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Riel
S2 licensed
Really, you should not have any concerns
It's a very good product.
Riel
S2 licensed
Quote from Takumi_lfs :I cant seem to make it work.

What exactly doesn't?


I believe english is only for so far, but I have seen laguagepacks for speech engine?
Riel
S2 licensed
Quote from Brilwing :Maybe, I have to test this.


I don't know the CTRA servers and if they use buttons for displaying some infos. If so, this is can be the reason for this, and I don't think this issue is solvable.

Hmm, I don't think that's the case.

Tried using it in the 'connection screen' ? It's when tracks change, you must press 'ready', that screen. You can go to garage there too to take a setup. There sig just stays for a second or 2.
Riel
S2 licensed
Devotion!
Riel
S2 licensed
Ofcource you can easily add those. I didn't do that in the test-file. (you can bind your own keys).

The point is: is binds keys (or a macro) to a command. The command is recognized by the speech-engine.

But, there is a slight delay of about 1 second to recognise command. So for looking it is maybe not optimal, but sure, try it!
Riel
S2 licensed
199 euro's for g25 edition.

Add 50 taxes (depends on your country) and 50 postal.

I payed about 300 total indeed.
Riel
S2 licensed
You can see about 15fps (if one frame is different, you see it).

But the more fps, the smoother movements are. Believe me, you even see the difference in 50 and 100 hz, or fps, and in a while even in 200hz

It's for detail in movement.
Riel
S2 licensed
It would never spin turbo when no combustion is happening, let alone building up 1,73 bars of pressure (XRR)
(Besides, the BOV is blowing out air before it enters the engine, and not before turbine, but that is another thing.)

Turbo is not simulated right.

I stated in another post, but found the bugreport.

" The turbo-spooling simulation is not taking into account whether engine is running, it looks like it is just a RPM * THROTTLEPOSITION simulation, instead of RPM * DELIVERED TORQUE simulation (which would come a bit closer to real) "
Last edited by Riel, .
How To for using Speech Commands in LFS
Riel
S2 licensed
During today's race, I tested the functionality of speech-commands during racing. I found it mentioned in the forum somewhere a while ago, and thought I'll share a How-to now!


I have done this, because when racing, I do not want to search for the right keys to setup my amount of refuel or what tirechange there has to be done, etc.

I also use it now to enter :-), :-(, Sorry, and those things (F1 through F8), and showing tirewear, or suspension damage.

All of this without taking your hands off the wheel, all you need is a microphone.


How to set up:

First install microsoft speech-sdk 5.1
http://www.microsoft.com/downl ... 1b4530&displaylang=en

(scroll down for files, take SpeechSDK51.exe). I am testing languagepack now.

then, install Pilfius, this link:
http://download.softpedia.com/ ... ols/pilfius_nonstable.zip

Take the 'setup tour' by talking to the program, you will see.


Download the attached test-file to see how things work, extract it, and open it with Pilfius.



Now, look at the commands. First I have entered Pitstop, Tires and Damage.
When you are racing and say 'Damage', it shows suspensiondamage. Same for Tires or Pitstop.

I also have made commands for the arrowkeys. Up, down, left, right.
For pitting and having 24% more fuel, I would say:

"Pitstop", then "down" to highlight fuel, then I could say 24x right, but I added 'twentyright' to make 20 taps on the right. Say "right""right""right""right" To make it 24 Just for test, you could add the common fuelsettings and make a whole macro of keys for it.

The recognition works astonishing well !! Just pronounce in your best english. Wait for a second for it to react.

Good luck!
Riel
S2 licensed
Speccing an other car probably.
I have seen this behavior also.


other thing:

In CTRA, during trackchange, /o setup is possible.

In those screens, the field to choose your combo and set pops away in a few seconds, you have to be really fast.

It is usefull to quickly grab a set for combo's you don't have setup yet, so maybe you can take a look at it in future
Riel
S2 licensed
Beste hr. Puts,

Dit vind ik prima!

U kunt het niet weten, maar wanneer u er dan Dhr. ipv Mevr. Not****ns van maakt in het archief, dan kloppen de gegevens wel!

Vriendelijke groet,
****
Riel
S2 licensed
I even enjoyed the 350z last part of the vid.

Seems like the wheel adds a lot indeed, in comparision with controller.
Riel
S2 licensed
Some friends of mine are GT5 players to the bone. Really experienced.

I sat them down in my little sim with live for speed. Really, not 1 decent lap. The best proof imho.

Otherway around, you are amazed how faultless you drive GT5 when used to lfs ... really it is feeling booring, too much grip


(always with wheel...!)
Riel
S2 licensed
when I start searching Shift-P after I got into the bushes with my car .. :/
Riel
S2 licensed
True. Maybe they pick up at 160. Still, if the engine/flywheel is still going round, it wil not drop dead without external force.

Exept formula 1 cars
Riel
S2 licensed
Quote from NightShift :The world is choke full of things that shouldn't do things we don't expect, but frankly, a petrol car revving happily a long at 200 RPM is not one of them.

I'm certainly not Gordon Murray, but I've seen and driven a few cars and none of them could do that.

Since you appear to believe otherwise, I'd kindly invite you to post proof of what you're saying.

I didn't say it will stay turning at that level, I just mean to say that it will pick up again to 800+ rpm.

It can be pushed down to 80 and still pick up. Don't keep it at 80 it'll stall ofcourse.

That is what I mean I have a graph somewhere from my lessons with minimum engine-revvs related to air temperature, that is where I get this from.
Riel
S2 licensed
MAybe it's just a good class.

eyoo G!nho
Riel
S2 licensed
For engine drop, my real-life engines take 3 seconds to drop from 7000 at ignition cut.

An engine gets started by starter at around 80 rpm. So it shouldn't stall at 200
Riel
S2 licensed
Well if you get a snickers before takeoff you'll not get hungry, it's not a long flight I guess....

Or, what did you want to say?
Riel
S2 licensed
Hmm, if you leave Oslo with Ryanair, you pay NOK 240 at 26th of june in evening. Stay for the 27th to have phun. Then leave at 15:00h at 28th of june for NOK 320 with ryanair You arrive in Weeze Airport in Germany, that's at German-Dutch border. For instance, I could pick you up.

That's a total of 560 NOK or 60 Euro's for flight total
Maybe add some 100 NOK for payment etc but usually it is cheap.

And for the nights, start Couchsurfing
Last edited by Riel, .
Riel
S2 licensed
Quote from Vito-[SLO] :I don't agree with this completely. Most would have max power and min weight...
But, what if it would be posible to slide torque to higher at lower revs/lower at higher revs (less power, more torque/more power, less torque)?
I hope you understand what I mean.

P.S.: Why are "all" off you against tuning? You don't know how it would be implemented in LFS by devs... Good implemented tuning isn't that bad.

It is not simulation anymore.

Real raceteams don't just 'slide their torque'.

Why should LFS have it? I think it is stupid to do that.
Riel
S2 licensed
Quote from XCNuse :your kidding right? in life???? you must be mad, the FIA or anyone would NEVER allow that, thats an endangerment to race driver's lives?!

Fun to read this
Now.
http://www.lfsforum.net/showthread.php?p=153929#post153929
Riel
S2 licensed
Wake up, we already have power and weight sliders.
Last edited by Riel, .
Riel
S2 licensed
KTM


or Ariel
Riel
S2 licensed
Just installed PilFius to overcome those problems but allright, that's offtopic
FGED GREDG RDFGDR GSFDG