The online racing simulator
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Bigbob1993
S3 licensed
Quote from lebrao88 :it is my computer is not the best hehehehe, dual core, 3 gb mem, nvidia 8400gs (horrible), but only in the garage and a few drops fps realize circuits, but I know the problem is my computer kkkkk

now possible to update the LFS also have to upgrade my computer : Nod:

i had 8600GT (burned down) and I know how you feel . But I didnt notice any FPS drop in garage.... maybe this problem occurs after playing for longer time.
Bigbob1993
S3 licensed
You re welcome. By the way, cars could look great with Blender´s new rendering engine(Cycles). .
Opening the models converted to old .blend file in newest blender should lead to loss of some materials and there may be texture problems but mesh should be imported just fine.

By the way, I hope it is not software piracy and that Scawen or Eric will not be angry
EDIT: the link for addon https://www.lfsforum.net/showthread.php?t=80064 (use Blender 2.62 to import).
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
I remember that I could import those CMX files into Blender somehow in the past... maybe you could find addon for Blender that does that and then convert to 3DS? But i really dont know how I did it, it was like 4 or 5 years ago.
Bigbob1993
S3 licensed
Don´t worry, i will come back noobcrashing(but it is always an accident, I swear ) next month.
Bigbob1993
S3 licensed
It is called "The Internet discussion." Everything is possible here. Now, please take a look at this cute kitten.

http://wallpaperscraft.com/image/57845/5150x3435.jpg
Bigbob1993
S3 licensed
Great news. I will download new update when I have new PC next month* . Maybe you should consider bundling DX redistributable package with LFS installer so less skilled users will have no problem running this game.

And the westhill looks wonderful. Thank you all for this.

* now running on integrated ATI Radeon x1200 because my Nvidia 8600GT burned out

EDIT: By the way, there is a graphics bug in windowed mode:
GPU: The up mentioned ATI Radeon x1200... don´t worry though... that piece of cr*p has only support of DX9.0b and I will have new in 3 weeks ... man, that GPU is just ancient.

But Iposted it in case that someone else with more modern GPU has problem like this
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
Simple, yet very useful idea .
Bigbob1993
S3 licensed
Quote from lfsrm :l
but I think its intermediate update to have good basis for s3 content, maybe it will be graphics update + tires physique.

let the conspirations begin . Come on, now, I can run LFS with 2X more anti aliasing, so Im fine, untill I buy a new pc (next month )

Quote from Scawen :Sorry but the tyre physics will not be ready in the incompatible patch.

I bet that if you would release test version of physics that you areworking on (even unoptimised) it would cause so much hype that all players would return But anyway, good work so far... and good luck in your next work.
Bigbob1993
S3 licensed
Quote from aaltomar :LFS surface feels very dull and uninspiring being almost perfectly smooth.

I wish roads in Slovakia would be that smooth.
Bigbob1993
S3 licensed
Quote from Matrixi :If anyone wants to cancel and refund their DK2 pre-orders, it's possible. From Reddit:


About Facebook VS Microsoft... I'm not sure. MS are atleast partially a hardware and core gaming company,

Dude, Microsoft killed a LOTS of projects, their strategy is to buy a project from independent company and then destroy/cancel it. From graphics area, they destroyed Truespace 3d and they tried to do the same with Blender... fortunately they didnt managed to knock out Blender foundation
Bigbob1993
S3 licensed
Unfortunately I remember startig a "wrong-way-fest" like this
Bigbob1993
S3 licensed
Im good with DirectX 9 in this game as far as the graphics cards will support it. (the newest cards from AMD that dont have proper DX8 support)
Bigbob1993
S3 licensed
The sarcasm is strong with you. Just don´t feed the troll
Bigbob1993
S3 licensed
Lets sum it up. If LFS wants to get rid of DirectX, it needs to be replaced by SDL(window management, input,2D sound), OpenAL(3D sound) and OpenGL(graphics).
Bigbob1993
S3 licensed
Quote from felplacerad :Perhaps I''m a bit daft, but doesn't most 120/144hz monitors run at 100hz just fine?

How much did you pay for that monitor? Sorry but I am from rretarded country where everything is 5-30% more expensive because of taxes.

