The online racing simulator
Searching in All forums
(973 results)
AndRand
S2 licensed
Quote from EQ Worry :However I do not think the idea to take present lap time into account is workable. LFSW lap times are not reliable and anyway you'll soon see that even very good drivers quite often do not have any lap time stored on LFSW for particular combo. And would people bother to make a decent lap time somewhere alone? I don't think so.

If I liked the combo... sure I would :eclipsee_ - it takes just a few laps.
AndRand
S2 licensed
I like it, especially when it has auto-restart option on
Quote from EQ Worry :
What makes me a bit sad sometimes are notes like "oh, this crappy system here again".

I say only "oh no, ranking system here again" - cople of hours to use cars I am used to
AndRand
S2 licensed
Quote from EQ Worry :No, the idea is just to share some kind of points among all servers using Airio (only the FULL version though, probably). Then if admins of some new server want to use ranking points to allow access to certain types of cars, they may have the option to use "global" points, stored in one central DB.

I think Airio became the most popular insim server management.
AndRand
S2 licensed
A few thoughts more:
Relative vs. clustered list of combos. Relative means that wishes would be filtered relative to one's laptime. Clustered means that cluster would be ridgid. There are pros and cons although I think clustered give some future possibilities.
Relative would give an effect of Floating Chatroom - Wish once activated by WR holder could end up as a combo wish of 10 seconds slower racers - someone 1s slower joins chatroom, WR holder quits, then joins another 1s slower... and so on - thats not a big thing, the Wish is for racers interested in that wish and it rather needs some kind of organized action.
However clustered version would in future allow to create servers dedicated for a combo and a restriction for a laptime range.
AndRand
S2 licensed
Quote from EQ Worry :But, as I already mentioned, sharing points between servers is a valid and very reasonable requirement. It requires some update and a bit more communication (but really just a small bit). And also new options for admins to allow using "global" points or whatever other data may be available.

Some kind of one uninfied ranking? Well, I hope they wouldnt I will need couple full days of racing to get access to my cars when majority of the servers would require one unified ranking
Quote : I consider this my priority now, but please do not expect to have it by next week. However I'd like to offer this option in Airio 2.3.6 to be released in a month or two, hopefully not later. Testing of feasibility first, then creating the necessary DB framework and later tidying up the admin/user side of the whole matter. Not easy.

EQ, what do you think about my idea - the ranking system is implicitly implemented there, and it groups people of similar racecraft?
Last edited by AndRand, . Reason : correct thread id
AndRand
S2 licensed
This how do I see this concept in details? (comments welcomed)


How can it look like?


On the user side:
A toggle between 2 tabs: List of servers and Wishlist
On the Wishlist 2 sections: My Wishes and Active Wishes
My Wishes can be active or disabled, with buttons to set combo (car, track), Add(only when one's PB is on the LFSW)/Edit/Remove/Name/Rename, Activate a Wish, Number of People with that wish (with possibility to see the list and send a message to any/all), Create/Join Chatroom for that Wish. There should be possiblility to copy/paste server link to the chat.
Active Wishes show Combo and Number of People with that Wish (and possibility to see who and communicate) and button Activate. When activated the Wish is transferred to My Wishes (although can be distinctive - Created Wishes from Joined Wishes)

On the masterserver side:
2 connected simple databases: Wishes (with fields like: id, start time, user, car, track, status (active/disabled), and so on) and list of combos - could be clustered (with another field - laptimes from WR+2 seconds every cluster) or relative - therefore filtering at user side would show his cluster or only Wishes with +/-1 seconds relative laptimes.
When user activates any wish (all wishes are inactive on LFS start) he starts a session and activated wishes become active . He will see wishes filtered by his laptime and would be notified by any change on that list.

I think thats mostly all
Last edited by AndRand, .
AndRand
S2 licensed
here it is: www.lfs.net
New comments regularly - once a month
AndRand
S2 licensed
huh?
AndRand
S2 licensed
I wanted to change wind and road noise - to limit the bass to possible minimum. Would it be in /snd (and how to change .raw files) folder or /sound in /data/?

