Still waiting? Its funny watching people expect updates and patches almost 1.5 years after the original expected release date. Probably aught to just find another game to play, Netkar Pro should be out before S2 Final. Why not worry about that?
I've gone through two other motherboards in 1 month. First one got a corrupted bios, second had a common problem with MSI K8N boards with a keyboard controller failure. Some people do have naturally crappy luck with computers. I thought you wouldn't be able to play online with people that are using unlocks from your account, even if its a different unlock key.
Once again your business practices are impeachable. Now I know why no one dares to criticize the game, because the devs will personally attempt to dress them down. If you read my posts I try to remain civil until a whole mob of people tell me my OPINIONS are wrong. Really, I have never seen such a cult of people that think people's opinion's are wrong. This must be a European thing.
PS: I do feel let down, especially at the tone and rhetoric of the very people trying to sell this game. I remained perfectly civil until being called "stupid" in the other thread, at which time my tone changed, yet my attititude towards you remained civil until you insulted me. The problem is not that you have strapped me down and force me to race, its that I CAN'T RACE with the game in its current state.
If you don't believe me get online at 9PM EST and try to get a decent race in the car class of your choice. You'll be lucky to get 1 good race. So citing that, which is not your problem as a dev, go and play a single player race with 20 cars for 1 hour. Uh oh, You always win because the AI runs out of fuel. So I guess there is always training for the rare race online?
PPS: I have just realized the equivalent to what you just said. Its like buying a used car in "usable condition" from someone that didn't tell you it was broken and barely running, and when you complain they say "No one is forcing you to drive it". I can't believe I just got that answer from someone I bought something from. This is almost as bad as getting scammed on Ebay.
So you like the amount of progress and the current state of the sim, and I don't. They're called opinions. I find yours probably more annoying than you find mine. I think part of the problem is 95% of the people on here being fanboys and just saying everything is 100% great. What is the point of having a discussion forum if everyone is supposed to think exactly the way you do, eh Stalin?
Someone with remote intelligence would presume that a thread about recommendations is not for the players but for the developers. I am 100% sure now that maybe 5% of you understand that. I am sorry, but when I am making a suggestion for the game I don't want to read what some random dolt wants to say. No where in the original post or in any of mine were there requests for input. I am not sure how it is in Europe, but I assumed most cultures speak when its appropriate, and shut up otherwise. I suppose I was wrong.
Do I care if Scawen is sad or not? No. But maybe it will illustrate that acting like that to customers is the worst business approach anyone trying to make money could ever take. That's twice now that he's been as bad as most of the people on this forum.
No, I said the game has potential. I said the physics need improvement to the same degree that Scawen has. My complaint with Multiplayer can only be fixed with the finishing of the S2 version and greater success in getting others to play. It is certainly playable if there are more than 40-50 people online at a time. Is that Scawen's fault? Heck no. What I was also complaining about is the virtual advertisement at the top of LFS's homepage that shows more player than there are available for the version they are showing as current. Also, yeah, I am pretty terrible at driving
Great review, its refreshing to know there is at least one other person in this community willing to say what needs to be said. Its no wonder the game is seemingly off track considering there is so little constructive criticism, maybe its Scawen's inherent hostility towards criticism that stops people.
Ok, you just hurt my brain with those leaps in logic. It says the version and the racers playing. NOW WHO ON EARTH INHERENTLY KNOWS ITS EVERYONE COMBINED FROM JUST VISITING THE SITE ONCE? Jesus H Christ are you 12? Your ignorance has forced me to finally go into all out ad hominem attacks despite my best efforts to avoid sinking as low as others who will give attacks after one post in response to my constructive criticisms.
Everyone is free to go to LFSWORLD? Where on www.liveforspeed.net is that info posted? You are assuming so much and quite frankly are not considering the first time visitor and someone who isn't on this forum. Get some education or take a logical reasoning class. Heck even a lesson in proper sequence would help you.
