The online racing simulator
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UnknownMaster21
S3 licensed
ooohhh.... I might get goosebumps.

EDIT: Oh yeah, it is amazing...

but uh-oh... all of sudden, this makes me feel the track is either on too high or corners have not enough banking, which it causes this sign to lie in middle of racing line.

hmmm, it is still beta


I suggest to make it more faster, not much required, but at least step-up more banking. Tongue ( Or, if possible, try to get rid off from that bloody sign... because this track is high quality for sure! )

EDIT: I will look results... inspire me!
Last edited by UnknownMaster21, .
UnknownMaster21
S3 licensed
Okay, hmmm...


If nothing else, dust it up completely in case overheat happens, but I think that should be overheating whole thing, not only CPU.

There are several reasons which causes Blackwood unable to use.

I see number 3. AFAIK, Blackwood in Demo mode contains only 3 race track configs and car park. Unlocking Blackwood via at least S1, you can have an access to open configurations, which requires more RAM and processes due heavier weight. Now here is my conclusion:

Your PC is never have been capable to run properly, which means there is something wrong. I doubt told minimum system requirements have been given false info, so there is something malfunctioning, since that system SHOULD run all tracks.
UnknownMaster21
S3 licensed
But with those specs it should run somewhat mediocre but fine...

...unless only if it is indeed Blackwood only, where problem occur, it means it has more details than Westhill, which means, well, look a post above this one.
UnknownMaster21
S3 licensed
Try fresh installment newest version and see what happens. Also backup any files you might consider to spare.
UnknownMaster21
S3 licensed
Maybe people feel some things are too mainstream, regardless of actually being so or not.
UnknownMaster21
S3 licensed
Quote from lucaf :Anyone: What is your experience today, on this game? I bought it some weeks ago, but after playing +100hours Assetto Corsa, Im heavily disappointed on the drive feeling of this one, compared on AC.

I have only Legends Experience pack wich containts for example similar DTM cars of 90's than AC.

Tried some cars of that pack, including those DTM cars. And of course on Nordschleife wich also this game has laser scanned version. Compared to AC, this game is like driving on pool table.

Nordschleife track is not flat, instead the surface is curved. This I dont feel in the game at all. The driving sensitivity feels like you are floating over the track, not rolling on the track. Do I have just missed some critical settings, or anyone having same experience?

Such a pity, since the user interface of the game is very good, unlike in AC...

edit: one interesting feature there is in multiplayer mode - you can join servers that contain cars you do not have. For example you can join a sever if you have the track, and if you have at least one car listed on the server. So you can race with opponents that run cars you cannot select.

That is actually GREAT feature! Well, I assume you can't join at all if you do not have the track server is currently running
UnknownMaster21
S3 licensed
Quote from gaboteam :what special licenses? what do you mean? can you specify?

"black in white" ?

I have no idea what paper work is needed to implement Nordschleife in game. I am offering 3D work, not paperworks or licensing agreements, that is their job 100%, and if problem is licensing than I can't do anything, hope its not

What I tried to mean that you are allowed to do implement. However, I believe so as charging nothing of it, I see no problem there.
UnknownMaster21
S3 licensed
Interesting... but as asyed asked, I repeat question: Any special licenses?

Also, have you thought out all other things which requires to have some "black in white"?
UnknownMaster21
S3 licensed
I think it is better not to discuss about why he is banned as he is not able to tell it out, regardless of he cares of it or not.

Better to lock this up and move on.
UnknownMaster21
S3 licensed
Quote from versis :Good suggestion badam. Currently that would mean starting towards a sharp left turn into pits xD - I have some improvements going on, including a later end of the banked turns (currently it's fairly easy to hit the wall, especially after T2 when the track goes flat again). I'll have a look what needs to be done for a reverse configuration.

Please, if possible, keep that damn tunnel part!

EDIT: Or simply extend.... oh yeah, can't because there is that damn tire wall there.... hmmmm
UnknownMaster21
S3 licensed
Quote from Eclipsed :For RTFR XL it's simple - win it,pick it. Big grin Of course car has to be apropriate...

hmmmmmm.....!
UnknownMaster21
S3 licensed
Quote from versis :Thanks for your praise UM Hug

Since you have much more experience with layouts, what would it take to use this on servers, e.g., for RTFR XL? Ya right Big grin

I've noticed that without layouting grid positions, I am placed on P1 of the original layout, and pits work too, but there's no speed limit in pits. Other than that, do you have to do something for airio to work properly?

there is speed limit working if no additional pitboxes added.

Not sure about airio, I guess it is simply similar method as everywhere else, just simply adding to database and adding to track pool or something.

Indeed that pitlane is one of the greatest thing made ever I have experienced.

EDIT: The praise is earned. Banked corners are smooth and things added to track, such as cones, gives some detailed atmosphere/background, but indeed the most amazing thing is that pitlane. It's exit goes under the track and gives vision to drive on tunnel.
Last edited by UnknownMaster21, .
UnknownMaster21
S3 licensed
That car looks like a bug... but cool bug. Rare thing to say about BMW lol
UnknownMaster21
S3 licensed
Quote from THE WIZARD DK :seems to me LFS will be split up in 2.
one for the racing part.
and one for the modding community.

already seing it on cruise servers sort of.
not sure if good or bad really. time will tell.

There is no thing which pleases everyone.
UnknownMaster21
S3 licensed
Confirmed / Not confirmed would do the same thing I think.
UnknownMaster21
S3 licensed
Beauty! Gotta try it in this weekend!


EDIT: Excellent work! have to make mine soon!
Last edited by UnknownMaster21, .
Kris Kros 2018 FO Style
UnknownMaster21
S3 licensed
Originally made by: sinanju
Edited by: UnknownMaster21 ( obviously )



Here is brand new Kris Kros 2018, Flat Out! Style. Enjoy!


Kris Kros 2k18 FO Style
UnknownMaster21
S3 licensed
This one will be pretty cool! thanks to sinanju who created original one back then!

UnknownMaster21
S3 licensed
Excellent!
UnknownMaster21
S3 licensed
Quote from lucaf :I want royalties

Here! 100% rdy! ( Not released yet )




EDIT: 2100/2100 objects used. Could not rly add walls and few sections are slightly "raw". But raceable and can do at least TWO laps each car! ( Surprisingly, MRT5 is somewhat as hard to compete one lap as BF1/FO8. Also LRF class might be a pain in your brains Tongue )
Last edited by UnknownMaster21, .
Teaser
UnknownMaster21
S3 licensed
84% race ready


UnknownMaster21
S3 licensed
Just bunch of fictional cars from 3 cylinder to V13 with various engine+drivetrain layouts and

*drools* RB4 GTR mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm... /*drools*

( Yes, V13 )
UnknownMaster21
S3 licensed
Quote from lucaf :Is this post in correct section? Is that wiki manual administrated by LFS authors?

How I would know? I remember it was easy to modify back then because it was on at guest mode. Kids, like me back then could easily ruin it. ( Oh bummer... )

Now back then, I would refuse to do a task like managing things, so I rather report somewhere like here and may the things change, if any.
LFS Manual: Track List incorrect. ( RO )
UnknownMaster21
S3 licensed
Not sure where to put this exactly, so I go for here.


Anyway: https://en.lfsmanual.net/wiki/FAQ#Track_List

Rockingham does not have reversed configs.
FGED GREDG RDFGDR GSFDG