Second thing - anybody has idea how to turn up and equalize bass thru all the revs in the engine sound?
AndRand
S2 licensed
Quote from dodo.ger :i myself had quite a long break from lfs and been racing now over the holidays mostly on IHR too. yes, its annoying having to drive xrg all day long and not getting anywhere whereas i just want to have a good tbo race, but it actually has been fun too.

hey dodo, still in dSRC? I noticed GenerAL is in inferno and saw once Eza but dont remember if was that Eza from dSRC.

Just advertizing my thread http://www.lfsforum.net/showthread.php?t=64726
AndRand
S2 licensed
I propose an ad here to this Host Section - the place to discuss it
AndRand
S2 licensed
Quote from Mille Sabords :If you want to group racers per laptime / yellow flag ratio / hours racing per week or whatever, it will look like the iracing structure - only not as evolved. So not as good for sorting racers out, but yet as blind regarding affinities - the community that makes LFS different.

For sure I wouldnt multiply criterias - only one criteria I can see is laptime. This is what makes a race, racecraft, racing etiquette for racers willing to be experienced is quite easy to achieve (thou in fact good admining would help - however as I mentioned before, a group gathered for close racing would cope with a crasher... and kicking faster guy for being faster would be a fail :leb: )
And it is better to stop pretending that people are not sorted out by laptime... Of course they are. The thing is they could have fun racing with each other. And handicaps are not a solution for driving.
Racing is a very competetive sport - those grouping by laptime could be a way of ranking ("hey, I am racing with Arrechee" or Bawbag )
Quote :Also a question:
How to attract enough racers to make it work? For the system to work you must be able to offer decent races (min 5-7 cars) per "level" of whatever you call it. It will be near impossible to do that without a "launch" with advertising and planification... again think about the way iracing did that, not so easy...

I like it as an idea but it needs more thinking / planning, and then maybe you could attact the interest of a skilled programmer looking for a challenge within this forum

Totally agree Programming is the least part here because the concept is easier to programme(ize?) than insim systems like Airio.

In the way LFS operates there need to be some kind of snowball of racers that would promote at the begining along with devs this kind of "NEW IMPROVEMENT OF MEETING ROOM" - THE BEST PICKUP RACES AVAILABLE and so on.
iRacing had to plan this carefully because thay launched a new game so the marketing was the key part: it had to be presented mostly to the new players and wide enough to minimize the risk of widely planned game (Americans, they think big :tilt. That was harder because it was new, and it was easier because it was new.
Introducing something new is not an easy thing in a established community with some own habits. Yet LFS has a stable community of experienced racers and most of them miss the fun of early close community racing - in this idea I propose open and flexible communities rather then bound private groups racing on private servers.
LFS is also spread by the word of mouth and that is the way (not wide marketing) that appeals new racers so good racing experience is key point.
AndRand
S2 licensed
You know, it's a pity. These servers are great resource for LFS and could be used more for main purpose racing.

And vast majority of servers are private servers not the public ones

Why? my opinion is: ppl will rather race with someone they know, have similar racing attitude... and laptimes (this is a minor weak point in the idea above - servers would not restrict racers with big laptime difference. Well, a bunch of close racing fans would hold out a WR holder and kick a crasher )
AndRand
S2 licensed
First of all, I think they dont let third parties to do programming beside servers' side (insim)

Second, I am not a programmer - I can think it over functionally or make logical graphs but I prolly I wouldnt programme this

Third - this needs some kind of test platform to try LFS instances connecting to master server

Fourth - ppl posting at this thread = 3... I dont think Scavier would be impressed
AndRand
S2 licensed
PB notification comes from LFSW as I reckon
AndRand
S2 licensed
Quote from Neilser :Not such a bad idea, but could be horribly difficult to make it work in practice I think, partly because there are just so many combos. Someone who is pretty decent at SO1 in (say) an FXO is probably going to be pretty decent at SO1R or SO2, but may not have ever set a time in that combo...