No, it wouldn't be false advertising if you stated that or something to that effect under the version number and how many racers there are. You're essentially giving advice on opening a Jar of Jelly but ommiting key leaps in logic such as picking up the jar. Heck, I have been playing the game for the past six months for S2 and I just figured it out? Is it because I am not a good observer? No, its because it says the version number and how many people are playing. The casual visitor who didn't just read your statement above would think there are more than 40 racers available to race against at any time after buying their S2 license.
That is so ambiguous it is probably best left unsaid, honestly. Your website had to disavow a statement that was made weeks prior once you realized you weren't going to make the christmas timetable. If you had made it clear there was no timetable then there would have been no need to cancel it. in early December 04. Nevertheless, whether you never said it or not, 6 months out from Alpha release with little more than a few bug fixes and a language pack has not increased the number of players online, or gotten a whole lot closer to finishing the product. Make the game playable, then fix the little bugs and make it more convenient for the select few gamers that don't know enough english to operate the game. Gamefaction.com's review said the same thing and they got nothing but agreements.
The problem is there hasn't been any major growth. As anyone can understand, there is low online participation when a game is first released without much press and mainstream advertisement. But when it never took off as a game of this calibre should (thats a compliment by the way ). I know its an alpha release but 6 months later I have found myself and my friends playing it once a week or two instead of daily. This game has so much more potential and I think the physics, and other small issues, would at least get more people back online. This may also just be an advertising shortfall, but I will not recommend this game to anyone after all the waiting and disappointment with progress in major areas. I guess it has just been a major disappointment to go 6 months without anything but a language pack and a few minor bug fixes. I am just glad I can tell my friends my experience with the game before they assume there is a large multiplayer selection and the ability to enjoy Single Player Races and end up buying a product that quite honestly should have never been released. At this point I'd gladly have my 20 USD back instead of the few bits of gameplay I've experienced that is worth the money. If I had known those 900 players on release date were all the versions, and that I wouldn't be able to race single player races... I simply would have bought a used PS2 game or something.
That just secured me not buying S3, and never even mentioning this game to colleagues that love racing games. E12 down the drain for an arrogant couple of keystrokes, probably more considering word of mouth. Seriously, 40-80 players online in the middle of the day is a joke. >20 players online on S2 at 9pm EST is sad. A person being unable to find an online game from 40 players and 5-10 servers, several being drift servers, thus trying to play single play for 25 laps and always winning because the AI can't refuel, makes a game way too difficult to continue purchasing in stages and recommending to friends who have quite frankly better options.
I haven't been trying to convert the people on here, as they don't understand the argument after several lengthy posts.
I am not bashing anyone, and least of all yourself. Frustration is hardly bashing, its just 110% impossible to prove a point on this forum because there are dozens of people that just whitewash and try to divert the argument, hence the guy who tried to switch my quotes around up there.
What you are doing is Posting a false number of people playing S2. And there are only about 50 public racers in S2 right now, which is significantly down from a few months ago. The only person that can realize that any progress or fixes that make the game more playable (such as actually coding in pit stops for AI) would greatly help the game is yourself. The Physics problems, as you've addressed earlier, need to be fixed all at once, but you can't be dragging this on so long. I am not telling you what you need to do so much as if you keep staying the course, as a terrible politician is habitually saying and doing, then this game will cease to gain a crowd to play it.
All of those people that think the game is simply limited to purists, and thus there is no problem with 50 racers on public servers at any time isn't bad, are neglecting the potential of the game. The game has great potential but even recent reviews are starting to make the same points I'm making (one posted on the forum here a few weeks ago).
I let my NFS fanboy friend play LFS for the first time over last weekend when I went to a college graduation and brought my PC. He loved the game, and admittedly said he hates every other sim he's tried, and wondered about buying it but I warned him of the exact problems I have encountered:
Borderline misleading tactics (certainly not intended, but misleading none-the-less), misleading webpage stats, low Multiplayer participation, impossible Singleplayer races over 10 laps, etc. I recommended he not buy the game yet. Unfortunately for me, I didn't have someone to give me that advice. There is no indicator on the webpage showing just how incomplete the version is, and there is an indicator that it is more popular online than it actually is. For these reasons I was misled, and saying I wasn't is purely contradictory to the facts. Furthermore, the original intended release of December 04 and subsequent 6 month wait led many of us (Fanboys DON'T BOTHER REPLYING), to believe that the game would be largely playable in both SP and MP formats.
