The online racing simulator
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rjm1982
S2 licensed
They can come close, but they are still pretty light arent they?

Stock car should be just under 2 tons. That, and 4 speed transmission, 700hp naturally aspirated, less suspension...

But yeah, whats in the game now can make for a decent "feel" of a stock car, they just slow down a bit too much and don't have the torque feel on accelleration.
rjm1982
S2 licensed
I had the same problem. I took out 4 good drivers at Aston in the chicane... it just went black right before the chicane (could there be a worse place for it) right as I was turning in, i hit the wall on the backside and shot back into traffic... Was really bad because I was a lap down and they were the leaders (was going to let them pass on the straight right after there)

Of course they were pretty ticked, but I explained and they all understood...but damn thats embarrassing.

Vista 32bit ... I wrote a program in c# one time to fake a keyboard event (just pressing the shift key) once every 15 minutes...i dont have it anymore though (i had the same problem in winxp with a game...forget which game it was now). Might have to make something like that again...worked like a champ.
rjm1982
S2 licensed
Keep in mind, laptops are slower in general.

Not only are the mobile graphics cards lower speed, the bus speeds between the expansion cards and MB are generally alot slower, and most laptops have shared video memory (using the system ram, rather than their own) which is very slow...

If you can play at all, enjoy it... I play on my laptop sometimes, and get around 50fps on average, but my laptop was bought specifically for gaming with those considerations in mind...
rjm1982
S2 licensed
Quote from Dalarna :But then it's not realistic, it's not like every racer in the whole world drives the exact same car with the exact same setup. That is just wrong.

I love how you left the previous sentence out of that. There are plenty of RL leagues/events that force setups on the cars. The Kart league I raced in last year only allowed tire pressure and compound changes. IROC doesnt allow any changes. When it comes to autocross, there are a lot of "street stock" classes that allow nothing more than tire pressure changes...

It, in fact, IS realistic.
Stock Cars
rjm1982
S2 licensed
We need a stock car in LFS.

Not just for the oval, I find in the Nascar sims I spend the most time playing on road courses.

Theres something to be said for pushing a 3900lbs car with half the grip of an open wheeler and alot less downforce around a road course. If you don't believe it, get your hands on nascar 2003 (papyrus) and try to take the bus-stop at watkins glen at the same speed as the RL drivers.

rjm1982
S2 licensed
Well, in RL, once you get out of the lower leagues/divisions, drivers don't know a ton about car setup. They run their laps, come in and tell their engineer/crew chief how the car is handling, and they take it from there, send the driver back out and wait for feedback.

I agree that the road cars are too adustable. You frankly would never find a car like that with a non-stock adjustable transmission that still had that slow-assed motor in it. (maybe some little ricer with no clue about cars....but no real racer)

For the road cars it should really be like tire type, pressure, maybe toe-in/camber, since its pretty easy to find those kits for most street cars. Springs are stretching it a little (unless we can "cut" them ... ) The transmission changes are REALLY out there.

I would be happy with forced setups. There are alot of leagues in RL that force setups, so let the server force the setup. Then it becomes a DRIVERS race, not an equipment race, and is imho, much more interesting and a better indicator of a better driver.
rjm1982
S2 licensed
Not a fan of the indicators, really...but to each his own.

I would like though, to see some hand guestures.

Like a "thanks" hand out the window (or even better on the single seaters). Or a "pass me" wave... And to make up for the lack of detail that is really there, you could have the message (only prebuilt messages, no custom) show above the car... like "pass right" or "pitting this lap" so people behind you can know whats going on.
rjm1982
S2 licensed
I see a blue flag often...

I'm not that fast. I try to be consistant, and predicatble.

