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logitech g27 in pcworld sale
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Just ordered a g27 from pcworld (UK). Currently it is reduced to £169.99, so I figured a heads up was in order.
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Quote from cargame.nl :Don't move 8 to position 4.

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Out with the old, in with the new!
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Quote from BigPeBe : ...This creates an air pulse and as we know, sound is basically just pulsating air, so it makes a sound. The same happens with the exhaust valves, but the air just exits the engine this time to the exhaust piping. Exhaust gases of course are a lot higher in temperature, so it creates a big pressure and when it's released to the exhaust the sound is a lot louder than the intake sound (well at least before it gets muffled by the silencers in the exhaust).

Also significant would be that when pressure waves in the exhaust reach transitions in diameter of the tube it causes a change in pressure, this results in some of the wave will be reflected back up the pipe. This also happens at the end of the pipe.
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Quote from Scawen :
It is only because these perfectly reasonable conditions are considered to be bad and labelled "recession" and so on that it's instant "SELL, SELL, SELL" by these damn fools that are actually in charge.
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I agree. It's a system that promotes exploitation at every level.

I wouldn't call them "damn fools" though. The boom bust mechanic is a very efficient way for the elite to increase their wealth. So from their point of view, they are anything but fools! And why would they change what is for them a very profitable system. It's the ordinary folk who buy into the consumerism dogma who are fools IMO.
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Quote from Scawen : Actually, income can be reduced and things can go on. Maybe you need to reduce staff numbers but really, this whole growth thing is starting to look quite silly in a crowded world.

If income or growth begins to drop, shareholders start to dump stock, share value dives and you are left vulnerable to hostile takeover. Likely result is your company is bought out and asset stripped.
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Quote from dawesdust_12 :XP will never ever improve security wise. Any vulnerabilities that are still in the OS, which there are most certainly plenty, considering Microsoft has been releasing security fixes for XP every week or so for the last 12 years

Another way to look at it is that the newer the windows version, the more security holes there are that have not yet been fixed by Microsoft.
If XP has had security fixes every week or so for 12 years, it is likely to be a whole lot more secure than windows 8.
It's all fine and dandy that Microsoft patches the more recent windows, but they can't do it instantly, so a new Windows is going to leak like a sieve for a few years compared to a more mature version, unless Microsoft find all the exploits before malicious hackers do.
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"no security updates means perpetually less secure over time", especially in an OS that was so popular as XP.

Or maybe the hackers will move on to targeting new versions of windows, where they are likely to find more exploits more easily that they can milk for a few days until Microsoft patches them. They will also prefer to target an OS that users are unfamiliar with in the hope that they will be easier targets. In that case older OSes like XP are naturally going to be safer to use.


Of course this is pure conjecture just like your claims. Unless you can back them up with actual data?
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Quote from dawesdust_12 :It's less secure because.... blah blah, rant rant...

You've done a lot of shouting and name calling, but provided no proof whatsoever. Lets see some actual data to back up your assertions. Show us some empirical evidence that XP is more dangerous right now than using the latest windows.
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Quote from zaskarboy :Guys, leave all your hopes. LFS IS COMPLETELY DEAD. It was dead a long time ago, but you still don't admit this. Last real update was more than 10 years ago. Developers left LFS long time ago, they find different job and they don't want spend time on unprofitable game development. Do you think developers earn enough money from S1/S2 for living a 10 years without job and had developing lfs under conditions of complete secrecy these years, haha?
Anyway, whether they want to return into development now, this is unreal. LFS is completely out of date and devs can not do anything with this. 10 years ago graphics was not so complex so even 1-2 person might done normal graphic engine. Now this graphics seems poor and everything, every model, all media is low polygon and low resolution. Developers need build up everything all over again at modern level, this is impossible for 2 person.
The only way to revive LFS was funding platform like Kickstarter or member subscription. But developers missed both chances. There are dozend simracing games on kickstarter, and spoiled with modern sophisticated graphics players will not spend money for a such oldstyle game. iRacing, Project CARS and Assetto Corsa too good to waste money on LFS.
Kids, stop find comfort in the hope - LFS IS DEAD.