I also don't see any reason to not contract out some help to speed things along, people have created blur effects and hi-res texture packs since the release, maybe you can ask them to help out without splitting the profit.
With no intended insult or negativity, the undeniable (unless you're dillussional) point is that the game is losing its popularity and its been 1 year since it was promised to at least go alpha. At the very least you could let others submit their ideas, such as high res texture packs, and if it up to your quality incorporate it into the game to avoid wasting your own time on it.
Also, the point that you never promised a release date is false, as it was promised, and later disavowed in fall of last year. Even if, at the time of S2 Alpha's release you said there is no certain release date, I feel it would have been responsible of you to have said it would probably be up to or beyond a half to a full year before you can utilize single player and you fixed the physics.
I commend you for your support on the forums and your work in the game... But I bought Battlefield 2 knowing it would be buggy and knowing there would be little or no tech support, but it is playable and for all intensive purposes complete, I can play it for hours without problems and all the elements are there. If the elements of play weren't there and they released it saying its not complete, then that would have been fine if they had announced that its being released but unplayable. I can't recommend this game to my fellow employees/mechanics as a good racing game because not only is it incomplete, but on the website there is no indicator of how incomplete it is.
Good tech support is one thing but releasing an incomplete game without making darn sure what is missing and could cause problems is irresponsible.
I'm sorry, is this relevent? No? Maybe a little frustration from entering a thread meant to address the devs, not people that have nothing to do with the progress of the game. All you and most people in this thread have done is just bash the thread starter and then myself. Calling people for their lapse in logic and mathematics is not insulting, its addressing a fact. Read my previous post please so I don't have to deal with this whitewash junk anymore.
PS: Changing the argument is a sign of never having one yourself.
Ok, I see what I get when I ask you tools to stop replying so this thread isn't whited out with nonsense.illepall
Current Version: S2Q
Racers Online: 351
Now to someone visiting the site not knowing the specifics it says that there are 351 S2 players online, and when they buy the current version they would be able to access 351 online players using the current version.
And to all the others asking if I was forced to buy the game or whatever? JUST SHUT UP. Your attempts at making a point are terrible. You're wasting bandwidth with your whitewashing.
Of course no one forced me to buy the game. I bought the game thinking there would be available play. Forgive me if I assumed the alpha meant there were just some things to touch up, not AI that can't race more than a few laps, and Multiplayer that said 900 players online on the release date but less than half of those were for the version I paid for, even though it said S2 0.5P or whatever.
And to everyone that wasn't an admin or someone with LOGICAL consideration consistent in their posts I ignored your last post and will continue ignoring them.
Out of all the posts in this thread how many of them are actual productive posts avoiding void arguments such as "Did any one force you to buy the game". Jesus Christ its difficult to avoid lashing out at such rhetoric. The argument isn't that I was forced to buy the game.
Argument:
-Game promised release in Dec. 04'.
-Game released in June 05' under the pretense that it is playable, yet isn't to any reasonable extent.
-Game falsely advertises the amount of players under the current version, which is false advertising.
-The game is barely online capable at this point. There were 40 people in public servers last night at 7-8pm EST. If you think that isn't a faltering popularity then WHAT IS? As far as I could guess NFS:PU probably has more players in multiplayer on a Tuesday evening than LFS.
-We aren't bashing the efforts of Scawen, or the other 2 devs, we are showing our concern. We paid 40 USD to play S2, and 6 months later you can't play SP for longer than a few minutes, and Multiplayer is dying at a rapid velocity.
