The online racing simulator
Searching in All forums
(969 results)
RasmusL
S2 licensed
Never.. Too much information in the sound when driving, music ruins it.
RasmusL
S2 licensed
Quote from mamoru :Someone put my shop on fire, destroyed a part of my parking lot and stole my garage door.

I find it a real shame that you have to take it like this.

I am acting calm but I was pissed, really pissed. If you cant take it what other people build, stay out of the freaking server. Don't kill other people's work.

Don't really think that that whitelist is working a lot.

I don't know what to say.. Haven't been on for a few days and this happens
RasmusL
S2 licensed
Quote from cargame.nl :Of course it makes sense. You want it to be playable for an average amount of people not only for the computer geek with the latest hardcore computer shit.

Still makes no sense. The reason it's such a problem to develop is because we need to do an approximation if the simulation needs to run in realtime on old hardware. The more power we have available, the less simplified the approximation needs to be, and the more accurate it will be at the same time.

To me, it seems that if you want cutting-edge physics, you should abandon old hardware. I'm not saying up the minimum requirements to the best quad core processors etc.
I believe the calculations are quite memory and CPU intensive and would benefit majorly from parallelisation, so a processor with 2 cores or just 1 core with HT could help majorly if the code was optimized for it (multithreaded).

Have you even checked how little it takes to run LFS currently? It's possible to attain 30 fps with a 1.2 GHz Celeron, 512 mb slow RAM and an onboard video card with 32 mb memory. That was slow 10 years ago..
RasmusL
S2 licensed
Quote from cargame.nl :I understand the wish to keep CPU power consumption as low as possible but my i7 with 4(x2HT) cores is looking pretty bored

That wish makes no sense whatsoever when you want cutting edge physics Scawen, please
RasmusL
S2 licensed
http://www.youtube.com/watch?v=IhZ_o833NtI

Finally a simulator that beats LFS, his heart rate even went up when accelerating
RasmusL
S2 licensed
I just realized I have mostly NSFW jokes

RasmusL
S2 licensed
Quote from Kristi :Where are the burning bananas ?

:bananadea Here you go.
RasmusL
S2 licensed
Quote from skudra229 :if u very smart at that why u only type - doh - but not help ?

You must go to C:\Windows\system32 and delete this folder. It causes the problem.
RasmusL
S2 licensed
:doh:
RasmusL
S2 licensed
Last edited by RasmusL, . Reason : Image
RasmusL
S2 licensed
http://www.youtube.com/watch?v ... NZIHM&feature=related

This is the real-life equivalent of what Scawan has, I think. This is aimed more towards reliability and load capabilities, but about the same rig.
RasmusL
S2 licensed
The force deforming the tyre ISN'T the acceleration force. It DOES rotate clockwise, not counterclockwise.
RasmusL
S2 licensed
Quote from Bogey Jammer :Haha, today we have the tire physics issue, tomorrow will be the aerodynamics issue :icon23:
Then the engine + transmission
Then the damage model
Ah I've forgotten the massive graphic engine update
:monkey:
It seems to be the beginning of the pain today.

PS: AI too

Attached images says it all, pick a feeling.
Last edited by RasmusL, .
RasmusL
S2 licensed
GG THX, I think your advertising and lfs bashing is unwanted here. Take it elsewhere, please. I'm trying to tell you nicely
RasmusL
S2 licensed
Honestly I have no idea what the red and yellow strip means, but the tyre doesn't deform in that direction if spinning counter-clockwise..
RasmusL
S2 licensed
We still have people stealing? God damnit..
RasmusL
S2 licensed
Quote from Amynue :Some people in this thread seems to be unbelievably smart since they say 2 years for developement of the tire physics is way to long and they would do it faster, so I have a question for you.

http://www.lfs.net/page_images/pics/tyre_04.jpg

Which way the wheel rotates at this picture?
A. clockwise
B. counter-clockwise
C. doesn't rotate at all
D. jabba

It's hard to see, but assuming the deformation is making the tyre deform in such a way that it's skinnier on the left, the tyre would be rotating clockwise.

And yes, I think 2 years is too long because it is. Not for creating the perfect sim, but that's a bad idea to try in realtime without making the minimum requirements some supercomputer. At least increase the minimum requirements to some processor post-2008, and perhaps even utilise nVidia cards with CUDA which is awesomely fast parallel processing.

I have never heard anything as unrealistic as expecting a world-class sim to run on ancient hardware. Quit trying.
Last edited by RasmusL, .
RasmusL
S2 licensed
Quote from bunder9999 :those are both garbage hands, it would be smarter to have folded at the flop.

:feedtroll :rolleyes:
RasmusL
S2 licensed
This is more than many people hoped to get for their LFS Christmas, not too shabby at all.

Condensing all the calculations of a realistic tyre model into a realtime model is of course really hard, but what I don't get is why it takes such a long time. To me it seems that once you have a pretty good approximation of this model, you're not gonna get much further without increasing the requirements of the computers. For a long time I think the answer for the updated physics is to not support the very slow computers that you insist on. :twocents:
RasmusL
S2 licensed
Christmas capes on everyone by midnight.. Here's Sam with one
RasmusL
S2 licensed
1:35 until our test patch christmas present
Last edited by RasmusL, . Reason : Changed to dev's timezone for extra trolling.
RasmusL
S2 licensed
Avatar is ready, ho ho ho
RasmusL
S2 licensed
Merry christmas, I won't come up with some stupid comments like these guys^

Enjoy.
RasmusL
S2 licensed
Sarcasm never works on the internet.. Of course algebra has letters
RasmusL
S2 licensed
Letters in math? Are you stupid?
FGED GREDG RDFGDR GSFDG