Okay, first of all, I haven't tried D48 yet, I'm still on D46, but I can feel a whole lot improvement there ! now we could do offroading with bike, quite tricky but a whole lot improvement, where previously it's difficult to keep the bike didnt fall even on straight line
but secondly, I think there's something strange, when I tried every fast bike mod, I notice there's something that wobbly when turning... I dont know if this caused by TC ignition cut that active as assist, or something else, this wobbly steering didnt happen before on old bike control
why this forum didnt give me any notification about this :/
aaanyway, glad you like it, I'm amazed how you be able to control it, the suspension tuning I think really spot on, I watch million times of this video just to predict how the car react from stand still to its maximum topspeed as per video.
But I'd like to hear about any other opinions about this my very own suspension tuning (aside from my wingman, martin18, who usually develop all of my suspension tuning from previous mods)
if you had any suggestions about how to tune suspension more so it could be used more for track use, let me know
I think I havent experience this before, but well, I'd fixed it now by shortened the areas of s_plate, quite unfortunate we need to adjust it exactly as the text shown, no excess area allowed
nice supra dude, proud that there's also LFS modders from the same country
congrats for published mod, drive great looks great, but sounds are kinda off because it's too rough, but allow me to recheck real stock supra to compare
anyway here's the screenshot of it, I really enjoyed it, and hope if I could get private agreement for this to make another form of this beautiful handmade supra
I confirm, the download speed are now faster now for me who living slowest internet speed in Asia region, and for mods that have big file size now are downloaded successfully without any incomplete file download. I would say it's well done
the only things that still need to test with my ISP too are, when connecting to servers outside US and Asia for joining any server room, it often timed out, sometimes cannot entering the server, sometimes can connect but in the middle of race or cruise, I often kicked out due to time out. my ISP probably are on NAT3 state which very restrictive, but other games beside LFS are fine despite experiencing huge lag spikes
well, for me personally, it's addicting because I could directly see the result without opening the main LFS program, so if I ever spot irregularities on the model that I'm making, I could fix it directly, also I could adjust the mechanical aspect based on the 3D model I'm making there, it's addicting to me personally, makes me kinda autistic when working with it hahaha
also, it's challenging because control input relatively simple yet completely different treat than any other 3d modeller, let's say in 3dsmax, there's cut tools to split 1 quad to 2 or many quads just in that area we're select, while in LFSE, in build mode, when we click on 2 points, there's a blue (?) or grey points, that if we click it makes another split to it, and redo the process to the another tris that we want to split.
Oh, if it specific for modeller, then maybe my suggestion were M for "Fuse to Average", and alt+M for "Fuse to Green" since Shift+M already assigned with "Map" tab, because in Blender if I remembered correct (havent open Blender for a long time because LFSE more addicting and challenging to make something), M were also assigned for fuse (or Merge in Blender menu says)
Or maybe.... can we have a dialog version just like when we tried to extrude points? Would be feel handy with only hotkey M, just like how E for Extrude were defined