If you disagree, write it in your diary, because we don't care. This isn't a feedback-from-the-community thread, this is a thread showing concern and colloberation for advise among the few who aren't fanboys to the point of ignorance. Please, if you are trying to say any of my points are void, you'll be wasting your keystrokes, unless of course you're a dev or someone with constructive input that can say more than "No one made you buy It". Those who do reply anyways really are hurting the dev's income, as I am seriously considering never buying S3, and not getting my friend's to buy S3 as they have for S2 and S1.
And since the langauge pack there hasn't been 500 actual racers online each time I checked. I have this weird feeling that if they used an ENGLISH WEBSITE to purchase the product, knowing the game was primarily in ENGLISH, then maybe they got along fine before the language pack... But I guess we have unplayable single player, and sparse multiplayer, but at least japanese players can read the text when waiting hours for a multiplayer game and have their opponents in SP run out of fuel. Communication just doesn't seem as important as the actual gameplay problems.
LOL, so if saying what I think and reason through greater logic than his is stupid, isn't calling someone stupid, then what is? Lets not get into symantecs, we know what he meant and the possible interpretations. Either way I red flagged the post.
And yeah, when you're advertising that 500 people are playing on your website that includes payment options, and there are barely 200 including 75% of them in private servers, it is 100% false advertising. Its like saying "this game is in high use in the middle of the day" when it really is almost impossible to get a race going online.
I am sure its a glitch in their little program that updates the webpage with players online from LFSworld, but its false advertising no matter what the problem.
Why would the devs put an unfinished game not even nearing completion on sale without stating BOLDLY and EXPLICITLY that the product being paid for has no timetable for release and could be years until completion. Sure they can pull this off and don't owe anything, but don't tell me to go recommend this game to other people in the automotive community that constantly ask for a good racing sim/game.
Maybe because the devs had a good history of fixing problems and getting their product out on time. I have all the right in the world to Complain when single player isn't fixed, multiplayer is so sparse its once a week you can get into a server with enough people to race, and in the 6 months since the alpha release and 1 year since the promised full release of S2, maybe I figured I'd get more than a language pack for a game that maybe has 1 or 2 people really in need of Japanese characters (etc).
Don't tell me what seems backwards. People complaining and trying to drown out requests for updates on a product that has been purchased and is required by the rules of good business to be completed and if not so in the supposed "soon" timeframe as established by the previous quotes and timetables of the developers, is poor business.
Luckily Scawen is 95% respectful and handles himself well on here. As for those of you flooding this thread telling people how they are wrong to want a completed product 6-12 months after promised is absolutely insane, and furthermore indicative of your character. This thread wasn't to you fanboys that would go beyond Scawen's own words and be rude to people who have PURCHASED this product. If you aren't a dev or someone that has valuable input, then kindly Have a coke and shut the heck up.illepall
Can someone ban this guy? I get warnings when I am as rude and childish as this fellow, and this guy gets nothing?
I guess being called idiotic and stupid by someone who thinks ~200 racers, most of whom obviously in private servers (which might as well be filtered out), is acceptably close to the claimed 550+ racers.illepall Way to go with you Mathematics.
Thats because other games ARE COMPLETE. Jesus Christ. You guys are starting to wear this out. When I bought a game that was promised, and I can't even play single player because the opponents run out of fuel I am certainly entitled to complain about it. If you don't like it then feel free to NOT REPLY. Thanks.
I have an idea, why don't you not reply to anything I say anymore. Thanks. And I won't go and improve those games because they are FREE, There seems to be this big misunderstanding among you fanboys, that nothing is owed to people who pay money for this game. If I get my ~$40 back I'll not complain a bit.
You're right its my opinion, and its borderline insulting for you to state it like I don't know.illepall Whats stopping us? Maybe the AI that don't pit, and the lack of online players at 8pm on the east coast of the U.S. (don't you dare try and say that's not the devs fault, I already know that, just suggesting some minor updates to make more people get back online)? Maybe also the physics frustrate me after a few laps?
