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Squelch
S2 licensed
OT
Quote from [Audi TT] :More than half hotlaps South Whales will be removed from the wall. Hotlaps will only slow time

I know it wasn't intentional, and translation probably let you down, but that must be the funniest thing I've read, and for those that know South Wales, is so true.
Squelch
S2 licensed
Quote from DarkTimes :Check out the forecast for today, showers look likely.

http://news.bbc.co.uk/weather/forecast/5017

And McLaren got laughed at for poor qualifying while running a higher downforce in expectation of rain...
Squelch
S2 licensed
Quote from Hyperactive :Too bad. The renault sounds pretty awesome going into turns. Prapraprapra!

I don't remember where I read it but on some site it was said that it is "stupid" to burn more fuel on an f1 car despite its "efforts to be more green". If fia is so much about going green they might as well ban wings on the car because they add drag. I can understand that banning of off-throttle engine overrun on cost reasons but the "fuel usage" reasoning is just bs imho.

I think the green issue is a red herring. FIA want to slow them down, and the blown diffusers allow incredible medium and low speed cornering grip that something has to be done. The ruling is about driver controlled aero devices, and keeping the throttle open to keep the diffuser active falls under this rule. Canada is telling because the teams run much less downforce, but even now, they are going much quicker.
Squelch
S2 licensed
Hehe, that is too close to call. The Audi doesn't have the outright pace to pass cleanly, and the Pugs are slower in the tight sections. They don't have to move off line, so are just within the rules... just.

Interesting comments about Treluyer having to move out of the draft and going out of track to maintain grip. It was this that the Stewards were worried about.

Six of one and half a dozen of the other imo.
Squelch
S2 licensed
Quote from tinvek :not really sure they should be banned from mid season, double diffusers, despite being against the spirit of the regs weren't banned mid season and neither was the "f" duct.

2012 regs seem pretty clear cut, teams can hardly complain about having to remap their engines for the longer exhausts when they've spent so much time remapping to hot blow the diffusers.

apart from the hot blower issue, i wonder if heidfeld's fire and perez's crash have forced the issue, big side on crash in the renault and you could conceivably get the driver trapped with part of the hot exhaust forced up and over into the cockpit.

Good points.

I was surprised at the timing of the announcement because I thought the TWG meeting was going to make the decision. In some ways it makes more sense if it's a foregone conclusion, and gives the teams longer to make adjustments. No word that Hispania made the complaint they were posturing either.

The other deciding factor may be the record lap times they are setting in Canada despite all of the regs to supposedly slow them down.
Squelch
S2 licensed
Quote from chucknorris :But I cant load the layout every time the Insim connects.
Such a disturbance is unacceptable with 32 players connected.

I think the meaning is load the layout as normal in LFS and then load and parse the layout in the InSim app. The InSim app then knows the layout and can then manipulate the live layout. There is no need to keep reloading the layout on InSim connect, but an existing layout can be read by /axsave and then parsed.
Last edited by Squelch, .
Squelch
S2 licensed
Quote from Sueycide_FD :Can Audi give up and just go back to Open cockpit. kthx. it's futile anyways with Peugeot soooooo

Nah.
Red flag 8 laps from end, reform on the grid and do repairs. Then rob the spectators of another fine finish

Edit:
23.5 minutes from the end rather
Last edited by Squelch, . Reason : It's Le Mans not F1
Squelch
S2 licensed
Quote from Flingoko :Peugeot running out of luck aswell only one potential winner left for them, so 1v1! They do have the 2 other cars to test at though

Noooo!
I had my virtual money on The Ant. Somehow I missed what happened and only saw a spinner, before Eurosport cut to 24 minutes
Squelch
S2 licensed
Quote from Neilser :Eh, this seems to be one of those points on which people keep getting mixed up. (Understandable.)
Take a look at http://www.lfsforum.net/showthread.php?p=783321#post783321 and http://www.lfsforum.net/showthread.php?p=596365#post596365 (linked from the first one).

Unless things have changed since 2007/8, the pressures which you set in the garage are the COLD pressures. (Once we're agreed on this, I suggest we delete/change the incorrect stuff to minimise the spread of disinformation )

Going back a bit further I found this from Scawen. I don't know if it still holds, but that is the principle I've been working on.
http://www.lfsforum.net/showthread.php?p=52917#post52917
Edit:
I can't find the post, but I also believe the pressure settings are for optimum, so by deduction, setting higher temps will give a slight over pressure.

Edit:
Found it, but it was the speculation thread.
http://www.lfsforum.net/showth ... imum+pressure#post1210485
Too much coffee and not enough sleep for me, so didn't quite absorb Bob's post which seems to dispel the myth.

Garage tyre pressures are cold/ambient.
Last edited by Squelch, . Reason : Added optimum pressure bit
Squelch
S2 licensed
Quote from bo-kristiansen :All danes now out

Yes that's sad. Very high attrition this year. 30 something cars out now.

Audi takes to the service road to pass.
Wibble!

Edit:
Correction 17 cars out.... and counting
Last edited by Squelch, .
Squelch
S2 licensed
It's getting scary now.

Edit:
Rockenfellas crash - 127 pieces of armco replaced.

Heart in mouth for lead battle right now phew!
Last edited by Squelch, .
Squelch
S2 licensed
Quote from PMD9409 :Seems a bit risky when leading.

Aggression seems to be the theme this race (also looks back at McNish)

Lots of close racing even this far in, so no surprise really.

The crash for those without feeds.

Toob

Henzler extracted from Porsche and stretchered away. Magnussen ok.
Squelch
S2 licensed
Quote from PMD9409 :Vette just made love to a Porsche, not good.