You only live once, why are you here using your precious time posting in the forum of software that you think is dead!

What a fool you must be
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Quote from tristancliffe :...Whilst one swallow does not make a summer...

...and one massive chip on the shoulder does not make a tasty butty!
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He's shaking up a can of coke for pastor (who's clearly not paying attention).
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Quote from Keling :Well, you can do floats in ANNs if you want to...

Or vectors!

You could rig up an ANN to give you vectors as well, you could theoretically rig up an ANN to solve most problems.
The issue here is that they are only _good_ at solving a limited set of problems.

There's no point in using Neural Nets in areas where they would be hopelessly inefficient or otherwise impractical. You would choose a more appropriate tool for the job.
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Quote from Mountaindewzilla :
col, the hammer metaphor is not valid.

Yes it is!

I clicked your 'let me google that for you' link and the second result includes various comments the back up my stance here. Both that ANNs are not good for modelling complex systems due to efficiency issues, and that you don't need to understand them to use them:

I've emboldened the pertinent sections.
Quote :
A. K. Dewdney, a former Scientific American columnist, wrote in 1997, "Although neural nets do solve a few toy problems, their powers of computation are so limited that I am surprised anyone takes them seriously as a general problem-solving tool." (Dewdney, p. 82)
Arguments for Dewdney's position are that to implement large and effective software neural networks, much processing and storage resources need to be committed. While the brain has hardware tailored to the task of processing signals through a graph of neurons, simulating even a most simplified form on Von Neumann technology may compel a neural network designer to fill many millions of database rows for its connections – which can consume vast amounts of computer memory and hard disk space. Furthermore, the designer of neural network systems will often need to simulate the transmission of signals through many of these connections and their associated neurons – which must often be matched with incredible amounts of CPU processing power and time. While neural networks often yield effective programs, they too often do so at the cost of efficiency (they tend to consume considerable amounts of time and money).
Arguments against Dewdney's position are that neural nets have been successfully used to solve many complex and diverse tasks, ranging from autonomously flying aircraft[46] to detecting credit card fraud[citation needed].
Technology writer Roger Bridgman commented on Dewdney's statements about neural nets:
Neural networks, for instance, are in the dock not only because they have been hyped to high heaven, (what hasn't?) but also because you could create a successful net without understanding how it worked: the bunch of numbers that captures its behaviour would in all probability be "an opaque, unreadable table...valueless as a scientific resource".
In spite of his emphatic declaration that science is not technology, Dewdney seems here to pillory most of those devising them are just trying to be good engineers. neural nets as bad science when An unreadable table that a useful machine could read would still be well worth having.[47]

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Quote from Mountaindewzilla :

You didn't address the crux of my argument.

Does arguing with people online make you feel like a Bad Mother****er?
It makes me feel like a pretentious douche, so I'm going to stop here. Cheers.

Hmm, the crux of your argument seems to be calling me names. I was trying to ignore that and continue the tyre physics discussion. It's a shame you're intent on pursuing the ad hominem angle.
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Quote from Mountaindewzilla :Better: "I don't need to know anything about physics to know when hammering something is a good solution to a problem".

ANNs are not hammers that you can use to beat problems into submission (or wood).
You have to understand some of the underlying theory in order to effectively use an ANN to solve any non-trivial problem. Prove me wrong.

Most important is an understanding of the non-trivial problem. e.g. If your roof is leaking, just going and hitting it with a hammer won't help. You need to understand how a roof works, and how slate works etc. When you have all that knowledge processed, you can use your hammer as a tool for fixing your roof - you still don't need to understand the physics of the hammer.
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Quote from Racon :You miss the point of the dropped ball example. The history of the system is encoded in the state.

I got the point. And I accepted it. Then I pointed out that you would still need the heavy computation, you just moved it from time into space.

If the ball is not infinitely hard, then to model e.g. deformation and have the history encoded in the state, you need a finely grained FEA style model. Which to realize in an ANN would mean lots of nodes and lots and lots of connections.
And you need to run it very fast in order to model the high frequency behaviour of the system.
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Quote from Racon :Impulse response is an output, not an input. When you model a ball being dropped to the ground, for example, the speed of the ball changes over time - but we don't use the changing speed as an input. The inputs are the current speed and the acceleration due to gravity (etc), the outputs from the calculations are the new speed and the position. We've made the model produce the changing speed.

