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Darkone55
S2 licensed
And a few more pics. One panorama, and 3 others.
Darkone55
S2 licensed
Quote from Vendetta :...

I put a red line inbetween each shot. For the farthest right line, you can see it is right next to that flag. So, to set up the second shot, id move the camera so that the right side is just at the end of the flag, but a bit more right. Then, place that layer under the first one, and move it left and right until its perfectly lined up. Repeat that same kind of process as many times as you want..you can even do a 360 degree panorama

Thank you!

Here's my first try (the original is 6788*1400).
Darkone55
S2 licensed
Quote from Vendetta :panorama i made of fern bay, in b&w and color :

Nice. But how do you make a panorama shot at all? Two pictures together or so?
Darkone55
S2 licensed
Looks good, but imo the grass texture is a bit too obvious repeatative (?) Maybe try to keep the lighning a bit the same on the texture. But it's not bad.

But the gravel is just too flat. Looks more like colored tarmac to me.
Darkone55
S2 licensed
@mrodgers, Westhill is quite a fast track, so you will need quite a lot of negative camber. I always test with 3 laps or so, and then make sure the middle and the inside part of the tyres get about the same temp (maybe the inside just a little hotter).

Then you need to try the pressures. See how it goes when you set almost full pressure at the rear. Maybe you need to add a little to the front pressure too, and and play a bit with the suspension (antirollbar seems easiest for me) to keep balance in the car.

And if that doesn't work, try to be carefull not to spin the rear wheels. And if that doesn't work either, try R3. :P

It's just a matter of trial and error I think.
Darkone55
S2 licensed
Hehehe, very nice man.
Darkone55
S2 licensed
Ah, thanks for all the replies guys.
Darkone55
S2 licensed
It are SkidRoadHeavyMajor.raw, SkidRoadHeavyMinor.raw, SkidRoadHeavyPre.raw and SkidRoadLight.raw.

But if you open them you will hear that the sound is pitched up 1 octave in real. So LFS pitches the sounds down.
Darkone55
S2 licensed
http://www.wingmanteam.com/lat ... 20Wheel%20Centering%20Fix.

And download the zip.

Make sure your wheel is calibrated good, and then start the program and click "Enable".
Darkone55
S2 licensed
Italian lessions. :P

No, I don't listen to music while driving. I either listen to music or I drive, not both.
Darkone55
S2 licensed
Music is Robert Plant & The Strange Sensation - Shine It All Around (The Girls Remix).
Darkone55
S2 licensed
Is there somebody who wants to try to edit these, maybe rain for the 2nd and 3rd?
Darkone55
S2 licensed
Phlos, not always clean, but oooh so funny
Darkone55
S2 licensed
Quote from deggis :What do you mean by that?

Did you read the instructions in the first reply of this thread? To get slow motion record with x0.25 speed in LFS with 25 fps. Then double the fps (--> 50) in VirtualDub so the final video is actually in x0.5 speed with 50 fps. Or did I understand wrong because you just mentioned 50 fps but didn't say did you record with 50 fps in FRAPS. You've done 2 great movies so you're definately not a noob with editing so I'm a bit confused that you have problems with this.

That's not what I mean. The problem is with Premiere. I can't export at 50 FPS somehow. So, detail suggested to export it in 25 fps. And then speed it up again in VirtualDub, so I can get 50 fps. But then I can't put music under it.

I got 20 slowmotion clips here now, all working fine at 50 FPS, 720*480, but Premiere screws it all. :/


Quote from filur :You add music when the video is finished, i.e when you've speeded it up to the fps you want it to be.

When the video is finished I should import it to Premiere, and then put music under it. But then I still can't export it to 50 FPS..
Darkone55
S2 licensed
Quote from detail :Darkone55, have you applied any filters to the clips?

My Adobe Premiere version allows only 30 fps, so to operate with high-fps movies, I just change framerate in VirtualDub to any needed speed and then after Premiere renders a movie, I open it again in VD, change FPS and compress the movie.

No, I didn't use any filters (yet, I was first gonna try how it looked without).

But if I use half the speed, at 25 FPS. How can I add music to it?
Darkone55
S2 licensed
Hey,

I've got a question. I tried the slowmotion thing (:P), with 50 FPS on 720 * 480. I use Adobe Premiere Pro for my movies, but I've got a few problems;

When I export a clip longer than a minute Premiere keeps crashing. Maybe due the high fps? And also, after I exported a clip (5 secs long) I had black borders on the sides of the screen, it didn't get fullscreen. Although I selected square pixel when I started the project.

Anyway knows how I can solve this?

Thanks in advance.
Darkone55
S2 licensed
Quote from oompaloompafive7 :Coming from a flagger, the general interpretation(Read:interpretation, not definite answer.) is that the slower car is not required to get out of the way. It is up to the passing car to ensure a safe pass.

So why is it that in Formula 1 you better get off the line as soon as you get the change, or else you risk a drive through or stop and go?
Darkone55
S2 licensed
Uhm, well, Woz you didn't understand me right. I don't think it's real to have the cam in the center while the driver is on one side of the car. But my screen is just too small to have a whole cockpit on it.

But I wouldn't really care about the abilities of the camera in a hardcore mode. People use whatever they like, I try to get it a bit real. But if someone uses his own view, it doesn't affect realism for the others... Does it?
Darkone55
S2 licensed
I always thought it was Live, from... like a news broadcast "We are now live at the... blabla". And as in XBox Live. Because you play it live, online, it's an online simulator.
Darkone55
S2 licensed
I agree with hardcore mode. Would be really cool in leagues. But I don't agree about the forced cockpit. Then just make it without that 'only 2wheels on the screen'-thing. But I'd like it if I could move the cam a bit where I want it. In a real car you only concentrate on the road. You don't see a bit of the dashboard and the wheel. A computerscreen is too small to have it all on it. That's why I set the cam just behind the wheel. At the height of the windscreen.
Darkone55
S2 licensed
I like it, but there's something that I don't like. Some textures have objects on it that don't match with the track. For example the reflection texture of Kyoto has buildings and a traffic light on it. The texture Blackwood has some huge trees on it, and on the Fern Bay texture it is clouded. And the colors need some finetuning too.

And imo you need to do all the textures before you release it.
Darkone55
S2 licensed
Have you got some high res pictures of some non-evening reflections?
Darkone55
S2 licensed
There are 400 combo's or so, you can't know them all. And besides, since the new patch the fuel consumption has changed. So the easiest way is asking someone else.
Undertray downforce
Darkone55
S2 licensed
I was just trying out some things with the downforce on the BF1. In the wing section of the setup screen, there's a measure of the downforce in N. But I noticed the undertray always gives the same amount of downforce (-9600 N at 100 m/s). But I thought, real F1 cars lowered there cars as much as possible to get as much as possible compressed air under the car, for as much as possible downforce. But in LFS the ride height seems to have no influence on the downforce.

Is this a bug? Or is it still to come in later versions? Or am I just very wrong?
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