The online racing simulator
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Bigbob1993
S3 licensed
Quote from Dark[HUN] :That's why you have horrid fps. The geforce fx series are notorious for having very bad shader model 2 performance.

My friend had that one back in the day. Untill 2009 i think... then he bought a pc for 600€ that will be ok for next 10 years. My first graphics card running LFS was Nvidia 6600. It was pretty much fine back then except those horrible lags at the start of the race. But now, when I have this new pc (nvidia 760GTX) the fans dont even speed up during gameplay in summer.

This is getting much off topic, isnt it?
Bigbob1993
S3 licensed
Quote from SmokeyBanjo :Downloaded and installed the update last night. Unplayable stuttery mess
Frown
13 year old system finally met its match...

Xbox360 and PS3 already met their destiny 10 years after release. With latest games running around 25-20 FPS. Computers are aging too and it is almost 2016. You can get a desktop computer worth less than 300€ that can be almost equal to next gen consoles.... sure, you have to assemble the parts yourself and choose them wisely(and no SSD drive) but it is definitely worth it. Stop being stuck in previous century.
Bigbob1993
S3 licensed
On behalf of singleplayer league, I must say that 24 cars in race is just wonderful update. However, the text with positions of other racers is overlapping with info on fuel amount left and other informations. Screenshot will tell you more
Bigbob1993
S3 licensed
Again this DX12 bull... well. There are some areas as instancing, where DX12 usage would result in performance improvement. But it would be wise to boost up the graphics of the game and then run another round of performance/ DX improvements Smile
Bigbob1993
S3 licensed
Quote from Ped7g :"I can see and feel the difference between 290 and 500 frames. Its smoother now!"

whoa, mind tricks in play... Big grin The only difference between 290 and 500 frames is like max ~1-2ms in input lag? Otherwise you get the same 100 different frames, with another 190-400 of their copies in between those which differ. And the screen tearing may happen like 1/10 of screen "sooner" (higher on the screen). Or am I missing something...

there is no difference between 290 and 500 frames if you dont have monitor from NASA worth 5864537248€ Big grin 144Hz(means 144FPS) is the maximum achieved commercialy.
Bigbob1993
S3 licensed
I doubt this game will get night tracks/realtime lighting before end of 2016.... but since Scawen started making some DirectX9.0+ updated, who knows Smile
Bigbob1993
S3 licensed
Quote from edge3147 :
Quote from englishlord :a jerky 30-40fps

So do you think when you go see a movie at a theater the movie is "jerky" because standard cinema frame rate is still 24 FPS unless you go see IMAX which then is only 48 FPS. This stupid bickering over frame rate and LFS performance is stupid. If you can't achieve decent FPS in a 12 year old simulator, UPGRADE YOUR HARDWARE.

You must be totaly blind or a hardcore "next gen" console player if you think that 30 FPS is not jerky. Movies use motion blur to compensate for the low framerate so you will not notice jerking so much. However, this is not applicable in games because you don´t know which way will camera move so you can´t make proper use of motion blur. Therefore more frames per second are needed to make better illusion of smooth movement.

Another point is that steady 30 FPS is better than randomly jumping from 35 to 50 because your eyes dont have to adjust to different framerate every few seconds.

There are some cases when motion blur is needed, for example tyres spinning in very high speed. In this case it is helpful and increases the illusion of smoothnes because the forward tyre movement is quite predictable.

I personaly have 75Hz monitor, so Im playing on 75 FPS. But i must confess that I notice difference between 60 and 75FPS almost always only in first person shooters, when fighting in tight corridors with need to make fast turns often.
Bigbob1993
S3 licensed
even less CPU and GPU usage than before ! From now on, this is the only game I will play troughout this hot summer. Good work.
Bigbob1993
S3 licensed
He will get 60, 75 or 120 FPS depending on his PC monitor. But theoreticaly, if he would have 200Hz monitor, he would get two identical frames because between first and second frame, the physics update has not occured.

