The online racing simulator
Searching in All forums
(673 results)
micha1980de
S3 licensed
i dunno too cause it's just a raw 2,5Khz mono sound... i've succesfully canged other sounds like the menu sounds (hate that klick) or the finish sounds...
so u're right it IS weird.
micha1980de
S3 licensed
still nothin' to hear...
tried 6 AI drivers, and watched from all views, but no special new sound to find there.
so.....
micha1980de
S3 licensed
well i suppose it's a turbo-donw-rev sound... right?
then how come i cant hear it?
i played with the sound settings but still can't hear it...
i listened to the orig and the new file but can't make when it has to occur.
i even made a 3kHz 2sec long beep but still can't hear it...

(normaly when getting of the throttle right?)
micha1980de
S3 licensed
Quote from dreamcastninja :what is displacement for engines?
wtf man? you know jack shit about cars.

same for you and genetic engenieering i bet.

ok hotshot then try this...
how about i'm smashing notions at you and better in german, tell you things you never heard before, but know logic behind things, but you can't tell cause you don't understand...

also wie wärs damit du schlauberger, als ich letztens mein Rennrad zerlegte um den steuersatz zu reinigen. Dabei fiel mir auf das er echt dreckig war...
Um ans tretlager zu gelangen musste ich ein spezial-werkzeug kaufen.

so if you DO understand any of these, good for you, but if not then think about that.
English isn't that hard to learn but it's the small differences in the vocabulary that makes it hard to understand.
By the way how many languages can you understand/speak ?

Also pass auf was du sagst du grossmaul!
micha1980de
S3 licensed
am i blind or why don't i see any dl links for that new program?
anyways what does "displacement" for engines mean?
micha1980de
S3 licensed
hrhr, if i find you sniffing in my neighborhood you'd better be faster than me

erm goal?
hm,...... guess to get around with some model manipulation, non polygon-texture
bonding (using textures like some big stickers)
- learning to texture environments like skies for example.
- using shadow and light in a normal- realstic way

and maybee setting up a traditional scene, like starting grid, or the box area.
but thats far from were i'm now.
or at least get some routine in using the programm.
cause right now i usually have to think around many corners to get a simple job done.
but i guess that comes with training just like that driving thingy...

and what about you?
micha1980de
S3 licensed
i do that on purpose to have evidence.
If anything ugly occurs on the server, than it's better to be prepare either for offense or defense...
Mostly these files get shreddered after a few months anyway.
So it's not getting too messi here.
micha1980de
S3 licensed
well i doubt that, but if u say so.
indeed you can see the difference between 1600x1200 and higher res.
but when i'm playing relaxed with a good meter space between my eyes and the screen even on 16x12 i have to look hard to see artifacts.
but mostly that doesn't concern me in the heat of a race...
micha1980de
S3 licensed
no, hehe, it's Privateer II - The Darkening...
to be correct it's from the manual that shows "Crius Hospital" where your quest begins...

Infact the first 2 answers were quite close as this game relates to science fiction like bladerunner does. And Freelancer is like a sequel to privateer (not the sequel)...
by the time playing privateer me and a close friend were quite addicted ending up in landing on every planet to get a trade index of every price on all planets with all goods for trading, to find the best routes to make the money needed for some decent dog-fighter.

So Thanks for your interest.
Last edited by micha1980de, .
micha1980de
S3 licensed
right for the 2 cars above.
But wrong for the main picture.
No hint hidden.
if you know the game u'd definitly recognised the picture...

last try after that, i'll solute this puzzle...
micha1980de
S3 licensed
hm, does anyone realize that the higher the resolution u use the smaler the pixels per inch get, and therfore the less visible stair effects on uneven lines get.
so use the upmost res and youre fine unless you play lfs @ 10cm from your screen
micha1980de
S3 licensed
well thats not a big problem, what did you use?
the 3ds or the c4d model? (so i cann translate em back to english)
For the textures, i can zip em for you too if you like.
micha1980de
S3 licensed
Quote from Valkyrie :how about freelancer ???????????????????????????

wrong 1 guess left...
micha1980de
S3 licensed
Quote from tristancliffe :Bladerunner?

Wrong 2 guesses left

after failing i'll tell what it was...
micha1980de
S3 licensed
here are the files from last nights work...
have fun with it...

FXR - FXO GTR.3ds File provided by tristancliffe
FXR - FXO GTR.c4d working file (project not finished yet)
FXR - FXO GTR_worked.3ds same as file 2 but for the 3dsmaxxers
FXR - FXO GTR_worked.jpg A render of scene for texture problems

sorry for beeing a "Cineast" :P
any opinions?
micha1980de
S3 licensed
the problem with light and shadow, you can't have one without the other...
micha1980de
S3 licensed
and besides my desk

Little trivia: can anyone of you tell me from what game the MAIN picture came from?

and yes, if i get my hands on a good-quality wheel i'll learn to drive these monsters
micha1980de
S3 licensed
i get a strange error mess. saying that some "Bind" was failed to happen.
well it's been mentioned in anoter thread but wasn't anwered...
so i put it aside and kept on practicing for the moment.
but it'll be nice since i've made good progress with ghost cars like in "Viper Racing"...
micha1980de
S3 licensed
Quote from P5YcHoM4N :The most resource hungry stuff on there is the Windows theme poorly added using retro code, much like the rest of Windows. Right now there is software on your PC that was made for 95, but then dropped for 98. Just never removed. Which is why Windows XP is so bloadted (2000% bloated, I read on a webby, so not too sure if it is that bad), and why I run Windows XP To The Bone Edition. 200mb setup disc. About 350mb installed

Agreed konfab isn't too hard on the old ram, but I did notice that a lot of the widgets I used to run would take a chunk out of my proc >.< But I genearlly run nothing fancy. I think the most fancy thing I have on my whole system is the shadows under icons on my desktop.

