed
to request IS_CIM packet.
[InSim] Submode identifiers for CIM_TRACK_SELECT
LakynVonLegendaus
S3 licensed
To report guest's selected track (TRS_BL, TRS_SO, ...)

Maybe even track configurations so we can list layouts saved on server that would be cool Nod
LakynVonLegendaus
S3 licensed
Hop in the FBM then go Options > Driver tab > Autoclutch yes
LakynVonLegendaus
S3 licensed
Surprisingly enough, I didn't find any thong skin for RAC so I felt obligated. That azz sure deserves one, just look at it!
LakynVonLegendaus
S3 licensed
Race layout then, whatever..

When did you see any race event where organizers would put speed bumps on the road to make racers slow down because there might be pedestrians crossing? Big grin

It's just really annoying with ffb wheel Smile
Last edited by LakynVonLegendaus, .
LakynVonLegendaus
S3 licensed
Nice one but why would you put speed bumps on a race track? Looking
LakynVonLegendaus
S3 licensed
That needs plugin unfortunately.
LakynVonLegendaus
S3 licensed
LFS_S2_6B_setup.exe
LFS_S2_6G_setup.exe

Old Westhill was last seen in 6G though so I uploaded that one too.
LakynVonLegendaus
S3 licensed
Yes, you can connect 2 programs.
Quote from ..\LFS\docs\InSim.txt :// InSim allows communication between up to 8 external programs and LFS.

FGED GREDG RDFGDR GSFDG