The online racing simulator
Searching in All forums
(222 results)
Subphonic
S3 licensed
hmm, problem I have with AudiBG's is the light-trails (which look kick-ass colour and 'glow' wise) but even ignoring the 'opposite way on track' thing, in the bottom right they are a third as wide as the car in the garage and the 2 tail-lights actually cross at one point! Did he spin entering the garage lol?!

I'd have voted Macsy if the rules were different but the brief was to simulate long exposure, the B+W/Colour thing would have to be post-production so I didn't feel I could vote for him (her) just my opinion though, din't even finish my entry
Subphonic
S3 licensed
Tricky one this week, only one that gets close for me (despite the random illumination of the outside of the bridge...and assuming there's some mist kicking about is Dominic. Not an exciting shot but I took a whole series of these in RL and that's the closest IMO.
Subphonic
S3 licensed
...think those bricks might be paving.

Car does look good though just that exhaust and door handle as mentioned. Like the UF1 render too, bit of a 'glow' under the tyre, but reflections work really well.

EDIT: Dammit, John5200 posted while I was typing but yeah, what he said...
Subphonic
S3 licensed
Quote from Frösi :ahh thx Subphonic =D

No worries. I'm very slowly working on an 'urban/night' thing, used your skins in a WIP shot, obviously there will be road textures and walls eventually...
Subphonic
S3 licensed
Quote from Frösi :huhuuuuuuz.. again.. mhh can anyone render my skins.. pls

Very quick and simple one: Blender with original textures but better than nothing...too tired to mess about lol
Subphonic
S3 licensed
IIRC, that's not a VOB mod, really low graphics settings turn of wheel centres I think?
Subphonic
S3 licensed
Sounds good, I use UF1 a lot on others servers (much to everyone else's annoyance) be good to try a full UF1 server.
Subphonic
S3 licensed
Quote from MrPDR :FZR on Autocross


Hey, Raw shot is nice but it looks like you blurred the rims but not the sidewalls?

Also, if it were me, I'd add shadows for the cones/tyres and knock the foreground out of focus.

As a general rule, if there is blur on the wheels the 'shutter' was open long enough to catch movement. Therefore, If your car is in focus the rest wouldn't be (you'd be panning). If he scenery is in focus the car would be blurred (camera still, car moving)

..Then there's DoF...
Subphonic
S3 licensed
Lmao, who gives a funk, let the voting do the talking

...glad I have 2 cars in my screenie lol
Subphonic
S3 licensed
Quote from JO53PHS :It only looks tall because

a) The crash barrier is already about the height of the car
b) The shot is taken from low down, thus making it look higher

The car is closer to the 'camera' than the barrier so the low angle would effect the car more making it look higher than the barrier if they were the same height.

I don't actually care to be honest just had to point that out lol
Subphonic
S3 licensed
Quote from Subphonic :Ok, my turn to be a noob for a sec...

Rules say 'No old images'...can I use an older Raw screenie if the edit is specifically for this comp or does the actual Raw image need to be new? I only ask as I'm not racing atm, connection's ferked, and don't particularly want to go down the AI route again unless I have to.

Cheers

Thanks for all the responses lol

Anyhoo, like a fool I appear to have saved a cropped/resized version over my original Raaw anyway (attached)
Question still stands though as I think I've found another...
Subphonic
S3 licensed
Ok, my turn to be a noob for a sec...

Rules say 'No old images'...can I use an older Raw screenie if the edit is specifically for this comp or does the actual Raw image need to be new? I only ask as I'm not racing atm, connection's ferked, and don't particularly want to go down the AI route again unless I have to.

Cheers
Subphonic
S3 licensed
Voted 5tag, atmospheric.

Would have been brandons48 but for a couple of things (constructive crit, still nice edit!) At 150 I'd want my lights to penetrate a bit further! And...what's illuminating the drivers helmet?
Subphonic
S3 licensed
A few random ones
Subphonic
S3 licensed
Messing about and experimenting...didn't quite work but what they hey...
Subphonic
S3 licensed
I got same problem, floor with AO, only shadows selected, gave shadows, lamp without AO gives shadows on floor but not when only shadow is selected.
Subphonic
S3 licensed
Hey Jon, good news!

If you're up for trying I've always thought 'South City Sprint 2 reversed' would be good for this, start would be chaos, but lots of very solid walls and only 2 left-handers so banger sets work well there.

I'll be on soon, just wish I could sort out me connection!

Tim#8
Subphonic
S3 licensed
Personally, I like to bang my face on the desk whenever I crash. The pain makes it more real.
Subphonic
S3 licensed
Quote from only.one.RydeR :So did it work?

To me? Yes if so, hence the "Perfect, thanks..."

Nothing to post yet tho as I muffed up the render...ie only had a light behind the car so the whole thing was in shadow. Worked as proof-of-concept though.
Subphonic
S3 licensed
Perfect! Thanks man (once I'd found the button!)
Subphonic
S3 licensed
Poll's only 3hrs old tho...I wouldn't say 240 was representative of LFS users. It's only really covered 'prime-time' in Europe...once...so far, not the rest of the globe or people who aren't here all the time. *coughShadowww*
Subphonic
S3 licensed
Quote from Shadowww :Wow stop wasting your life spamming the forums

...new sig anyone?
Subphonic
S3 licensed
No worries, cheers anyway. I'll keep experimenting!

EDIT: This is an old render and I've moved on a bit from here but obviously these little beauties don't really benefit from the 'studio' treatment, hence the desire to dump them on a more fitting background. (and no, it's not cr*p reflections, they really have no windows...)
Last edited by Subphonic, .
Subphonic
S3 licensed
I have no idea why we're also writing it down here but I voted X-to-tha-P and now I have one more on my post-count too! 99 post in 3.5 years :crown:
Subphonic
S3 licensed
Thanks, last time I tried that though I just got the car, no shadows at all, like this (low-res test):
FGED GREDG RDFGDR GSFDG