Maybe some open source code could allow someone to at least make the AI pit, or the tires accurate. THAT, is NOT an opinion. I think the problem here is That the game is barely playable for many of us (physics, Single Player, etc). I mean I'd at least play single player a lot if the AI was fixed.) My biggest peave is that I was at least waiting for AI fixes and a physics fix, and almost 6 months after release and 1 year after the first announced release date there has been minor bug fixes and a language pack. To myself, and especially those on the east and west coast getting home from work at 7-8pm, there is no more online play and no single player worth mentioning. To us the game is seriously dying.
I understand about the progress report and such. I don't think anyone expects even a weekly report, but something once a month or 1.5 months would be nice.
I was finding 150+ racers on at 10pm EST a few months ago on any given weekday, now I am lucky to find 50-80, and 2-3 public servers with enough people to race. During peak Europe times on the weekend I was seeing between 700-900 players online a few months ago. Today is the most I have seen in a while, with 700.
And having 80 players to race against isn't exactly great for variety in servers on a saturday night on the east coast, actually its pretty much impossible to get a decent race going. Right now in peak hours in Europe there are only ~700 players. Even 700 players barely yeilds one decent servers for specific racing needs. I am not sure how rfactor is doing but these upcoming racing sims are probably going to bring down that number again.
Its just hard to keep an interest in the game when all this new stuff is coming out. Maybe its time to start opening up the coding a bit more to allow for mods to keep it interesting in Single Player until S2 final comes out.
While you tools can say "**** off" etc. to this guy the fact remains that he is pretty much right. Granted his ideas are unprovable as far as effectiveness this game is going to lose out big to other competitors.
Heck, the only reason I saw this post was checking the forums for the first time in weeks to see if there has been any kind of update other than language packs (whoopdie doo). I went to Liveforspeed.net a few times lately at around 9-10pm EST and there were between 50-80 players online. There are more people still playing Medal of Honor Allied Assault. Ok, now its your turn to say there are 500+ people playing today, Saturday at the peak time for Europe. Whoopdie Doo.
This game is steadily losing its base, and its taking forever for updates. We are going on 1 year since the original intended Christmas 04' release of S2 (I don't care if that was a mistake and wasn't intended), and the game is still alpha with the only real update being a few bug fixes and a language pack.
Now I am sure most of you fanboys have stopped reading this and clicked the reply button to smash me with your astounding logic. For those that haven't, please don't tell me I am owed anything. I know darn well what I am owed and that is a full version of S2 within a certain time period of alpha release. I honestly am not even anticipating it anymore because waiting is a simple waste.
Again, the game has been on track up until recently, but the lack of progress and fanbase support is going to really hurt this project. Please spare me the "you don't know anything" crap because I was a fan and avid player of the game but its falling short of the newer stuff. By the time S2 is complete the game will be obsolete compared to its newest competitors. Of course we all know that this is a game for purists, but if the devs hope to make a living off of the game I feel for them.
I personally have pretty much given up on the game, and two of my good friends have since stopped playing it all together. I think the point for me was when I bought it and realized there was very little changed and most of it was just visual flare. By this winter I had hoped for a patch to at least update the physics and make the game playable again... and then comes the patch and its bug fixes and a language pack.
I personally, as an avid gamer and racing Sim enthusiast, don't see the direction this game is taking as making any leaps and bounds in sales and/or popularity.
So now bring on the bad mouthing, I'll be sure to unsubscribe from the thread to avoid the impending endless stream of rude remarks from the devs saying they don't owe me anything since I gave them my cash, and the fanboys saying its the greatest game in the world. People like myself have no valid points despite the rapid stalemate of this game's popularity, right?
PS: The devs can say they have the right to work on this game whenever they feel like it, but its going to hurt them in the wallets and the whole project as a whole.
Better textures would be awesome!!! My PC will be kinda hard to max out, and by the time S3 comes out most people will have computers that can handle twice as much. My FPS don't ever go below my limit of 70 with mazed out everything and talk radio or music playing in windows media player in the background. I say, don't make the game to fit current technology, make people upgrade to enjoy the latest eyecandy and if they can't afford it they can turn down the detail.