The online racing simulator
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vicbel
S2 licensed
Quote from EQ Worry :There are too many things depending on real time cars processing, so disabling it is not possible. However, I believe admins/users have all the options to disable all the individual checks and messages that are a result of this processing.

Thank you, it would have been good.
vicbel
S2 licensed
Quote from EQ Worry :As the official 0.6B patch is available, I updated the library files that Airio is using and called this a version 2.5.4. But it is just library updates, the program files are still the same as in 2.5.3 and even !ver will show this old version, but new library version. It is just a quick fix that was necessary, because older libraries will NOT work properly on new host versions, 0.6B and newer, Airio will keep disconnecting. To solve the problem, the Aegio InSim library needs to be updated, using the files linked in my signature.

EQ I updated the libraries with the ones you posted in this post: http://www.lfsforum.net/showthread.php?p=1603112#post1603112

are the libraries in 2.5.4 different from those?
vicbel
S2 licensed
Is there a way to disable all real-time car tracking for timing, collisions etc?
vicbel
S2 licensed
I am not sure if this is a bug or not but I thought it was worth mentioning.

Last night I was going online and went in the lobby to look for non-empty public servers because I saw some of my friends were online on LFSW. At first I could not see the server they were on on the list. So I refreshed and then realized that every time I refreshed a different set of servers was coming up without changing the filters; and not just one or two but a different set altogether.

I am using Z31.
vicbel
S2 licensed
Quote from Scawen :Sorry, but I won't be doing that kind of thing. I'm not really taking general requests. Not meaning to single out your post in particular, just replying to you but the same applies to a lot of requests that have been made in this thread.

Fair enough! I'll shut up and let you finish. Thanks for all your work.
vicbel
S2 licensed
One more shoutout to Scawen to give host/server admins the possibility to limit the amount of gas and/or the type of tyres to use. This would spice up the possibilities in terms of increasing the strategy factor in races.
vicbel
S2 licensed
One small suggestion that would be great for server admins.

It would be awesome if there could be a way to limit the amount of gas people can take on either at the start of the race or during pitstops, in other words limiting the tank capacity to create more strategy possibilities.

Similar to this would be to limit the kinds of tyres that can be used.

I have no idea how hard these would be but I thought it would be worth to throw it out there.
vicbel
S2 licensed
YES YES YES!!!

It is so nice to get a breath of fresh air!

My favorite improvements:

Open Tracks to create our own configurations! I really hope we can use this in multiplayer and with full grids.

Improved barrier collisions: that was critical for the above.

Thank you Dev Team! please keep up the good work.
vicbel
S2 licensed
I just have to say ...

THANK GOD Scawen is still alive and working on LFS!
vicbel
S2 licensed
Quote from EQ Worry : I think the space after = in the 1st item may be a problem, try to remove it and use this form:

Thank you! I think the space did it!
vicbel
S2 licensed
I did !aini and actually stopped and started Airio a number of times and nothing.

doing the suggested search.
vicbel
S2 licensed
HELP!

We are trying to run a multi-class event and we have defined custom cars and categories for this but for some reason lap times are not being recorded for some of the cars.

Also, the !cars command is not displaying the custom car definitions.

Any idea?

here are the TCD definitions.

CustomCars= FZ2|FZR,10,15 FZ1|FZR,0,55 XR2|XRR,3,15 FX2|FXR,55,0

CarCategories=GT1|FXR+FZ1+XRR GT2|FX2+XR2+FZ2 PRT|FO8 LMC|FO8+FXR+FZ1+XRR+FX2+FZ2+XR2

vicbel
S2 licensed
Quote from GobLox :
Oh - and if it were possible to remove the WR from the !top list with a switch (so that it displayed the way 2.4.1 did) or something I would really appreciate it.

+1 on this
vicbel
S2 licensed
we use Airio on our League servr although it is not on all the time. We also use a number of in-house insim apps most of which have been developed with Jinsim.
vicbel
S2 licensed
here's a working link!

WITH the interior!

http://www.4shared.com/get/wtn ... F308CFA08B63D55D41E.dc209
vicbel
S2 licensed
Awsome work ... keep going ...
vicbel
S2 licensed
I am using McAfee for AV purposes. When I try to install or use Flipcams it jsut deletes flipcams.exe ... so I'd say it is ultra intrusive. any fix coming?
vicbel
S2 licensed
I used AIRIO on one of our servers for a, AU1 layout but it went kind of crazy. It seemed like it was keeping two different time tables. !top was retrieving alternate sets of data. I could not establish when one or the other would show up but it was very weird .. ideas?
vicbel
S2 licensed
That explains a lot ...

I actually had a few glitches while trying out this setup ... some buttons disapearing and whatnot. but in the end the one I had in the pic worked.
vicbel
S2 licensed
Quote from EQ Worry :Ha, nice! It is good (and a bit surprising in fact) to see that Relax/Aonio local buttons are not clashing, or at least not apparently. Meanwhile Aonio 0.9.2 displays in the field list for a few seconds last lap times of all drivers, so this info is available about every driver, though (due to multi-purpose buttons) only for some 8 seconds...

Well that's just because both apps give you enough flexibility with button placement to be able to make them fit.
vicbel
S2 licensed
Great to see more development.

I thought I'd share my current setup to give you more ideas:



As you can see I am only using the field panel from Aonio ... here's why ...

One of the great features of Relax is that you can set the size of the text of the buttons. I found Aonio buttons too small. having bigger buttons lets me see the info quicker.

On the panels for previous and following cars, besides the size of the text I also like I can see the previous lap's time for my opponents.

As for timing and stats I went w/ Relax buttons because I can see all splits for the lap and the colors (that stay) allow me to have a quick idea how my lap is going compared to my pb.

I love Aonio's field panel! the colors on the splits are great to see the progress (or lack of) on opponents. and the pit info is critical for longer races. Also, having it allows me to keep the tyre temp buttons up while still seeing the field. I moved it to the left because on the right it would block the F12 and F11 info critical for longer races.

Hope this helps and spawns more ideas and improvements.
Last edited by vicbel, .
vicbel
S2 licensed
I absolutely LOVE the new panel!!

I have a Q. What happens when the guys in front or behind are laps ahead or behind? what do the time difference numbers show?
vicbel
S2 licensed
Thank you for the new panel!!

Downing and testing ...
vicbel
S2 licensed
Quote from EQ Worry :
Hi! Yes, that's what I know is necessary. In fact it is my intention to release it as open source soon, at the latest on version 1.0 which should be the first non-beta version. The slight problem is it depends on an external InSim library, Aegio, and I'm not sure code of this library is ready to be opened, mostly because it is not documented. On he other hand opening Aegio, which is quite thoroughly tested and complete, with many helper functions, could help programmers to get started quick...

Open Source rules!!
vicbel
S2 licensed
Quote from EQ Worry :It's good to hear sounds work for you now. As for the frequency of signals see my previous post here, last paragraph. And about the glitches you mention... wow, you're doing strange things. The primary objective is to make Aonio work reliably and understandably under standard racing conditions, that is without AIs, in multiplayer, live action.

Got it on the frequency ... <note to self: READ> ...

I understand it not working with AI's ... or MPR's for now ...
FGED GREDG RDFGDR GSFDG