As for winamp, v2 was and still is the best version. Much better back then, v5 is a slut :P But then if you get winamp v5 lite, it uses around the same as winamp v2, as it is just that. Much lighter on ye ol' system

gimme proof of that "bone(ed)" system like an image for install.
after that, WHO CARES? systems a getting blow-up and faster the same time...
don't believe me?
well i assume you have a facillity for programming, then tell me how the Moore law of everlasting speedup can be achieved if clock ratings stagnate?
RIGHT, parallel processing...
and therefore more cpu's to load with tons of fancy shit noone really needs.
so we work, consume, spend our money, have kids, bomb ourselfes back to stoneage and there we are... freed of all-Time-communicativity.
sorry for dramatic here but please tell me what difference does a bone sys make these days as windows ÍSN'T capable of real time responses in the first place nor could for example be used for steering model-planes or helicopters.
the latency is just too long.

then back to response times, ok you may have a point for a smooth running system, but for what cost in setup this machine?
not to imagine what effort to take if parts change or machine dies...

someone said to me, always running to be the first is pointless as there'll always be a better one, or some hot head shooting you of track, but that another story.
sorry for offensive posting, but i had a friend like you always the programmer always the neatest little progs in mind, who ended up insane<img> in hospital...
micha1980de
S3 licensed
Quote from Blackmax :Heres my setup in my FXO
Makes some banging when i hit the volume

nfs addict...
micha1980de
S3 licensed
Quote from thisnameistaken :I don't understand your argument. You're saying that a boost button would make short races in LFS more interesting? How? If everybody's got the boost button, I don't see how it would make any difference at all.

With the huge slipstream effect currently in LFS it's already easy enough to make a pass in all but the slowest cars. I think a boost button would do nothing more than cause more accidents on the way to the first corner, more restarts, less interesting racing.

Well in that case it's the problem of the "hot heads" but if it's a narrow track like SO then a boost once in a while can keep you in business or off track.
thats why i was insisting on the restriction of that boost.

However it's your responsibility to use it wisely and not for some unnecessary action that won't help our the opposite car.
micha1980de
S3 licensed
Quote from tristancliffe :Right - time to settle it.

This does exist in real life. The systems used are all slightly different. Some just allow higher revs, others change the fuel mapping and ignition timing etc, whilst a few increase the boost momentarily. I think the turbo boost option was actually initiated by the people that run the sport.

However, I don't think we need it in LFS. The only reason they did it in real life is to artificially increase overtaking to improve audiences. In live for speed it should be about the purest racing possible, without such aids to assist. And besides, does anyone think the racing would benefit if the FOX or FO8 had such a button? The last thing we need is more power in the FO8 at the moment.

So, whilst XCN is right about it being a real life thing, I have to disagree (sorry XCN) on it's use in LFS. I am a purist (see my sig), and therefore I cannot condone any forms of driver aids (which this is - a passing aid).

First of all, nice statements, second, why is "racing" in general so interessting?
To give you a hint, it's about excitement of the AUDIENCE cause the audience pays for it.
racing is pretty much like a circus where clowns and dompteurs show off.
so if the race is predictable, (Wich it is at the moment) then it's "not amusing" like the brits say.
And think a moment about it, right now theres to little coincidence or chance for any racer to win IF and ONLY if others make mistakes (in short races) cause several influences just don't apply.
So why not make it more interessting? and more restricted like powerboost yes, but only if you accept another 2 mins normal-mode.
then 1 powerboost again.
And talking about purism, why was the turbo used in the first place?
(huh get it?)
I can understand why the tbo was removed from Formel cars, cause there way to powerfull for the driver-safety at this time or present time.
i guess one day we'll see completely automated race(r)s....
micha1980de
S3 licensed
stoopid question nearby...

were the F*** do i get these *.raf's?
i can remember using some button named "save lap" within the internal replayer...
but it's gone, when i watch a replay and then press "ecs" once i end up in the main menu...
so were did i go wrong turn?

Edit: solved, these options just apply to SinglePlayer replays...
guess that you can't steal others "lines"
Last edited by micha1980de, .
Looking for endurance drivers
micha1980de
S3 licensed
hello everyone,

i'm in desperate need fo a 2nd driver for this event...


5 Westhill – International May – 7 20.00 3h


Pilot needs to be safe with FXR and my set.
If interessted PM me please...

Thx Micha
micha1980de
S3 licensed
for the people who have never seen such a tyre, it's like looking at it and not finding these 'holes' anymore should mean an worn-out tyre.

or else like the small bridge in normal street tyres that show you the minimum profile-depht ?
FGED GREDG RDFGDR GSFDG