However, most blue flag problems come from the Leaders, and not the ones being lapped. Most of the blue flags are for lead lap cars about to go a lap down. I know of NO racing series that says you cant fight to stay on the lead lap. If you want to put me a lap down, you're going to race me for it. Now, most of the time, I will get out of the way because the leaders ar faster than me, but I've been wrecked by the leaders before when the leade was running laps barely 0.01-0.02 seconds faster (early wreck/t1 mess puts me back there) If your not noticably faster than me, and Im still on the lead lap, im not pulling over. If its obvious that you are faster than me, I will let you go

The other problem is that 9/10 times, the leader thinks that blue flag means "get out of my way NOW". Multiple times I've been wrecked in fast/tight chicanes by idiots that dont understand the concept of safe passing zones. If I slow down there, you will have to slow down too...if you try to pass me, we will wreck. Hold your damned horses and engage your brain.

Lastly, like the OP... if you spam me with a blue flag mesage, I will make damned sure to slow you down. I have the message on my screen, I dont need the secondary BS from you...its cocky and annoying, and it doesnt make you cool.

Also, 3 times now I've given the inside line of a corner to the leader, only to be wrecked. I'm giving you the prefered line, if you cant take the corner without sliding out into me, its YOUR fault, not mine. If Im outside of you, you might not be able to go all the way out to the rumble strips on exit... Im certainly not going to brake coming out of a corner into a long straight...and cost myself 8-10mph down the whole distance of the straight...

The last one...when I give you room...and you cut me off immediatly...i will not hit my brakes. I've seen a couple of these 3rd person, and been involved in one. When you pass me, make sure you're cleared before you get into my line. At first I would slow for people, but it gets so damned annoying that I've stopped now. I've wrecked one person for it, and almost wrecked a few others. Its the responsibility of the passer to make sure they have cleared the car they passed, not the other way around.

In the end, its respect. Treat me with respect, you get it back. Act like a clown, you'll get that back too. People seem to forget that the race for 1st through 3rd isnt the only race on the track. Givin the amount of t1 wrecks (by the way, LFS is better in this category than most games i've played...much less t1 wrecks) you often break the field up into 2 or 3 groups. If im racing someone hard for 10th, im not slowing down for the leader for the sake of slowing down...I've got my own race to run.

To the core of the original topic, spamming is rude. Its also illogical. If the person doesnt obey the BIG BLUE TEXT in the middle of their screen, they arent going to obey yours. If they see the BIG BLUE TEXT and obey it, you're is absolutely useless. In other words, it servers absolutely no point at all. It has 0 net impact on the outcome.
rjm1982
S2 licensed
Maybe it's just me...

I don't have a problem reading his posts. When you read for content and not for grammar, its really not that difficult.

Ignore them, dude. For the most part, the people who constantly complain about other people's grammar have little or no information to offer, but feel the need to post anyway.

As for your problem. I'm slow too. There are 2 things to do. 1, get a good -moderate- setup. Go to the setup field (http://setupfield.teaminferno.hu/) and get a decent setup. If there are multiple setups for the track/car combo, get all of them and run 10-15 laps a piece on them, find which ones agree with you. If you can't find a good on on the track/car you need, look for similar tracks (ie, different configs of the same track) and try those. Find something that "feels" faster to you, but you can still control.

Work on nothing but going as fast as you can, and staying on the track. Be -strict- and make yourself return to its every time you go off track or brush a wall...even a little damage can make things a lot harder, plus, it makes you not want to go off track and have to reset so often.

Once you feel like you're running decent laps, then start tweaking your line. Basically, use every bit of track you can. Lets say you have a wide righthand hairpin.

You want to be all the way to the left before the turn, at some tracks even a little bit on the rumble strips if they aren't too harsh. Get on the brakes in a straight line. Start turning and letting off of the brakes at the same time (if you carry a good amount of brakes through a corner, you will push, since all of the cars weight will be forward...avoid turning while heavy on the brakes..). You when you turn, look ahead and aim for the apex. You want to clip the apex curbs at most tracks a little. This 1) forces you to be in the right place and 2) can actually help to turn the car a little more. By the time your at the apex you should be completely off of the brakes and easing on the gas. Now, keeping the wheel somewhat constant for the next few moments, "steer" with the gas. You want to be on the gas as much as you can be without spinning, or going off course. You can use the amount of gas to help determine your line out of the corner. You should aim to get your outside tires on the the rumble strips. Then just keep it in the gas and get to the next corner, and do it all over again.

