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OldBloke
S2 licensed
Quote from Gai-Luron :Hello,

Thank's

Lap By lap is out of Date and work only with stat 1.45

I update lapperdisplay and you'll have to read "readme.txt" for installation


Bye

Gai-Luron

Will Lap by Lap be updated too? I very much hope so.
OldBloke
S2 licensed
Quote from joen :It's been a while since I've done any skinning, but tonight I was just fooling around a bit and this simple fictional skin came out of it. I kinda liked the colour combination.

Decided to put it up here in case someone might like it. Let me know if you do. Or don't

I do. The colour combo works for me too.
Version compatibility question
OldBloke
S2 licensed
We run an S2 'V' server and, unless I'm mistaken, this is compatible with any 'U' or 'V' client.

Assuming this is so, does this mean that clients running versions prior to 'U25' will still see the "LEFT pit lane" and "ENTERED pit lane" that were removed in that version?

If this is the case then could I request that hosts have the ability to enforce the minimum client version required to join a server so that we can ensure a level playing field for our guests?
OldBloke
S2 licensed
Quote from Scawen :Patch V is available!

You can get it from our website or just use the auto-updater in your test version!

Thank you for all your help. I will now have a holiday and I will celebrate patch V with some champagne this evening!

Many thanks for all the hard work, Scawen. Very much appreciated.

Now where's my 'V' dedi?
OldBloke
S2 licensed
Quote from Tweaker :I don't even think the latest autoupdate is U33.

Sure is.
Updater feedback
OldBloke
S2 licensed
Went smoothly but a couple of issues ...

I start LfS using Pitspotter but after the update has run, LfS restarts itself so I have to kill it and then restart via Pitspotter as normal. Not a major issue but just something Pitspotter users (or users of other addons that start LfS this way) should bear in mind.

The update is only available via 'List of Games'. Could it also be flagged up on the 'Join Specific Game' page?
U33 Dedicated Host?
OldBloke
S2 licensed
Do we need to update the server or is U33 clientside only?
OldBloke
S2 licensed
Dead Men Racing patched to U32 yesterday evening.

Will it be possible in a future release to set the dedicated host to autoupdate (including test patches)?
OldBloke
S2 licensed
If you're happy to have a limit of 8 connections then I would seriously suggest that you use Ventrilo instead of TeamSpeak.

It has superior sound and benefits from having DirectInput allowing the setting of the push-to-talk key (better than voice-activated) directly from your controller without having to use a profiler.
OldBloke
S2 licensed
Quote from CLRS530 :
... Here the download link
http://www.liveforstats.de.vu/liveforstats-v135.zip

Thanks. I'm now running this on our server.
OldBloke
S2 licensed
Quote from CLRS530 :Hi, I know one bug but don´t know what it cause yet.
(Maybe its the same)

It would be very helpfull for me if you have the replay with the crash or if you could save it next time you maybe get it again.
Also helpfull would be, when it crashes: in race/by saving the file...

The problem is I dont know when it's crashed without accessing the server.
OldBloke
S2 licensed
Back from holiday and very pleased to see that the dedi problem has been solved and is working for me too

But the bad news is that the exe is crashing after a few races.

From Event Viewer ...

Event Type: Error
Event Source: Application Error
Event Category: (100)
Event ID: 1000
Date: 25/11/2006
Time: 20:50:57
User: N/A
Computer: XXXXXXX
Description:
Faulting application liveforstats.exe, version 0.0.0.0, faulting module liveforstats.exe, version 0.0.0.0, fault address 0x0000a2a0.

The last XML file is incomplete and can be viewed here ...

http://87.240.138.20/failed.xml

If you need any extra info just let me know.
OldBloke
S2 licensed
Quote from CLRS530 :Sorry, don´t saw him yet, but I didn´t forget it.
Maybe another serveradmin who use this tool or could use it, can say something to it?

Could you not download and run the LFS dedicated server and test your app locally?
OldBloke
S2 licensed
Quote from CLRS530 :... I will ask someone who hosts the server for my league he got it working

Any joy?
OldBloke
S2 licensed
Quote from CLRS530 :

You can add only /cfg=setup.cfg to the parameters and add /insim=XXXXX to your config then it should work.


I hope that helps now.

Thanks for the help but it is still not working.

By doing the above I can get Live for Stats to start LFS successfully but no message appears in the server's console (should there be? ) and when I try any MSO commands it fails with 'InSim is not open'. I have /insim=35742 in my cfg file and have even entered manually into the console. Is there any simple way to see if the two are communication? Is the fact that the server is empty an issue?

I hope you can help as this stats package is absolutely ideal for the needs of my racing community.
Admin Menu
OldBloke
S2 licensed
My number one priority as an admin is to make sure that every good clean racer that visits our servers has the best LFS experience we can possibly provide. Much of this we can try to put in place outside of the race itself e.g. well spec'd servers, good car/track combos, informative messaging etc. But the biggest problem is controlling the idiots who deliberately set out to spoil the enjoyment of others. They're easy enough to spot but getting rid of them is difficult if all the admins present are in the actual race. So we tend to take it in turns to sit out races and keep everything running nicely from spectator mode. However, as we tend to use 10 laps as race durations it means an admin loses about 25mins of his available evening's racing time which for some of us old codgers can be a significant proportion.