By the way, no performance change at my side. Still locked on 75FPS on max. settings, everything works perfectly, even after update to Windows 10. Smile
Bigbob1993
S3 licensed
He probably knows that, he is looking for some sales #SteamUser
Bigbob1993
S3 licensed
As long as ScaViEr are fine with selling the game only trough LFS shop(and keeping all the profit for themselves), Im totaly fine with it too.

Steam/GOG would be nice though... because publicity Smile
Bigbob1993
S3 licensed
I missed the point. remove this post pls.
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
Worst food I ever had was from Mc Donalds Big grin Dude, just dont do that again.

To be on topic, I was driving S1 for more than a year before going S2... So if you dont have money for S1+S2, buy S1 for now. I had some good time with it back then.
Bigbob1993
S3 licensed
Quote from Racer X NZ :I'm really concerned now, my 8 year old system copes really well with the new update but as I'm planning on never updating it I need to know,
when S3 is released in 10 years time, that my current PC will be supported ! /s

Your PC will fail one day... mine did after 8 years... GPU´s are going down first if heavily used Smile
Bigbob1993
S3 licensed
Not DX12 itself but some of its features if well implemented Smile. But it is well possible that lfs is not even using all possible features of DX9, so that may be another viable option
Bigbob1993
S3 licensed
Well, I´ve tried Westhill carting and I noticed that my FPS has dropped from 75(V-sync on 75Hz monitor) to 65. My theory about people complaining about the FPS drop on Westhill is caused by very old rendering engine that is not using features of modern GPU´s. Framedrops are not a bug... as Scaven stated.

<unacceptable suggestion>This should be a priority right after new tyres, Scirroco, Rockingham and overall graphic refresh of all tracks and cars. Maybe it is time to wait for DX 12 and to use it´s features that would be benefical. We would be ok with DX 12 for next 15 years. With DX9 as a fallback</>
Bigbob1993
S3 licensed
Quote from fatalunfair :It's funny when people complain this game needs higher graphics and no one has an ancient computer anymore that can't run games at higher graphics settings, then everyone is complaining when Westhill is a little bit heavier track.. Oh well Smile

Yep... some people dont realise its good to buy a new PC once a 10 years (I had my old one from 2007 to summer 2014).

One thing came into my mind today... that it would be great to have a rally-style track in westhill. I dont know how it´s called in english, so I will let the picture speak
http://theisozone.com/images/s ... ion-49989-31362077088.jpg

It would be very tense and refreshing :ň
Bigbob1993
S3 licensed
well, I finaly found out, where the problem is and I think this needs to be solved.

LFS was interfering with Networx(a network monitoring app). I would be grateful if anyone else can confirm this interference.
Bigbob1993
S3 licensed
I have exactly same problem! Sorry for epic necro bump but this topic describes my problem 100%. Did you find out any answers?

- my connection is fine, I have no packet loss at all when doing tests
- I have reinstalled LFS
- I have completely disabled the windows firewall
- tried both TCP and UDP position updates
- I did run the app as an administrator.
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
I COMPLETELY DISABLED firewall, no change. all cars are like space barriers for me and no one feels me crashing into them.
Bigbob1993
S3 licensed
Quote from oussama RS :yes i did but it change to TCP but i can see and no one can see me ??? why bug or somthing

This just happened to me today... already posted a few replays in this section.
Bigbob1993
S3 licensed
But what could cause this?

And last replay (i will not post more) with some collisions at the end... maybe Scawen could get some useful data from it.
I am invisible to others
Bigbob1993
S3 licensed
Hi

I was driving on cargame.nl and I got kicked from server for idling even when I was racing on track. I am also invisible to others... here is a replay. EDIT: Other people see my minimap icon stalled in pits. Collisions work, so server is sending my position to other players.

I have no mods, no texture packs, not even custom music, nothing. Reinstall didnt help. This issue is new for me in 0.6H
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
So I´ve hit the former space barrier (red and white one) on the edge at 80km/h. It looks hillarious Big grin

EDIT: I didnt go to space but i got serious car and suspension damage. In fact, the collision would be quite realistic with better car damage visualisation (NOT A REQUEST) Smile
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
Let´s diss the hell out of them. Smile
FGED GREDG RDFGDR GSFDG