So it's clearly not dead. Scawen is house cleaning (clearing up bugs) before releasing more features. Be nice to know a few details though. Even if it's a short paragraph on the LFS site.
I hate twitter, but I'd settle for anything at this stage.
Too much expectation and criticism. Unprecedented unrest. Bridges are burnt. The days of regular news and community interaction are long gone.
The reality is that if there was going to be a change, it would have happened well before this fiasco spiralled out of control.
The VW situation is typical of LFS in the last couple of years and it's really tragic. Announced in August 08 and promised 5 months later. 7 months have past since that promise. A serious misjudgement that's fractured the community and poisoned it with scepticism.
The devs have cemented their decision not to change, regardless of criticism. What would be the point now? The bulk of the damage is done. The bored have left. The observers will wait. The few newcomers and diehards will make a decision at some point, which camp suit them. Hopefully enough will join the latter, to keep LFS afloat.
No doubt being a mod on these forums isn't an easy job and it's pretty thankless, but based on that, it appears to be too much emotion and not enough measure. And it certainly does send the wrong message and invite reprisal, creating more work for the mods.
Yes that true. I just commissioned the third server last week. MNR is a well run event and is exception to the trend. However several other events/servers I provided hosting for have fallen by the wayside.
LFS progress hasn't stopped, but it's slowing. There's extreme points being put by both side and I agree they're certainly annoying.
However the dev's approach is their business and they don't need spokes people for them, adding there own spin on things, try to win the hearts of the dev's.
There's plenty here that are frustrated with the pace of development, should be able to share that with others of the same opinion, free from the spin doctors and dev defenders.
BTW... Your analogy stinks because it paints everyone with that adolescent brat stereo type used by fanboys (which you don't come across as).
Star Wars Jedi Academy sounds great, but what if we win? What are we fighting for?
What's annoying is people trying to speak for the dev's and defend their position with little to no evidence to backup there assertions. Probably this, possibly that. Jumping to conclusions, by string a few loose words together from posts.
No one knows for sure, but I guess LFSW stats could give some indication.
I only know from interest in events and comps in Aus. It's on the decline and has been for that way for 18 months atleast.
I still run a LAN party every few weeks, with about 90 regulars. The majority being LFS players in the past. Not one person has raised any interest in playing LFS, despite my attempts to change that. Most haven't played LFS in over a year and have lost interest in the game due to stagnation.
I appreciate your effort to put a positive spin on everything, I was in your camp a year ago, but I'm disenfranchised about the community and declining interest in the game. I put a lot of time and money (colo/LANs) into maintaining a community and the disconnection is doing a great disservice to LFS.
It's not tripe Sam. It genuine sentiment (regardless if they are separate threads) and not everyone here's an empty pot.
I'm not sure what evidence you base this "quite = good" thing on, but looking back from the RSC days, the pace of development has slowed greatly, along with community participation and it's latently obvious. Those that can't see that, are either new to LFS or should take off the rose coloured glasses.
Totally agree. Who wouldn't fork out additional cash for a significant update. It think 90% of the posters in this thread would.
You're not alone. The old RSC days were the best. Scawen actually participated in discussions about the game and its development. Improvement/suggestions were discussed and other sites picked up on this and generated news and interest in LFS. IMO the last few years though have seen a gradual decline in engagement and it has hit those that you meantion above badly. But this sentiment is yet to register with the devs. Apparently everything is just "situation normal", according to below.
Sure there's those "noisy forum users", but there also those who support LFS by hosting servers, running events and building up communities and interest, only see it erode, as the game stagnates.
Scawen and Co have their development philosophy and many times they've said that is what's important to them. But it's not sustainable if development and engagement continue to decline. By the time S3 comes out, LFS will have many new competitors.
In many way LFS is going the way of the Commodore Amiga. Cornered the market and had so much potential, but sat still for too long.
I guess while this thread remains open it offers some hope, as it speaks loudly to the devs. The fact it dwarfs other threads in hits and posts, does say something about the community unrest with LFS development.
Totally agree. Who wouldn't fork out additional cash for a significant update. It think 90% of the posters in this thread would.
You're not alone. The old RSC days were the best. Scawen actually participated in discussions about the game and its development. Improvement/suggestions were discussed and other sites picked up on this and generated news and interest in LFS. IMO the last few years though have seen a gradual decline in engagement and it has hit those that you meantion above badly. But this sentiment is yet to register with the devs. Apparently everything is just "situation normal", according to below.
Sure there's those "noisy forum users", but there also those who support LFS by hosting servers, running events and building up communities and interest, only see it erode, as the game stagnates.
Scawen and Co have their development philosophy and many times they've said that is what's important to them. But it's not sustainable if development and engagement continue to decline. By the time S3 comes out, LFS will have many new competitors.
In many way LFS is going the way of the Commodore Amiga. Cornered the market and had so much potential, but sat still for too long.
I guess while this thread remains open it offers some hope, as it speaks loudly to the devs. The fact it dwarfs other threads in hits and posts, does say something about the community unrest with LFS development.
Basically that's the sentiment of this whole thread. People love the game and want to see more, but outside the EU the game has lost interest. It's really hard to attract new players to the game when it hasn't seen a major release in years.
It seems every time you visit the forum it's full of these "I like red cars", "What do you do on straights?" type threads. Must be everyone waiting for the VW to arrive. Where are the real discussions of 2003-2005?
There will always be those types I guess. But progress reports would keep the community interested and engaged, between test patch cycles and major releases.
I believe the bulk of the community can accept the pace of development, but if your on that slow boat, it's good to know it's heading to China, not just drifting aimlessly in the seas currents.
Unless the release contains some major improvements, I think many of the concerns expressed in this thread remain valid. So farcar maybe off the hook yet.
It would be interesting to see how some conclude development is progressing. Gut feelings aside, some evidence would be nice.
People... It's a poll and some are stating their opinion. Telling people that they are wrong or flawed in their assessment/judgement is a fruitless effort.