If you want to make a very simple model of a ball falling, and are happy to pretend your ball is an abstract, infinitely solid perfect sphere then that's fine. Unfortunately, that's not good enough for tyre physics in a racing sim.

I suppose there are various ways to go about it, but I don't see how you can ignore the fact that there is feedback in the system. If you want an ANN to model this without responding to the history of the system in some way, then you need an ANN with feedback and you need to divide the model up spatially with a higher granularity. You'll also need to run the sim at a much higher frequency.
Unfortunately, that doesn't solve the problem of the processing requirements being too heavy, it just moves the processing from one domain into another.
And as finite element analysis is a well explored technology, I doubt you'd get your spatially divided ANN version working as efficiently as Scawens existing FEA bench model if you went that route.

I'm not an expert in this area, so there must be alternatives that I'm not aware of.
Have you thought of a way to accurately model tyre physics using ANNs that can provide the high frequency feedback and dynamic nature of the system without finely grained input of some sort?
How would you reduce the complexity of the model without losing accuracy and realism?
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Quote from Mountaindewzilla :
Nothing with that many syllables (eight?) can be that simple. I tried to read some studies where AANs were used, and most of the math was over my head (for now). I'm guessing that most people around here would have a similar experience.

I consider a hammer to be a simple tool, and yet I would probably struggle with the math in a metallurgical analysis of the tempering process of steel.
Quote :
My guess is that ANNs aren't so great for dynamic systems unless you have a huge amount of compute power at your disposal.

Agreed - you put it better than me.

I think one of the main issues is that for a system like tyre physics, the NN cannot just look at the (significant number of) inputs at any single instance in time, it would need to process multiple sampling points on a time axis long enough to handle the 'impulse response' of the system being modelled, and at a high enough sampling frequency to represent the highest frequencies present in the system without aliasing. I would guess that if you take the number of time frames required, multiplied by the number of other inputs required for a detailed multi-dimentional model, you get a very big number. When you consider that each of these inputs must be connected to every single node of the ANNs hidden layer by a sigmoid function, then the processing requirements start to become astronomical.

Col
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Quote from Racon :Almost as silly an assumption as the one that thinks NNs are only capable of solving simple problems

I said they were simple tools. You can use simple tools to solve complex problems - pattern recognition for example.

I think ANN's are not a good solution for real-time tyre modelling on consumer computing devices!
And now I hope that you are going to explain in technical detail how it can be done, and I will learn something useful. Otherwise, stop blowing hot air
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Quote from Racon :

I assume from your response that you have solved advanced physics problems using artificial neural networks?
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Quote from Racon :I'm still of the opinion that a little venture into the world of neural networks might find a better way to approximate the bench quickly enough than just elbow grease and cunning...

If you can translate a complex multi-dimentional non-linear physics problem into the domain of simple pattern matching and machine learning tools, then you might get some results from artificial neural networks...
Kinda like trying to service an F1 transmission using a glue gun, a roll of duck tape and a spork.
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Quote from Becky Rose :I only remember two of those names, and one of them was a very quick driver who was blemished by being a complete jerk off on a personal level - (so I'll avoid names!).

I remember one fast jerkoff (infamous for driving a toilet) being nasty to you for no apparent reason...

And why has nobody has mentioned MATH yet. When I started, he was the guy to beat. Even before Macest...
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Quote from Gougoodthing :Just a little something.

http://www.foxsports.com.au/mo ... ry-e6frf3zl-1226788299176

That's a naive analysis anyway. If the last race had been worth double points back in those past seasons, the teams and drivers may have tackled the final race differently. Some of the championships mentioned would have ended the same even if there had been double points for the last race, because the results of that final race would have been different.
E.g if you know you only need 5th in the final race, you might not take risks trying to battle for a higher finishing place... however, if the race is worth double points, maybe you need at least second, so will battle harder and take more chances.
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