Race
#33 DT - Causing an avoidable incident with car #35 - 13:03 UTC - served 13:04 UTC
#44 DT - block / unblock / chat - 14:53 UTC
#14 DT - Avoidable contact resulting in an accident - 15:06 UTC - served 15:06 UTC
#40 DT - Avoidable contact resulting in an accident - 15:13 UTC - served 15:15 UTC
#46 DT - Chat (block/unblock msg) - 15:35 UTC - served 15:37 UTC
#40 DT - Incorrect name - 15:59 UTC - served at 16:00 UTC
#05 DT - Incorrect name - 16:02 UTC - served at 16:07 UTC
#38 DT - Causing an avoidable incident with car #40 - 16:23 UTC - served at 16:25 UTC
#13 DT - Avoidable contact with car #40 - 17:42 UTC - served at 17:46 UTC
#02 DT - Chat - 18:22 UTC - served at 18:25 UTC
#45 DT - Chat - 19:02 UTC - served at 19:04 UTC
#08 DT - Chat - 22:15 UTC - served at 22:22 UTC
#12 DT - Avoidable contact resulting in an accident - 23:13 UTC - served 23:14
#11 DT - Chat - 23:38 UTC - served at 23:42 UTC
#08 -1Lap - shift +p 23:40 UTC
#03 +30 secs (DT equivalent for protest received within the last hour of the race)
#34 +30 secs (DT equivalent) - Chat - 00:00 UTC
I know it not exactly related, but would it be possible to have the connection list sorted by ingame name? It's annoying to search for a driver in big leagues with driver changes or when applying a penalty.
Include the following in your protest
• The correct lap,
• The cars (/teams) involved
• The lap/sector/time
• And a short description from your point of view.
Include a replay with at least 10s before and 10s after the event for which you protest (link). Additionally a movie of the incident may be useful as well, but protests have to include a replay.
# Name Class Car LFSWorld nick, Driver Name, Nation (spelled out, not abbreviated)
Use the above format only.
Deadline is Friday October 09, 21:00 UCT.
Teams with provided drivers list
GT1 01 F1RST Racing 02 #low-racing 03 nfinity eSports 04 spdoRacing 05 My3id Gaming 06 n1Racing 07 Team Inferno 08 CoRe Racing 09 Speed Core Racing Team 10 The Danish Racing Team 11 Ocius Racing 12 Sonicrealms Racing 13 Conquest Racing 14 Warbirds Team 15 Alternative.AXLE3D
GT2 32 spdoRacing 33 AMT Sim Racing Team 34 iNFiNiTY*SKiLLS 35 Sonicrealms Racing 36 CoRe Racing 37 nfinity eSports 38 LFSLA 39 My3id Gaming 40 Team Inferno 41 Team Sirius 42 Estonian Endurance Racers 43 Fluid Racing 44 E-Team 45 RAPTOR-RACING 46 !cewolves Racing Team
Missing entries GT1
GT2
Driver names should be announced the Friday before the start of the race by 21:00 UTC. Teams who fail to meet this deadline will start at the rear of their respective class grid.
In this post you will find the logo packs for each round, as well as any number plates or sun visors we may choose to utilize.
For each race, the event and series logos should be visible on your car's skin. Failure to prepare your skin properly will result in penalties, per the rules.
Each round will have its own skins thread, where you MUST post your high-resolution skin as per the rules.
Plates may be positioned as you like them, one on each side and one on the hood. The sunstrip and rear bumper markings (for GT2) must not be repositioned. The bumper sticker must retain its shape and color as well.
GT1 skins should not use a rear bumper that is similar in shade to the GT2 bumper sticker, in order to avoid confusion.
And that is why there is no difference between a fictional and real track on a pc. 95% percent of us are not very likely to go driving there so we'll never know how exact it really is.
I'll never know that bump A should be less hard than B or that Curb C has different paint or that this odd tire stack is supposed to be 10cm more away from the curb. You can't get an infinite exact model, tracks also use to change over the time...
a) a release date for Rockingham is not set
b) Rockingham needs a S3 license
it is at this moment very unlikely to include this track in the upcomming MoE season. We admins don't want to force / rush you midseason to buy a license just to participate in an event.
DTM - Deutsche Tourenwagen Masters (German Touringcar Masters)
Tracks: Brands Hatch, Barcelona, Zandvoort, Dijon
Cars: V8 Prototypes which are close to fall apart after the slightest contact
The current DTM is a big joke, the races are boring, overregulated and way too long. The 2 must pits are stupid. This are no touring cars, this are highend carbon prototypes which roughly only share the name and the shape with their production counterpart. Thats also the main reason why only Merc and Audi are doing it. I can hardly think of any other company being so stupid and making a prototype racing car which you can only use in one series which doesn't even offer good racing 80% of the time.
If I want touring cars I watch BTCC or WTCC (stupid diesels btw!).
What he said. I've had so much fun since 2003 with this game (yes, it's not a religion yet) that spending another 12 GBP is not that much money. If you have another opinion, you are free to have one. Just keep in mind that you bought LFS for it's current content and gameplay, not for maybe future promises.
All over the years we have been getting new content (tracks + cars) for free. It was clear that at some point they would begin to charge for new stuff. And as I don't think they got the laser scanning for free (meaning: they had to pay for it) it seems rather fair to make the next step. As long as the price is reasonable and we don't end up being charged for every fart like in iPaying I'm fine with it.
Just to add that although it is very likely that the devs stick to the 12 GBP for an license upgrade, there hasn't been a official statement yet. Meaning you don't know how much it actually costs