Your sound experiment is way over my head...but I will say that trying to understand the sound from a single cylinder will be easier to interpret....
...then making sense of the resonance at inlet/exhaust should become more apparent...two stroke can be easier or more complicated...depending on your train of thought- one crank rotation or two?
You put Maldonado in the same category as Vet/Rai?
Having a name and having to fight for a name are two different things..but...what?
I agree.
There is still a (very) dominant car...and a dominant engine...but still the others can win through with varying conditions (and various tyre choice/pit time gambles)...a great season of racing so far.
...but you have a wide range of tyres...and other methods to alter traction...
My example of real cars with incompatible weather/tyres is just to show how different the traction levels can be...and different traction levels require use of a different braking force.
..but if your ("high downforce") car is now going slower would you not think that changing the brakes might be beneficial?
Do F1 cars run the exact same brake system with no alteration when running (wet) Monaco and (dry) Monza? Or do they adjust things?
Of course you are mainly right...but if LFS could announce a track like the Nord. today the players would roll in pretty fast...along with their money.
More players will allow server owners to be more selective in the player choice...better player choice=better racing.
All highly subjective and totally off-topic now...
..but it could with slicks in the wet?
If you had to run slicks and it was always wet..rules are one thing but to presume things are not possible due to rules is another...
LFS has a massive range of available braking force...and also ways to improve speed/traction...try...(I have been lazy again)....
Well for a few years now they have erred on the side of caution...better safe than sorry....it looked like they forgot all that for a moment.
I did not see much actual danger...but did expect a safety car...along with many others.
No matter how fast the vehicle is travelling or how much traction it has....we can use a braking system that can provide enough braking force to overcome the traction...real cars...(racing rules or how it should be done are not a consideration).
Of course the brake that can lock the wheels when there is maximum traction will be sensitive when there is minimal traction (without some help).
Look at it another way....
When the real racing car runs around the track in wet weather he will use the brakes in a different way than when running in the dry.....presume for a moment that it will always be wet...would the brake system be designed differently from the outset?
Nordschleife gets boring quick?
Everyone is different of course...some like to drive around slowly or just turn left...
I can agree that Kyoto long is not a popular track..alongside the longer Aston tracks...personally I never could be bothered to learn them.
I already learnt the Nord...if I could ever drive that track with LFS then I have always said that my first drive will be the UF1...and first race 10 laps/UF1...
We can go round in circles...
If I have less traction I use less braking force...
I suggest you try a different braking force with different set ups...
I used the on/off brake example to show a point that you ignored...
"Almost sounds like...." careful now, that could be taken as a compliment.
Was it my laziness at the end of the post that you were not happy with...or am I wrong to think that the maximum retardation of a vehicle is ultimately down to traction?
More importantly- what about LFS?
Why would you want to change from what it is now?
You can have someone using keyboard/mouse using on/off brakes set with a low braking force.....you can also have someone with a pedal (that has better modulation) using a higher braking force...you can run the BF1 on SO3 and KY1...if I put a chicane on KY1 would you use the same braking force as you did at SO3?
Did you just copy/paste the rest?
How can there be a fair comparison between Michael Owen (spelling check) and Colin Jackson...there is a twelve year age difference...never mind that Owen was probably injured at the time of the test.
The fact is that to qualify for this competition a certain level of fitness was required...
How can it not be realistic if you can do the same thing in real life...that is the part I did not understand.
If I have more traction then I can use more braking force before the wheels will lock...in LFS I can go mild to wild on every car...why would you want to put a lower range...and how would you choose that range?
Yes.
Heavy load will need big brake...big brake harsh with light load....traction dependent...
Thanks, I like to be different.
The F1 car (or any car with "high downforce") can lock the brakes at any speed, it is dependent on traction...eg...slicks in wet weather.
In LFS you can adjust the maximum braking force from low to locking...and you can do the same on real cars too by changing parts...no matter how much downforce it has or how fast it is travelling..
If you would like to chat some more with this weirdo then feel free to pm me...I can be even weirder in private.
Need a better analogy really...what if taking care of my health meant I could not have fun...
I expect if you search the forum you will find many threads about "set stealing"...and maybe even a name of at least one person who made a "set stealing tool"..
It does not matter who makes/made the tool or how it works...the fact is that if someone wants to get a set up then they will.
The new person can neither access a pro set up or use it properly without some effort/help.
The person that has better knowledge of set ups and the game can have any set up...