Ouch!
I wish the cameras had have stayed with that battle. Looks like he took a gamble and lost the back end.
Squelch
S2 licensed
Quote from Sueycide_FD :Just got a runtime error in my own little 24 hour race....

That must be gutting.
Quote :
Have yet to seen rockenfeller's and a bunch other highlights.

The only footage seems to be onboard.

Toob

Correction, there was a closed circuit cam too. Which was taken out (unmanned btw)

Edit:
Wow!
Lotterer half a second under his pole qualifying time. Audi on a mission to get some kind of overlap with their shorter stints.
Last edited by Squelch, .
Squelch
S2 licensed
Formation Pugs and Audi make a driver change which should put them out just behind. Tense...
Squelch
S2 licensed
Fantastic nights racing. Sunrise and still 3 cars on lead lap. The Ant manged to take Fassler briefly before out braking himself, and giving the lead back.

This looks set to be a good one. More coffee methinks...

Oh, and live timing here btw.

lemans.org
Last edited by Squelch, .
Squelch
S2 licensed
"Hot blown" exhausts banned as from British Grand Prix.

BBC F1

This should set the cat amongst the pigeons. Even more stringent rules on exhausts for 2012 too.
Squelch
S2 licensed
Quote from cargame.nl :I discovered that all autocross layouts are affected by this and if I remove them, at least it's running normally.
...
This is no test patch anymore if half of the active community is running this ´test patch´ (and I cannot blame them)

This is the first - and hopefully only according to Scawen - incompatible patch, so it has to be expected that some things will get broken. It seems Airio is one of the casualties, and I'm sure there will be others. Yes it seems that any new patch gets taken up very quickly. For a server admin it must be hard when users expect everything to just work, and maybe don't understand the need for testing. I see it as a bonus where more bugs will be discovered quickly
Squelch
S2 licensed
Quote from pärtan :I feel it too Clutch isn't so snappy anymore. I can launch the XRT without hearing tire screeching All these new objects are awesome too. Thanks a lot for this patch!

There seem to be a few undocumented bonuses. Anyone else noticed the camera momentum in shift+U?

Edit: I captured one of the acceleration boosts.


Edit2: Just a thought. Would reverting the speed bumps back to ice friction model get around that perfect acceleration?
Last edited by Squelch, . Reason : Added picture
Squelch
S2 licensed
Quote from bunder9999 :i'm not debating that, i'm just saying it's not suspension damage that causes the OOS.

I merely observed that the speed boost happened at the same time as the shocks went red. Cause and effect, which did which? If the boost happens without damage on the XRG, then it must be the extra boost that damaged the XFG's shocks. I used a default setup btw.

Edit:
Quote from bunder9999 :
edit: but they probably shouldn't cause moon bounce.

Omg Scawen, you've created a monster!
Seriously, it seems to me that the physics get overloaded with multiple bumps like that. Perhaps a threshold is reached where the whole force is unleashed.

Suggestion: I suspect this can't be fixed easily without a physics revision, but maybe increasing the footprint of speed bumps so they cannot be placed so close together without intersecting would work.
Last edited by Squelch, . Reason : Added edit
Squelch
S2 licensed
Quote from 13OB :I have analogue gauges on ill turn them off atm 2 seconds.

EDIT. Changed the spr on my other post

EDIT: Just checked I get that oos error too, might be down to the bug maybe? Ill upload the layout

An instant replay seems to work, but after going back to the entry screen, and running the replay, it OOS.

The speedup seems to happen when the shocks are destroyed. Regulating the speed without damage doesn't give a boost. Even going over the humps without damage still gives an OOS.
Squelch
S2 licensed
RayOK,

I'll call you that as it was the name I know you as from RSC if that's ok? With the new changes that have come about in the latest test patches, open configs and much greater InSim control with external editors is possible. Do you have plans to update LYTe? It seems to have gone unsupported for a while now, and I'm not sure if you have abandoned it, or are quietly working at something else. I do have a germ of an application myself that uses the new functionality, but wouldn't want to duplicate your efforts. No pressure, but a simple yay or nay would suffice.

Cheers.
Squelch
S2 licensed
Apart form the crash after driver screen, everything went well with a fresh Z28 and patched. It's worth pointing out, the driver will remain unnamed, so needs swapping to the name you previously entered when LFS is restarted.

A minor niggle with markers and chalk. They are 180 degrees out, so placing a marker after a chalk mark has been placed, then needs to be rotated.

Also, the naming of some objects could be refined.
Some suggestions
  • Chalk Left - OK
  • Chalk Left2 -> Chalk Hard L
  • Chalk Left3 -> Chalk Curve L
Do the objects actually need naming so verbosely in the editor? When we had a long list, it was relevant, but they all appear under their own sections now. for example, the above list under chalk simply becomes:
  • Left
  • Hard Left
  • Curve Left
Marshall objects are the exception, and are an example of my meaning. For InSim applications, objects will be addressed by their index, so the long names are superfluous now.
Last edited by Squelch, . Reason : missed something
Squelch
S2 licensed
I didn't see FP1 but listened on radio. An interesting little snippet that came about after Hamilton had display problems. Somebody tweeted and explained they use audio to indicate to the drivers when to shift.

Anyone feel an LFS mod coming on to further annoy the missus?

Grrrrrrrr. Beep! Grrrrr. Beep! Grrrr. Beep!....
Squelch
S2 licensed
Just a quickie Scawen.

indeces -> indices

In the docs.
FGED GREDG RDFGDR GSFDG