EDIT: meh, 380 €
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
Remember to check if your monitor does support 75Hz refresh rate (75 FPS) With this frequency it is easier for me to read moving text .
Bigbob1993
S3 licensed
Quote from MadCatX :It doesn't seem to be anything like Mantle. The way I understand it, Mantle gives you more direct control over the rendering process and it gives you access to the GPU memory so you can manage your resources more efficiently. High-level APIs are more like "I need this rendered, make it so... somehow".

NVAPI just lets you query some GPU parameters (clock, temp, number of physical GPUs etc.) and control some features such as GSync, SLI and Video output. Some part of the NVAPI is under NDA so god knows what else it can do. Even if the NDA-part was comparable to Mantle (which it most likely isn't) it wouldn't make much of a difference because it's under NDA.

http://wccftech.com/battlefiel ... pi-apis-pc-optimizations/

It seems that DICE has enough money to do THAT amount of tedious work

EDIT: I don´t want to argue about this, lets just both search for info... this is starting to be a spinoff of a spinoff
Bigbob1993
S3 licensed
Quote from MadCatX :
BTW, NVAPI is something completely different and apparently you cannot write a 3D engine with it.

Could you please tell me more? I thought that NVAPI is a low level API for Nvidiia GPU´s that are abstracted by DX/OGL

EDIT: https://developer.nvidia.com/nvapi Have a look here
Last edited by Bigbob1993, .
Bigbob1993
S3 licensed
Quote from yankman :
I see mantle as great step forward to get away from directx and microsoft.
Of course as a company you will need more advanced developers for that. It is not as easy as directx.

Mantle is HUGE LEAP BACKWARDS into ages when game developer had to do the graphic engine separately for each graphic card brand! I repeat again, DirectX and OpenGL are abstraction layers to prevent this.

Quote from yankman :
To be a success nvidia and intel have to be going to support it and this might become the biggest problem. If they don't do it will vanish. So lets hope BF4 with mantle support blasts them away.

OMG, Intel and Nvidia alredy have APIs like Mantle but who the hell would want to write the same game (rendering engine) three times for each graphics card brand?! The amount of graphics bugs would be astonishing.

And im not talking just about recompiling for another platform+ some minor changes, but probably it would be like porting from DirectX and back... three times.

Stop believing this marketing bull.... please.

EDIT: Nvidia and Intel cannot support Mantle because it is a low-level aPI for GPU´s with completely different hardware architecture.
Bigbob1993
S3 licensed
Quote from JackCY :

I think more interesting would be Mantle and possibly step away from DX all together.

Mantle is a brand-specific low level API for AMD graphic cards, just like NVAPI for Nvidia. OpenGL and DirectX are abstraction layers that are used to access the same/very similiar function on different GPU´s.
Bigbob1993
S3 licensed
By the way Scawen, you should consider indluding D3DX9_43.DLL in the game directory to prevent DLL hell
Bigbob1993
S3 licensed
Yes, this patch is 100% compatible with 0.6E
Bigbob1993
S3 licensed
Quote from Scawen :

// An expensive solution would be to alpha sort all puffs and include them in the alpha sort tree.


Yes please! This could be made as an option in menu. I would give up my 2XAA to have this and still run the game smoothly on my PC
However, it is up to you, what will you spend your time on... this is just my little wish
Bigbob1993
S3 licensed
Quote from MandulAA :Did a benchmark (do not laugh on the framerates, just check the difference . And yep, as you can see, there is a lower avg fps):
2014-01-20 21:37:31 - LFS
Frames: 1877 - Time: 108186ms - Avg: 17.349 - Min: 10 - Max: 25

2014-01-20 21:40:38 - LFS_6E12
Frames: 1813 - Time: 108140ms - Avg: 16.765 - Min: 10 - Max: 24

Maybe it's the max performance I can achieve on this config.

Maybe your CPU does not catch up with your GPU . O have the same problem.
Bigbob1993
S3 licensed
Quote from Neilser :I'm curious - what does DX9 offer you?

Some new graphic cards don´t support DX8 anymore

EDIT: Mainly new AMD cards... Nvidia 6XX series supports DX8 correctly... not sure about Nvidia 700 and higier though
Last edited by Bigbob1993, .
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