So, for the benefit of all responsible hosters, can I please request that a quick and simple method (preferably mouse driven) is incorporated into LFS allowing admins to kick/ban disruptive racers without the admin having to pull over and start typing commands.

Apologies if it's been asked before.
OldBloke
S2 licensed
Quote from CLRS530 :if you add the cfg to live for stats and [INSIM] try to change the order (if you get too many parameters). I had the same, if you change it I think it should work.
I don´t know if it´s a bug from LFS, only not best implemented or if I did something wrong :/

I'm sorry but I'm not clear what it is you're suggesting I try
OldBloke
S2 licensed
I'm still unable to get this to work

If I try to start LFS from within Live for Stats then I get the '/dedicated' error message even though I have /dedicated=nogfx in my setup.cfg file.

If I add /dedicated=nogfx to Live for Stats parameters then LFS will start but it is offline with no error message.

If I start both programs separately then type /mso !deactivate I get 'InSim is not open' message.

I've tried adding /cfg=setup.cfg to Live for Stats but that fails with 'too many startup parameters'.

I've tried various insim ports but I just can't get Live for Stats to communicate with LFS.

HELP!
OldBloke
S2 licensed
Thanks for the reply, CLRS530, and sincere apologies for not reading the documentation first :guilty:

I've now had a chance to play with both Live For Stats and LFS-report and I'm sure I can do what I want with them :thumb3d:

One small problem ...

I cannot start LFS on our server using Live For Stats. I get an error message say that the config should contain /dedicated=nogfx which it does.

Any idea why it's failing?
Good job
OldBloke
S2 licensed
Nice work guys.

A couple of questions though ...

I want to run the stats from my host and have them become automatically available from a webpage on the same host. So ...

Do the XML files have filenames that include the date/time created?

Can I create links to LFS-report (on my host) giving the filenames as opposed to URLs?

Example:


<?php 
<a href="lfsreport/index.php?qfile=20061022213000q.xml&rfile=20061022221300r.xml&cssfile=">Sunday 22nd October 2006 10:13 pm</a>
?>

Above shows a link to see the LFS Report for a qualifying session and subsequent race that ended at 10:13pm on 22nd Oct 2006.

Hope that makes sense.
OldBloke
S2 licensed
Quote from Scawen :
Anyway, in your case, you only have a demo and a S2 one, you can't really run a S1 one as well.

Errr. Yes we could. We *only* run two LfS servers because we choose to.


Quote from Scawen :All I'm saying is this :

If any hosters have a server which is currently running S1 content, please change the line in setup.cfg /mode=S2 to /mode=S1 and restart the host. It's OK, S2 users will still see the host and can join it!

Sounds simple but it still puts the onus on us server admins to make the change and then remember to change it back when we want to run S2 content. There's no incentive for us to do this as there's plenty of S2 racers to go round. The incentive is all yours.

Apologies for suggesting ways for you to help your own customers.
OldBloke
S2 licensed
Hmmm. Not sure how to respond to this request, Scawen.

We currently run two servers. A demo server and an S2 server - both public. We reason that the demo server should attract people to LfS and then, hopefully, upgrade to S2 and join us on our S2 server. You appear to be suggesting that running S1 servers could do the same.

S1 license holders have already decided they liked LfS so bought the S1 license. I'm sure that if they were aware what a fantastic job has been done with S2 then they would be upgrading. But you say there are several thousand S1'ers out there *not* upgrading. Why? Because they don't know what they're missing - literally. So why not let them see?

Could you produce a server software drop that gives full S2 access to both S1 and S2 license holders? If so, then you could run a promotion for a limited period allowing S1'ers to sample the delights of S2. At the end of the promotion the server is pulled and, if they've got any sense, the S1'ers buy S2 licenses.

I'm sure there are communities like ours out there that would be willing to donate servers for the promotion as it benefits everyone.
OldBloke
S2 licensed
Quote from Scawen :... So in fact, the script system is only client side at the moment (unless you have access to the host via a keyboard or InSim).

I've added it to my list.

And delivered in U23. Many thanks.
OldBloke
S2 licensed
Quote from Scawen :The commands are listed in the Commands.txt file in the docs folder. That is, if you have U20 installed.

I'm not sure what you mean about it being client side only. It can work on a host if you type it on a host. You can also use a script to call admin commands that affect the host. So it some senses it's client side only and others, it's not.

If that explanation doesn't help much, please give an example of what you want to do with it, on a host.

I come from a background of running game servers for the gaming community I help run. If I use a CounterStrike server as an example ...

I can construct scripts that run server-side that, as an example, would configure the server for a match and announce the fact to the players on the server. These would be run by the admins. I can also get scripts to run on set events - round start/end etc. This is possible because the server has a command set that can be configured into scripts.

I, and everyone else, can also construct client-side scripts that would allow the buying of weapons, ammo, armour etc. These scripts can be bound to keys. It is also possible to create strings of commands and designate an alias to them. This alias is then bound to a key, called and the commands execute.

With LfS ...

From what I can gather, I can construct a script that can control a host and that script can resides client-side or on the host. Is that correct? So what happens if I have a script of the same name client-side?
OldBloke
S2 licensed
Excuse my ignorance but where are the available scripting commands documented?

Is the scripting client-side only?
FGED GREDG RDFGDR GSFDG