It takes time to learn corners and courses. What makes it harder in LFS, is that different track configs means that your braking point for the same corner can be different for each config...but thats what makes it challenging. For me, it seems to take around 50-60 laps at a track before I can even get to a speed that gets me finishing on the lead lap online most of the time.

Lastly, have fun with it. It may be a racing game, but its not about winning all the time. I rarely win, but I have tons of fun with the game. And, unless your in a pack of cars, race your own race. For the most part, in a race, I'm hotlapping. There are other cars on the track, but I'm not paying them no mind, just running my own race (untill i catch one, or need to let one pass)
rjm1982
S2 licensed
The real race cars (single seater...) are much easier to drive than anything else.

If there is a car in this game that makes the most perfect trainer, its the MRT. I think its the most undervalued car in the game. Its loose on the gas, pushy on the brakes, has enough power to spin the rears coming off of a corner, its light enough that "overusing" the rumble strips will mess you up. It teaches you all of the basics, and once you master it, it will provide some of the closest racing you can get...

Aside from that... FWD is great. Its a great learning tool for really learning how to shift. Shift too early, and you push right through a corner (you can still shift alot earlier than a rear-wheel) but it allows you to learn to really work the gears without worrying about spinning it every time.

It's all about learning in a progress. If you're great at one car but suck with all of the others, you really aren't that good. I'd rather be competent and mildly competitive in all the cars than super competitive in one but none of the others.

I learned in the open wheel cars. MRT to FOX to FO8. FOX is still my favorite, mainly because its easier to get into a rhythm on most tracks...Im now learning the slower cars, because frankly, they are alot harder to drive. Its good fun though!
rjm1982
S2 licensed
Toki, I know. I intentionally deleted the whole data folder to verify that I was working in teh right install and that there was no chance that I had another LFS install somewhere else interfereing. The wierd part was that the options /config changed, but the game still worked (all tracks and cars loaded)

As for the dds, its someone else's DDS files (hi-res FOX interior) and others used it with no problem. I also downloaded a few others (hi res wheels, and steering wheel) ... all to no effect, overwriting the files...

Its def. weird. I'm a developer, so I'm far from PC illiterate...but thsi is confusing me. Im just going to re-download S2, completely remove it, and get a fresh copy of it going.
rjm1982
S2 licensed
"Racing on oil slicks and dodging bumpers isn't part of motorsport."

I beg to differ...

Not lap after lap, but when there's a wreck in front of you, dodging debris is as important as dodging cars...cutting tires on debris...etc

Frankly, i think the S3 release should focus on the damage model more than anything. Of all the pieces that make a sim, the damage model is the worst in s2. Not only is it poor overall, but its different for each car. Some of the hard body cars will knock a wheel off camber just brushing the wall, but then in the open wheels, you can smack a wall at 50mph and drive off just fine.

I think damage should be DAMAGE. You pay for what you do. You spin and back it up into the wall and break the rear wing/spoiler...you lose rear grip.

Get rid of the "go to pits" option. That should be "retire from race" option. Stop people from being able to join races in progress. No need for someone that comes in with 2 laps left in a 50 lap race be able to cause problems for the leaders. If your damaged too badly to continue, your race is done.

I think there should be a "tow truck" option, that takes you to the pits if you're damaged and want to take a shot at rejoining. Doing so would make you wait (based on distance from the pits) before repairs started.

The damage model is very disappointing to me, its like a sub-arcade damage system in a super-sim game.
rjm1982
S2 licensed
The reason that the mirror is left out of most games while in chase mode is simple.

Performance. When you are in your car, the game is not drawing your whole car's body. Opponent cars are generally drawn at a lower Level of Detail...so they aren't as heavy. However, when you are in chase mode, YOUR car is drawn at MAX LOD ... with reflections and such. All of this extra power needed for that means that drawing the mirror is to heavy. Remember, the mirror is essentially just an extra "camera" rendering the whole scene behind you...

