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VladM
S3 licensed
Quote from Tomfuel :the JTCC was updated since this message above and now we have 2 perfect mods !
thanks Vlad !

Really appreciate it man, glad you enjoy it Hug
VladM
S3 licensed
Quote from Amynue :Majoirity of LFS mods currently available are licensed cars with badges either removed or altered, so I didn't see why Scirocco would be exception from the rules.

According to the Scirocco presentation video they were provided with a "highly detailed 3D object of the car", but Eric created his own less-detailed 3D model based on that. So Eric is the author of the 3D model, not VW.

I think the main issue here is that they don't want anyone to release it before them. If I would use a free model from Sketchfab with CC license, they would probably still deny it for whatever reason.

I really wish they could get it together and finaly release it by themselves, but it is what is Frown

You have to understand that Eric modelled the VW with permission from VW, and with their approval for the use of the likeliness and badging of the car. Just because it was available in LFS Viewer does NOT mean that you are free to use it. The cars available in editor are the ones the developers have given permission to modify, and the VWS is not one of them. Firstly you would need permission from Eric to edit it, as he modelled the mesh, and I doubt you'll receive it. Just because it's in viewer does not make it free to use.
VladM
S3 licensed
I don't really know what causes this, but i've seen it happen before. Seems like textures fail to load. Happens randomly and goes away randomly. Not a huge issue but definitely takes you out a bit
VladM
S3 licensed
Great work man, excited to try this outSmile
VladM
S3 licensed
looking great man! cant wait to try this out, excited about the progress Smile
VladM
S3 licensed
Quote from Evolution_R :About the left/right driver position gauges and textures, check how the RB4 GT is done - the gauges are as attachment. Wink

His gauges are merged with the rest of the interior, which is a different subobject arleady. He cannot merge the interior onto the main mesh because that would exceed the triangle limit, as well as make it a pain in the ass. Can't do it by layers either because when you merge into main the layers reset to the ones that you're merging into. So until the ability to break off from one subobject to the other is possible, guess hes stuck with this
VladM
S3 licensed
Quote from Scawen :If you are talking about the editor, there is a "reload textures" button in the bottom right corner.

If you are talking about in LFS, there is a reload button in the new Skin Viewer screen, that is specially designed to help you work on skins.

Thank you, I feel like a dummy now knowing that button existed Smile
VladM
S3 licensed
Would it be possible to add a "reload" button for the skin page? its quite annoying having to make 2-3 different files because the skin wont reload after making changes.
VladM
S3 licensed
looks very promising! think this should be a very good competitor against tomfuels 30's racing carSmile keep it up man
VladM
S3 licensed
One of the best mods out there. Especially love how the chassis seems to flex with every shift, great work man, keep it up.
VladM
S3 licensed
Quote from Papator :Thumbs up very good mod

some bugs to solve though ...

thank you, will take these into account next update.
VladM
S3 licensed
There's an inherent issue with the way ratings work.
First of all the fact that it's anonymous leaves room for people with differing reasons to either rate mods that are sub-par either too highly, or mods which are actually very qualitative very low. Discussing with fellow players we've come to the conclusion that the best solution would be a histogram-type rating system, in which you can see the numbers of each individual rating.
I've attached a picture of what I mean. I think this will help differentiate between actual good mods that have been review bombed and mods that are bloated in rating.

VladM
S3 licensed
Looking good man, keep it up
VladM
S3 licensed
quick tip, i dont know if this is caused by the skin template, or groupings, but if it is groupings, i'd suggest ajusting these kinds of areas, alas, if you need help, feel free to join the discord
Grip Masters Chamionship issue
VladM
S3 licensed
There needs to be something done about how the "Grip Masters Chamionship" cars show up on the mod list. Not only do they create confusion, but they dont add anything of value outside of the championship itself. This should be adressed either by making a separate category all-together, or by making them private. I also assume this isnt fun for the reviewers either, having to review a car that has arleady been accepted.
VladM
S3 licensed
this is looking very promising! keep up the good work Smile
VladM
S3 licensed
good quality mod, but theres some issues suspension-wise, when fully lowered especially.
VladM
S3 licensed
Quote from Kazama1ZE :very good mod, nice to be in the cabin, handling feels balanced, I would like to see smaller radius rims and bigger tire profile (I think R13 rims will fit this car just fine)

I'm glad you enjoy it Smile, car feels quite fun on r13 rims, but I think that this mild-tune setup allows for a bit more versatility. If I launch a race-spec hakosuka one day i'll make this 100% stock Smile
SAKURAI HAKOSUKA
VladM
S3 licensed
Vehicle mod: SAKURAI HAKOSUKA
Details page: https://www.lfs.net/files/vehmods/A118F4

SHORT DESCRIPTION:
Quote :70's Race-Bred Coupe

DESCRIPTION:
Quote :Have you ever wanted to feel like how a geriatric 70 year old japanese man felt back when he was 20?
You ever wanted to pay more than a modern luxury car worth for a rusty 70's japanese car that makes less power than a new lawnmower? Well now you can!

Freshly imported from japan, the Sakurai Hakosuka!

A race-bred coupe born in the fearless era of 70's japanese racing, now ready to be driven from the garage, to the car-show, and back!

Driven to near-death and mended before being imported to some over-paying US customer, this thing has only had 235.560km rolled back, so now it has 17.823km from new!

The roaring 6 cylinder will ensure that you'll be able to barely keep up with normal highway traffic!

Coming with some ultra-rare JDM wheels produced by Vale that are somehow worth more than your rent this month!

The Sakurai Hakosuka! Going slow has never been this exciting!

Special thanks to:

"Jake_Blasted" for overall help
"ivancsx" for providing the animation
The whole LFS Discord

COVER SCREENSHOT:
Sakurai Hakosuka
VladM
S3 licensed


Mod based on the KPGC10 Nissan Skyline GTR
Exterior mesh produced by: https://sketchfab.com/thecarenthusiast
Reason for the lack or LHD is first of all complications with texture-work, but also the fact that KPGC10's were never manufactured as LHD vehicles.
TBM:
Better textures for seat and overall touchups on textures
Fill up empty spaces
Last edited by VladM, .
VladM
S3 licensed
i would suggest experimenting some more before actually publishing a car.
engine has no torque and inertia is inexistent. theres a piece of number plate on the xrt dash, the hakosuka, of which this car is based of, didn't come stock neither with a 1.6 NOR a turbo engine. also this car is from 1969-1972, not the 90s.
VladM
S3 licensed
dont know if it's been suggested, but the ability to break off subobjects from within a subobject. having to merge a subobject only to break off one small part of it then break the rest off again is a chore
VladM
S3 licensed
inb4 lfs makes the move to mobile and becomes highly succesful :^)
VladM
S3 licensed
Quote from Averro :VladM This is amazing!!
Was waiting for a skintemplate for be released. Awesome, love the Trabant.
I was wondering whether the Kombi variant of the Trabant could be in the works? If that's too difficult no issue whatsoever. Smile

Thank you, really appreciate it Smile. I would love to do a kombi version, but sadly the number of configurations dont really allow me to. I'll try to find a compromise, I'm also working on a hot version of the trabi, so stay tuned for that Smile
VladM
S3 licensed
So with the latest update, i managed to get skins working! so if anyone wants to get creative, i've attached the wireframe template, along with the black outline and shaded skins in this post.
FGED GREDG RDFGDR GSFDG