The online racing simulator
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VladM
S3 licensed
hello, i've been away from lfs for a few months; now that i've come back, the steering wheel animation seems to be off. i've tried getting used to it for a few days, but even while drifting it's quite hard to get used to it, after playing for so many years and getting muscle memory on point. is there any way to revert back to the old steering animation degrees?
LFS Iceberg
VladM
S3 licensed
Last edited by VladM, .
VladM
S3 licensed
I've always felt like AC's physics handle like a wet noodle, and even with a wheel, i get very tired while playing it (with the mouse if i play for more than 10 minutes i not only get tired but also angry). LFS is so much easier to go into and just relax while driving, as even with a mouse the feeling is amazing. Playing Asetto just doesnt feel that natural, and the cars are very unpredictable compared to LFS; not only to say the terrible understeer that all cars seem to have. LFS is just more fun, the only thing Assetto has going for it in my books are the graphics and the mods (especially track mods).
VladM
S3 licensed
Quote from BeNoM :No it won't, all the evidence proves otherwise. Jesus lol

TL;DR of this thread:
1. developers are at no fault for allowing this as they have no control
2. the people who release mods mostly do it for free, so they fall under FAIR USE copyright laws, alas devoid of any problems law-wise.
3. mods are nice lol you cant prove LFS got more sales because of mods all of a sudden, how do you prove that in the court of law?
VladM
S3 licensed
Quote from gu3st :That kind of thinking will get Scawen sued into oblivion. If users are posting meshes ripped directly from Forza (which is a large number of modded cars out there for many sims), then that's putting Scawen hugely at risk. Maybe the car manufacturers won't care, but Turn10 who spent money licensing and building the car might have their own thoughts.

No. That's not how it works. It's like someone suing Microsoft because you're able to pirate software on it...

It's very hard to show how LFS would profit off of mods; and someone putting up a case for this for such a small reward would be counterproductive. Forza mods have been ripped and been released as SLRR mods for almost 2 decades now, and noone has sued anyone. These are NON-PROFIT, and fall under FAIR USE COPYRIGHT LAWS. Nobody is going to do anything.

LFS is too small and the costs it would take to pay a legal team for a MODEL which someone made FREE within a framework, which had nothing to do with it, would bear less profit counting the fees with which a legal team would come forth with.

Now if the LFS team would take the SKYRIM approach, which would mean MONETISING mods, then that's when the problems arise. FREE mods are completely fine, as justifying that a softwares purchases were increased by ONE CERTAIN MOD, would be extraordinarily hard and counterproductive.
Last edited by VladM, .
VladM
S3 licensed
Quote from CSF :Wow thats incredible, its like more than one game in the last 40 years did a Porsche lookalike.

what's your point? it literally is the fzr, even has the same dash
VladM
S3 licensed
I understand, I presume this is why AC's mod section on the official forums is now closed. Perhaps the better way to go would be to NOT disallow mods, but make it so VOB mods shouldn't be able to be posted here, unless it's a fictional car made special as a LFS mod. There are plenty of sites which host a variety of mods for a variety of games though, which begs the question why they haven't gotten in trouble because of that yet.

Finally, if VOB mods are normalised, then a basic framework should be made in order to support modding, atleast in a primitive way. Getting mods for LFS means going to a lot of shady websites, and the quality of the mods is sometimes lacking. That's not to say it's the modders fault, but ultimately LFS makes it very difficult to implement mods into. I hope Scawen will understand the potential of modding, and will become more open towards modding.

That being said, I would love to see some sort of track modding; altough it wouldn't be of the same quality as an "OEM" track from LFS, it would surely be beneficial for everyone. There are plenty of track mods that are very high quality, and if LFS permits the conversion from one game to another, then I believe that the original creators would be glad to make it happen.

Right now making custom tracks is a pain in the butt, and very poor in regards to the quality of the tracks themselves. While I understand that custom tracks were never the goal, thus the minimal "building blocks"; I believe that making it more easy to add tracks to the game would definetly quench the thirst for content of many players, and will stop the annoying "when's the new update coming?" threads.
Cheers
VladM
S3 licensed
Quote from Scawen :I think we acted too quickly. What I imagined was people making meshes representing real or fictional cars, which would be their own work. It probably sounds silly but I did not understand that immediately we would see cars copied from other games that are almost certainly copyrighted.