That said... lfs runs on my machine at 100fps all the time, and though my machine is relatively new, its by no means a powerhouse. There is enough power left for an extra mirror (i never drive chase, so that number is in-car)

For everyone saying "its not realistic" ... think of it this way. Whether you like the view or not, people will be using it. People who are racing WITH YOU. As long as that view is there, it should have a mirror. I think its a dumb view, but if I'm racing people who are using it, I want them to be able to see me lapping them. (lord knows they aren't up front if they need chase to drive)

The mirror is more for the people the are racing with than it is for them.

However, in a perfect world, that view wouldn't exist. You drive from the seat or you don't drive at all.
rjm1982
S2 licensed
I'll preface this by saying that I am not fast...comparitive to most people. My two goals are, for the most part, finish on lead lap, and don't wreck anyone.

There are 2 things though, that I see alot of people doing in sims for some reason. 1, they set their steering wheel up to be too touchy. It makes the car jumpy and make correcting when you start to lose the back-end almost impossible. If you have force feedback on, it makes it harder to "feel" the car through a corner.

The second this is not turning enough. When I have friends over, I'll let them play. I notice that they "push" in corners primarily because they simply arent turning enough. Especially in the high-downforce cars, you can turn the things a lot more than you think you can.

As far as what to start with...I don't really want to drive the cars/gtr cars so much. I started with the mrt, then the fox, and now I'm working on the bf1. Im great in the mrt, ok in the fox, and still pretty slow with the bf1. However, driving the bf1 is helping my fox skills, just as trying the fox improved my mrt skills.

Then again, I'm just here to have fun. I'll never be chasing the PB top lists, I may never win against some of the best guys...but I sure have fun being out there with them.
Updating DDS files, no change in game?
rjm1982
S2 licensed
I'm lost on this one.

Trying to customize some stuff (wheels, cockpit..etc)

Copied the DDS files where they needed to be. (backed up old ones, overwrote originals.)

Opened the game, no effect...

Ok, maybe its just me.. After a few tries, i pulled the files I was working with completely from the DDS dir. Load the game, still have default stuff. I thought maybe I have 2 copies of lfs and im editing the wrong one. I can delete the WHOLE data dir, and the only effect is losing config options...everything else still loads..

There are no other dirs with LFS stuff in the at on on my system...wth is going on?
rjm1982
S2 licensed
I wish there were just more servers setup online to race just them...seems there are never any mrt-only races for me to find...
rjm1982
S2 licensed
Slartibartfast:

You can turn the force feedback off. Just turn the virtual spring (I cant remember if logitech calls it that, or if it just says spring rate). Then it will act like your TSW (sorta, it will just want to center). Then you can turn off FF in the game.

And yes, the answer is laps laps laps. Also, setups...download some setups, drive them and learn how to tweak them for you. No setup is perfect for any 2 people...and none of the default setups are good at all, really.

Practice practice practice, thats all you can do.


Dennisjr:

"Your an American, write in English please"

"You're" or "You are." I'm not generally a grammar nazi, but if you're going to be rude and correct someone's grammar, you could at least get your single sentence correct.

By the way, I had no problem understanding what he said. A little fragmented, but easily understandable.
rjm1982
S2 licensed
@Ian...

So, basically, you think you deserve everything for free then?

Re: the websites/ads. When you are viewing a website, you are receiving a service, you are gaining information. Space and bandwidth aren't free. Eventually, someone has to pay for it. You expect service for free, even if the payment is simply to have to see an ad...thats a bit greedy isn't it?

As far as the downloads in the game go, it is a huge chunk of bandwidth to serve all of those file.

And, you must charge your clients for your services, correct? As the consumers of the game, we are the clients...clients get charged for services.

But alas, you don't need the skins anyways, so why even post. After all, most skins aren't "worthy" enough to reside on your precious hard drive.

Here's the deal though. Some of the best skins I have come across so far, have been from the in-game download. A lot of people don't post on the forums or elsewhere with their designs, as they design just for themselves. If I get 3 or 4 good skins out of the few bucks I spend, then the way I see it, I've come out ahead.

And by the way, Open Source has nothing to do with free ($$) software. Open source is about free as is "freedom", not the money. Many many many OSS projects are for-fee... with that, you must not really be that much into open source...you would have known that.
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