If majority of players prefer cruise servers in a racing simulator, it means the race servers are crap.
Age doesn't matter. There are plenty of 12 year olds who are much more mature than 17 year olds. You're acting like a little kid yourself with your "I'm older than you" behavior.
Any normal racer in LFS who doesn't like cruising will just ignore the cruise players, servers and threads and will continue to play where they like.
Seems like you have a nasty itch that's forcing you to rant on pointlessly.
For every cruise server thread there are multiple so called "racers" that rant about cruise servers.
Look in the bigger picture, you're just a bunch of pathetic moaners who waste more time commenting in these threads than racing yourselves.
I understand that racers hate cruise servers, but if the majority of today's LFS players enjoy cruise servers, the problem is the race servers being crap and not the cruise servers themselves.
I'm not sure if it's a very good idea for such a thing to be implemented at this time because it's a bit of a waste of time.
This is all possible with a simple InSim application.
The concept of the idea is very good but I don't see a reason why the developers should waste their time on minor issues at this moment as there is other major work to be done.
TotalDistance is meters, so if you divide it by 1000 you have it in kilometers. So if your TotalDistance is smaller than 200, you won't be able to drive the car.
If you manually set your TotalDistance in your user's txt file, you need to write it in meters.
When you create a button you set a click id. When you receive an IS_BTC packet event, you check if the BTC->ClickID equals to the button id and then delete the button if it does.