Well, I wouldn't really mind. What I think everybody agrees on is that the handbrake needs to be automatically on at the start of the race, because a lot of issues can compromise your control of the car. Then, I'm not sure what to do next. I wouldn't mind having to actually brake, it's not a big deal to press a button, but I know that it would piss off some people, and would cause more problems than it solves. I already hear the n00bs complain here and on the servers because they got spectated/pitted/whatever because they were not pressing the brake on time and the car moved/the server thought they were not there.
simulation != imitation
simulations are about physics not about hurting playability
also im still waiting for an answer how holding more buttons on the grid adds anything to the skills required to get off the grid as quickly as possible
OK, i changed my opinion about the remove of the auto handbrake while doing the car on grid, because so is it possible to detect AFK-Players more easy. I was not against this because of handling with mouse-steering. Sure its absolutely no problem with mouse. And The remove of auto handbrake while start is not a remove of the handbrake.
About the buttons and the clutch:
Throttle via button is a big problem. In Holland is made a freeware-racing-simulation called "racer" This use just the y-up with mouse for throttle and the y-down of mouse for the brakes, and x-axis for steering. it is really possible to drive with it, but its very difficult, it need longer to be learned and to much y-axis with mouse makes that the precision of x-axis is to bad for a exactly steering, because the hand have not a good place at the desk.
Brakes via button is the same problem, if it not made with y-axis of mouse.
Clutch via button is absolutely impossible to handle. U must then just use the tires as clutch while starting, full throttle> full clutch> burning tires.
Handbrake with a button is possible. Just for the handbrake-use while driving in small curves is a handbrake-pedal for a rungless regulated handbrake needed.
This is impossible because nobody find then his right start-position and the start-area is then really a "carnage". Maybe the player-names must be written on the grids, but until everybody have found his place go much time in the land.
In the real world, racers don't have their names printed on their starting grid spot. They simply know that they are starting in position X. They know which car is ahead and which is behind, and position themselves accordingly.
If someone cannot manage to get their car placed into the correct box at the start line, they should not be racing.
eating with one is harder or at least slower therefore not having a handbrake button to push as well is harder
first of all a sim doesnt imitate reality it simulates physics ... huge difference
secondly how is the handbrake magic ? all it does is put more function into a single keypress with these suggestions most drivers would probably script handbrake and clutch to the same button and nothing would change
Yeah, but in the real world, most of us aren't racers. Having to navigate your way into position, that would be carnage, and it would take an age. You could easily miss your position, then have to U-turn back through the crowd, which in a full grid, people going this way and that, would probably be impossible. Next to that, a manual handbrake option would be as simple a matter as falling off a log.
Also, I think handbrake should be on at the beginning of the race. The cars have teleported there, so you can imagine that time has simply moved forward and all of this lining up business has already taken place, and in that time, the handbrake has gone on (if its a downhill start).
Both wrong... try it next time you eat. With two spoons you need to coordinate both hands what makes it also harder compared to one hand with one spoon and the other hand doing nothing.
so
I thougth LFS was a racing simulator, not just a physics simulation.
BBTurbo already said... In LFS take any car, drive it, then stop it completely and engage handbrake. Put in 1st gear and give 1/3 throttle input while saying "OPEN SESAME" and the handbrake goes off. Quite a magic trick.
Would cause too much problems; it happens that you get lag or something and you only see your car when the race actually starts. With this thing, your car would be gone in the one in front.
it engages itself for reasons which are far too obvious and id also rather refer to it as "its already engaged"
and it doesnt disengage itself its disengaged upon driver input by either shifting to first or engaging the clutch
youre the type who first cuts his entire steak and then goes to eat with his fork in his right hand arent you ?
racing is first and foremost goverend by physics
and while were at it ... racers dont use the handbrake its a drifting feature so we better get rid of it
and pressing a button is better in which way ?
the point is its your driver input that disengages the handbrake and not some magic thingmaboo
Shifting into gear does not do it, nor does the clutch. LFS waits for there to be an attempt to move the car to some degree before removing the handbrake, so there is no direct input from the user to disengage it. This is magic!
It's possible to heel/toe while slipping the clutch to build boost, but if you disengage the clutch a tiny bit too much the handbrake goes away. The car then rocks back & forth a bit. If you don't have enough brake on, potentially the car would roll foward when the handbrake lets go, which is another reason this method is bogus.
Good point
But it's also governed by procedure.
In fact, it's not directly a user control that disengages it, rather as I said it's when LFS decides that you're applying enough force that the car should move. Therefore it is in fact a magic thingamaboo.
Shifting to first does not, you need to give some throttle, there seems to be some kind of magical limit at about 30% throttle input that triggers it.
and you're the one who mixes up a spoon to a knife? I don't usually put knife to my mouth Read it again..
In which way in most of the road cars using paddles to shift compared to automatic gear changing (not meaning auto gearbox) is better? Is that as unrealistic as button vs. home-made axis handbrake?