I guess we should have discussed it in public first but no harm done, I think.

So how about another rule, only allowing original work, and disallowing meshes from other games, unless proof of permission is supplied? Would there actually be anything to share in that case?


EDIT: Even if we disallow links to copies of cars from other games, we are also unsure about the legal issues of allowing representations of real cars to be advertised here. Maybe it is OK for people to make and share their own versions of real cars when not used for profit, or maybe there are issues there. Though I'd find that hard to understand. I think someone can make a painting of a famous car without permission from the manufacturer. Are polygon meshes representations, like paintings? Maybe someone knows the answers to these questions.

Hello Scawen, I don't know if this has been discussed in the whole thread, but as long as mods are NON-PROFIT, I see no legal issue regarding this. Otherwise, most of the Assetto Corsa, GTA V, SLRR mods would be under legal scrutiny, but as long as there is no revenue to be made, there should be no copyright issues, and if any, it wouldn't affect you, but the person who released the mod to the public. Obviously, if a car is blatantly stolen, as was the case with a highly detailed Toyota Supra mod for SLRR that was converted to GTA V, the modeler has complete legal rights over the model, altough it's non profit. Hope you understand, Cheers.
Asset theft in mobile game.
VladM
S3 licensed
Hi, I was watching this video on mobile game GTA clones, and i noticed a very similar car.
Seems like for some odd reason this game has a FZR in it Smile; peep this for yourself!
Notice the red car that passes by at 4:39, don't know if it was worth a thread, but wanted to shareSmile.
VladM
S3 licensed
Quote from TechEdison :Is this recorded in the game itself? How'd you do the backfires and fire itself? Wink

everything besides the backfire is recorded ingame, including the depth of field and engine sound

Quote from BeNoM :After Effects.

and it's all made in sony vegas! not after effects, my pc is too bad and cant run ae
VladM
S3 licensed
Quote from RPDrifting :Really nicely made.

im honored to be your first post hhahaha
VladM
S3 licensed
Quote from Huskii :10m thing that I had no idea behind I was bored and had fuel of hardbass. A lot would need fixing, maybe a full re-do, not my idea of fun.


warning danger to manifold
VladM
S3 licensed
Quote from TwinySkyline :Awesome edit man. Car looks badass with that rollcage and wheels! That's why VOB modding that keeps the car's original shape while slighlty modifiying it should be authorized on this damn forum.

Try some new angles for your next edit, maybe cockpit view, cameras from the side of the track etc. That'd look great Big grin

thank you, appreciate the support! hopefully wont raise any trouble with that rollcage, if anything it makes the car better from a crash stand point h-hehe

most of this was shot in one take in one short session, thus the lack of static shots, thanks for the tip though Smile
VladM
S3 licensed
Quote from lucaf :Big grin such epic! very nice!

thank you!!
k20 swapped xfg on touge
VladM
S3 licensed
Touge Run
VladM
S3 licensed
VladM
S3 licensed
Quote from kristofferandersen :Didn't have sound on, but looked great atleast!

That 0:31 moment though Big grin

thank you!
yeah i really like that too
and you should listen with sound, video syncs up nicely Big grin
pub tandems with randoms (edit)
VladM
S3 licensed


first edit in quite a while, a bit rusty, hope you guys enjoy Omg omg omg
Custom Red Bull XRG
VladM
S3 licensed
Hey guys, this is my wip custom Red Bull XRG, atm my third skin .
Tell me what i should improve (CMX Viewer made the skin a bit blurry, but it's not blurry.)

http://i299.photobucket.com/al ... 2012-06-3014-35-03-12.png
http://i299.photobucket.com/al ... 2012-06-3018-18-10-40.png
VladM
S3 licensed
added myself
VladM
S3 licensed
i just slow down before the T1 and let most of the people pass me and when they crash i just pass them besides the crash like doo doo da di lalala
FGED GREDG RDFGDR GSFDG