There is no problem with PB on a combo - you can join any empty server with that combo or create your own host just to set a PB.
Quote :Then you can let a race proposer suggest a car and a track and people who are in the same "speediness" bracket as them would get notified?

Kind of combos wish list I think suggestion should appear on the "list" as long as someone made suggestion and has active session and would expire as soon as someone quits session to avoid "trash" wishes. Looking at wish list I would see separately (but both with button "lets race" or "join") my own propositions and made by ppl with similar laptime (excluding no laptime to avoid spam, possibility to block some racers' propositions) and I could be notified by LFSW when racing on servers about new propositions.

There are hundreds of empty servers as [post=1345153]mrodgers pointed out[/post], 200 of them allowing racers to change track and cars so there is no problem racing on server you wish. Problem is - how long you will be running around that track waiting for ppl to come instead of just letting know on the wish list - "I would like to race that combo"

The question is - numbers. How many "wishes" ppl would see? Would it be kind of spam or rather just a few.
Last edited by AndRand, .
AndRand
S2 licensed
Quote from z-ro 8 :although that is a good idea, it's kind of off topic as to the basis of this thread....

No "normal" servers were described as all with ranking systems or restricted cars.

I took the first as general - problems with public pick-up servers.

You suggested that peeps should communicate what combos they want.

IMO my suggestion gives answer for all three issues.
Plus with grouping ppl with similar PBs has a kind af ranking system. tadah!
AndRand
S2 licensed
Quote from z-ro 8 :maybe instead of complaining about what we do have to choose from, offer suggestions as to what you want.

I suggested a solution couple posts above that is on Improvements Suggestions. Strangely this thread was winding but my thread on this topic had no naswers.

If you think it is bad idea because it is mine - ok, no problem, you can be morons.
AndRand
S2 licensed
Quote from J@tko :Isn't that what 3J was saying?

Just went thru whole thread
Should I point out who do I agree with and with who I do not?
Last edited by AndRand, .
AndRand
S2 licensed
Quote from three_jump :The point / career stuff is ok if only all the different hosts could align and form one shared database for all but atm it's just annoying with all the different ones (LR, IHR, Level, etc).
my 2 cents

sir, I think you are totally wrong
I dont know how about you, but I bought the game to have use of all tracks and cars and I dont like this fad of restricting to use some of them

On the other topic: air restrictions, GT2 classes - I would say: hundreds yays! Why? Nothing wrong in GT2 class for instance and it helps to balance cars into one class.

Anyone interested in pick-up races - have your say in my [post=1344137] Meeting room improvement thread[/post]
AndRand
S2 licensed
Quote from Neilser : Between 5th and 6th though, much less likely...

What I saw at MotoGP and SBK as they almost skip 4th or 5th to get to topgear (prolly due to least loss on transmission that probably is direxct at top gear
ie. http://www.youtube.com/watch?v=wxlu-dvj6qM
Last edited by AndRand, .
AndRand
S2 licensed
So I understand that unless power drops significantly before redline I should change gears just at redline because torque at next gear will always be lower?
AndRand
S2 licensed
sorry,

AndRand
S2 licensed
Quote from Neilser :Nice graph, though the horizontal axis only seems to be RPM for the engine curve, and the others appear to use road speed.

I war really looking for that kind of graph 'cause I always change gears on rpm not speed
Meeting room
AndRand
S2 licensed
From my experience 2 seconds difference on laptime make a race. And for now peeps slower than 2 seconds from the fastest ones just leave the servers (I am usually 3 seconds slower :tilt, and sometimes online play at all.

So I got an idea for meeting room that connects ppl with similar PBs. Every one can check-in checkboxes for wanted combos and can observe how many ppl of similar PB are willing to race at that combo. Then 1 click "lets race" and those ppl got LFSW message: "[Player] proposed a race at [track],[cars], people willing to join (number)". Then in meeting room they can agree on what server it can occur - there are plenty of empty servers.

This message could be displayed (and disabled) on servers also, so if you race somewhere you will get this message also.

That could make pick-up races much more popular, and I think there are many long time LFSers that would rather race occasionally than in regular leagues.
FGED GREDG RDFGDR GSFDG