If we've learnt anything from LFS history, is that expecting more than was promised will certainly end in disappointment.
It's really is misplaced faith, thinking LFS is going to magically turn around. Giving people hope when there's no evidence to support such a claim causes more grief in a community that is already dying.
People are entitled to think and believe what they want....Some think they are destined to win the lottery, but we all know that's very unlikely. The same principle applies here (IMO).
Nothing will change with LFS until the devs decide to take a new approach. What they're trying to achieve is a mammoth task and clearly beyond 3 individuals. Until they accept this fact, nothing will change.
If you read between the lines... Still experimenting, no ETA, not working on it full time as it's a difficult challenge and motivations a problem. Eric MIA, no new content announced.
If the last 5 years count for anything, there hasn't been the usual subtle hints that leads up to a release (patches). Basically anything this year is extremely low. Check back in 6-12 months or when you get an email. (if you've registered)
If you read the thread or simply searched for his posts you would see he has given several updates over the last 4 months.
If you read between the lines... Still experimenting, no ETA, not working on it full time as it's a difficult challenge and motivations a problem. Eric MIA, no new content announced.
If the last 5 years count for anything, there hasn't been the usual subtle hints that leads up to a release. Basically anything this year is extremely low. Check back in 6-12 months or when you get an email. (if you've registered)
Fundamentally this is where this community is going off the rails. If criticism fair or unfair, is going to be subject personal attack, out of love or loyalty to the devs, rather than objective scrutiny, then the community and game will suffer. Dismissing people with opposing views as fanbois, trolls or spoilt kids is a just lame attempt to discourage debate of sensitive, but pressing issues.
There's little to be gained by letting this forum turn into a mutual backslappers appreciation society and it's purpose isn't to fulfil the devs egos.
The devs and their legion of moderators understand this principle of harsh criticism while hard to swallow has it benefits.
MNR is great and the last of several great AU leagues. If it wasn't for the efforts of these guys, LFS would be in a much worse place in AU. The same applies to other smaller regions around the globe. It's these MNR types that keep LFS afloat by putting so much time and money into running such leagues and maintaining interest. LFS would be largely forgotten about without them. Unfortunately they get little support or acknowledgement in trying to offset the decline in active LFS players. All leagues could do with an update of content.
Sometimes things are better left unsaid. Personal attacks aren't welcome here, regardless if you don't agree with some ones opinion or how they express their views. They're a disservice to the community.
Sure his views might be strong and unfair, but he paid his money and is entitled to express his dissatisfaction and has done so in the appropriate thread. It's a public record of a communities consensus and the hindsight will be interesting to some down the track.
The only thing obvious is the claim progress is being made. There's no substance to back that up, unless you are a beta tester or a secret dev, which we all highly doubt.
If they release video/ pictures, or heaven forbid a (test) release, then you've got something. Other than that, you're really just basing you judgement on a few rare words from Scawen and Vic. Eric is MIA on this forum.
Isn't that the case now? Damned if you do, damned if you don't.
The truth is that LFS is an indie experiment. It's an escape from the conventional big corporate development paradigm. The devs have no boss to answer to or deadlines to meet in a practical sense. But with independence comes the challenge of on going self-motivation, discipline and planning. Without physical and visible progress there's no sellable product, no revenue and no future for LFS.
Scawen has admitted motivation is an issue. Dismissing the community is a big mistake and counter productive to this motivation issue. Maintaining community enthusiasm is key to boosting motivation and getting praise for hard efforts is an obvious example.
The ball is firmly in the devs hands. They need to make a decision to embrace the ways that made LFS the success it was circa 2006, or take the risk that masses will wait and buy S3 when/if it reaches that milestone.
Thank you for the reply to my post Scawen. I'm sure you can see the boost it gives the community.
Individually, contempt may seem to be overstatement in hindsight of your reply Scawen, but my comments were directed at the devs as a whole, and Eric has certainly made his feelings clear, way before stale content was an issue.
The confessions about development control in respect to Eric's releases, is most interesting, but it does raise the obvious question of why we have seen little from his area?
At this point the community is screaming for content, paid or otherwise, so it hard to understand any logical reason for the 3+ years stagnation of content.
It would be really good to see some news or insight in this area as it would give the community a big boost and get players back on the track.
There's always going to be extreme PoV that defies common sense, logic and evidence.
Sadly in last few years, the general community consensus has swung to a negative view. This thread (past included) and the website disgrace, enforces the dire state of LFS and the communities displease with the devs.
While the devs aren't obligated to provide any update. They should treat the community with a bit more respect and stop dangling the carrot.
The days of giving vague, open ended answers have gone. The time has come to provide some straight answers on LFS's future. Be it good or bad news, they owe the community that much.
Get comfortable with it. That's the way it's all heading. The community is in decline and the few racers left are trying to keep the last clean racing servers alive. What's worse is without a patch in almost two years, the cheaters are running riot.
Be thankful that there's a few good clean low lag servers to choose from in your region. Outside of the EU time zone, the pickings are slim.
If there was regular updates, expectations would be managed and there wouldn't be the disappointment, frustration and whining about slow progress of missed releases. In all fairness, the devs have never really subscribed to a frequency (weekly) that would achieve this. At best it's been months and that's just added to the problem.
Something has to change. Either there's a significant release, or the devs give some time frame. The community isn't going the wait forever, on some open ended promise of an update, that could be days months or years away, especially since it been so long since the last minor update. Else the dream of being a successfull indie developer is going evaporate, with the community.
It's not so much people here threatening to leave. Rather the ones that come here and bitch and vent are saddened and frustrated. More often than not, they're champions of the game. The ones who follow the game closely. They run races, leagues, servers, organise teams make mods and attract 1000's more to the game. They fed off the devs engagement and continued release cycles and it maintained interest and a healthy LFS community. That all stopped and the years of work building up localised LFS leagues and events evaporated with lost hope of some update or content release.
Now the devs owe these LFS champions nothing, it was there own initiative. However it was mutually beneficial. The devs sold more licenses and the champions got the communities and competition.
Why bite the hand that feeds you?
We're now at the point where the devs show a lot of contempt for those who question LFS progress. The same ones who are witnessing, once thriving communities built over many years, whither away. And for what?... A few minutes a week, to engage the community, with a few words, screen shot or two, or even a video, to help sell the LFS message.
The fact we've seen very little quantifiable evidence of progress for so long, is truly worrying. Sure the champions will hang around for whatever update materialises, but the damage to reputation and future prospects of LFS, will be a big hurdle to overcome if the old prosperous days are to return.
The statistics of this thread speak for themselves. The devs need to show some initiative and put LFS back on track otherwise they are just wasting their time pursuing a dream that will never meet reality.
What's sadly missed are those type of teaser videos or screenshots, showing progress, new tracks and features, even if they aren't final or still buggy. They only take minutes to make and deliver a big hit of enthusiasm to the community, which at this point is greatly need.
They have done this in the past when a release was getting close, but we've seen nothing like this for a very long time and " working on it" does little to spark any community interest.
At this point in time a lot of the community would be greatful for any meaningful update with a bit of substance.