BTW, I actually remade the original textures. Well, the same idea, real reflecting clouds and stuff. The original textures already have enough color I think, but, they don't have a dark edge. You see no horizon, that's, I think, the biggest thing that bugs me.
But it's not wrong if there are things on the reflection texture that aren't really there, but keep them small.
See the attachment for the two versions I last made. They're twice the size of the original textures (that is four times bigger).
The pics on the top are the textures to make it look real. And the once at the bottom are made too look nice.
Hehe, I agree, but that's impossible. The places are default. And there need to run another part of the track between that place and the grass, otherwise you can't finish the track.
If the grid was somewhere in the middle of the autocross it would be ideal, you could make the straights and T1 and last turn identical, but mirrored. But that's not the case.
Yes I think you are right. I was faster when I started 2nd, even tho I went in the grass with a wheel. But I don't think the difference will be big, maybe 3 tenths.
The idea is to let two drivers start at a different point of the track, start at the same time, and finish at the same place. So they both drive the same distance. I don't think I've seen this in LFS yet.
I tried to make an autocross track with this feature. It's basicly two tracks in one. Every track (call them sections) has a color (see the pylon at the SF). But they are not the same length. That means you need to do two laps, to get two cars cover the same distance.
I think it's used in rally sport too.
Anyway, just set laps to 2, and drive untill you're finished. :P
You will drive 2 laps, but that is 1 section per lap. And don't forget to set the max players in race to 2.
Hope you get the idea.
Basicly every car can drive on it. But I think the smaller cars will be best (say MRT, FOX, XFG).
I'll host a server from time to time called "Darkone's Lane vs Lane".
Well, what you could do, is edit the setup so, that the tyres give as little resistance as possible. And offcourse edit the gearbox settings, so you don't have to drive in high revs too often. Also get off the throttle earlier, and don't brake too hard. And don't forget to get your foot off the pedal while shifting.
I wouldn't like transparent visors. However, I would like fully paintable visors. So you can really let the visors shine, instead of black with a tint. (see attachment).
But to be honest, I think a better shape is more important.
I would love it, if someone would (finally) make a normal edge, around the tarmac. Between the tarmac and the grass. Now you see the poly's too obvious. But, apart from that it looks great.
Well, you should use all track available. In most turns there would fit another car near you on the outside before you turn in, and when you're out of the corner. See attachment, you are the red line, the green is the faster line.