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Sp3cTr3
S2 licensed
Quote from Sp3cTr3 :would appreciate if someone would render my skin. Would love if it was possible to have the cars parked like RTOG Papafant did here http://www.lfsforum.net/showthread.php?p=110828#post110828

lets try again.... pretty please with sugar on top?
Last edited by Sp3cTr3, .
Sp3cTr3
S2 licensed
best smoke ive seen was in papys nascar racing 2003 season. If smoke like that was in LFS it would be awesome
sound mod question
Sp3cTr3
S2 licensed
I was wondering if it was possible to create a program to run along side LFS and have it monitor the rpm or whatever and run an external sound file kinda like GPLSO sound mod.

I have no programming/modding skills just wondered if it was possible??
Last edited by Sp3cTr3, .
Sp3cTr3
S2 licensed
Quote from himself :Why the stiffness is so important in racing?

stiffness keeps the wheels on the ground
Sp3cTr3
S2 licensed
a go-cart for the small parking lot track builder thing. would be perfect, and a big bulky V8 for the oval

get a stock car looking vehicle with a big rumbling V8 and see all the nascar fans swarm LFS as there hasnt been a decent Nascar sim since papyrus' nascar racing 2003 season
Sp3cTr3
S2 licensed
Quote from dave81983 :Before the patch the XF GTI was way faster than XRGT. Now they are within a 10th of a second of each other on BLGP. So why IN GODS NAME do people not run the two together on the servers anymore. Almost all the XFGTI servers do not have the XRGT enabled. This is ludicrous!

All we wanted for this class was equality, now we have it and I cant find anywhere to drive them together!

Hosts running XFGTI please put the XRGT back in!

I second that
Sp3cTr3
S2 licensed
you deserve a few weeks off now
Sp3cTr3
S2 licensed
Quote from Scawen :
And yes there was a disadvantage with having the credits, because Victor often got messages in his technical support email, by users asking if they could use their credits to upgrade their car with neon lights, etc.

omg lol

skip the point system and make use of the training mode to get cars unlocked. This way people HAVE to atleast do the training mode and get used to the car before they trash it up online
Sp3cTr3
S2 licensed
Quote from bbman :Nope, "Just racing" is the one you'd want to advertise Lfs...

where can I find this?? I wanna watch it now

edit: nevermind I found it
Sp3cTr3
S2 licensed
would appreciate if someone would render my skin. Would love if it was possible to have the cars parked like RTOG Papafant did here http://www.lfsforum.net/showthread.php?p=110828#post110828
Sp3cTr3
S2 licensed
I got this xrt drift setup some time ago in patch q days. dont know if it works no more
Sp3cTr3
S2 licensed
edit:
crap wrong thread
Last edited by Sp3cTr3, .
Sp3cTr3
S2 licensed
Quote from Kashopi :Maybe its a good time to emerge this topic.
Is there any plan to put a "jump to lap" or something?
Thanks in advance.

exactly what I thought when I read Bobs reply.
Sp3cTr3
S2 licensed
danowat:
I noticed this too when I was doing hotlaps in the XFG. When punching it at the apex it would start to oversteer
Sp3cTr3
S2 licensed
I had a little TBO action yesterday on Aston North. I drove the XRT and was being chased by a FXO. It was a pretty close race all the way through. Noticed that the FXO could brake later and that I would pull away going out of the corners. Down the straights it was pretty much even. Only places I struggled was in the hairpin and slow corners where it seemed easier for the FXO to turn. Maybe my XRT setup was too understeery?

But yeah I deffinitely think that its much closer now. My best lap was mid 1.22 and the FXO drove a 1.21.99
Sp3cTr3
S2 licensed
I've been playing around with the XRT in patch T and these are the things I've changed in the Easy Race setup to make this car enjoyable and easy to drive

rideheight changed from 0.100 / 0.095 to 0.090 / 0.090
stiffness changed from 48.5 / 55.6 to 60.0 / 70.0
Toe in front from -0.1 to 0.0
Toe in rear from +0.1 to 0.0
clutch pack LSD from 20% / 40% to 25% / 45%
camber front from -0.2 / -0.2 to -1.6 / -1.6
camber rear from -1.0 / -1.0 to -1.8 / -1.8

This works really well for me. Stille a little understeery in the hairpins but overall its pretty good.

Lapped AS North in 1.22.xx
TBO Class evened out
Sp3cTr3
S2 licensed
I have mostly been driving the XRT since patch T and I simply love it now. Had a few good races yesterday with some dSRC members racing the TBO's on KY National. general Al had made a FXO setup that they used and I used a modified patch Q FE Green setup, and I was able to keep up. Even lead the race for a whole lap lol

With a good XRT setup I believe that it will be able to compete with the FXO but its too early to tell. Anyone driven the RB4. Is it competitive?
Sp3cTr3
S2 licensed
Quote from seggons :Eza from DSRC did a good list of the changes here:
http://dsrc.digiserv.net/forum ... p?p=10433&postcount=8

that list does not match what danowat wrote??
Sp3cTr3
S2 licensed
doh :doh:

note to self: Read stickies then SEARCH forum
Small changes to the mass and power of some cars
Sp3cTr3
S2 licensed
I've looked through the Live for Speed S2 Version S (NOW T) sticky thread and there was no info on which cars have been tweaked.

I dont have patch Q anymore so I cant check for myself. So which cars have been tweaked??
Sp3cTr3
S2 licensed
Bob im a big fan of your setups but since the new patch is out the cars understeer like mad. Are you planning an update of the currents easy race setups??
LX6 and RB4 updated?
Sp3cTr3
S2 licensed
Anyone know or read if the LX6 and RB4 will get updated for the new patch? I recall something about people not wanting to spend time skinning these cars as they were not updated
Sp3cTr3
S2 licensed
Quote from colcob :The number 2 is sadly not really doing it for me.

Quote from danowat :LMAO, I would certainly hope not mate

Dan,

lol that made me laugh
Sp3cTr3
S2 licensed
campare the XRT to the FXO on Fern Bay Green
FGED GREDG RDFGDR GSFDG