there is speed limit working if no additional pitboxes added.
Not sure about airio, I guess it is simply similar method as everywhere else, just simply adding to database and adding to track pool or something.
Indeed that pitlane is one of the greatest thing made ever I have experienced.
EDIT: The praise is earned. Banked corners are smooth and things added to track, such as cones, gives some detailed atmosphere/background, but indeed the most amazing thing is that pitlane. It's exit goes under the track and gives vision to drive on tunnel.
EDIT: 2100/2100 objects used. Could not rly add walls and few sections are slightly "raw". But raceable and can do at least TWO laps each car! ( Surprisingly, MRT5 is somewhat as hard to compete one lap as BF1/FO8. Also LRF class might be a pain in your brains )
How I would know? I remember it was easy to modify back then because it was on at guest mode. Kids, like me back then could easily ruin it. ( Oh bummer... )
Now back then, I would refuse to do a task like managing things, so I rather report somewhere like here and may the things change, if any.
AS1 and AS7 finish lines has more angle compared to visual checker flag line, that's why. ( KY3 has same, but very slightly. BL finish line is very accurate, but it is offset in it's position. Unless I mixed up things and they are vice versa, lol )
EDIT: How about banked corners and that pitlane hairpin turn, put it a bit further, so BF1 can also steer, in case that will be used.
This kinda reminds my layout, as I have done one also, but never released it due so many bugs and "hidden" walls, so I simply putted it on hiatus and moved to another layout...
...speaking of layouts, I have too many layouts required to done. hm... hmmm... Are you willing to improve your minioval? if so, Excellent!
if not, can I have permission to edit it out?
Nice layout for following reasons:
Made by new guy
The 2nd corner is pretty narrow, suitable for slow and small cars.
It is on South City ( Although I dislike SO area in overall, doing some layouts and using them there are great, although actual making is kinda pain in a butt due hitboxes )
What are required?
Both corners having bankings, as alternative, making it actual super minioval
Pitlane must be reached further section to the junction for having wider turning radius ( so BF1 can do it as well! )