What's the point of picking on non-existant content?
Oh well, that's like the whole point of the car. If you can't get it to slide one bit, it will understeer onto oblivion. I've no idea how to be actually fast with that car though. 1.57 is still not top notch on Mugello according to RSR.
EDIT: I'm not sure how optimalized the AI is currrently, but my PC doesn't seem to be able to run 17 AI cars... I have huge FPS drop, it's unplayable. I hope it will be better when the official AI and MP gets released. I don't have the budget to upgrade anything atm.
So on the F40, which tires are faster? Semislicks or 90s Slicks? I was struggling a lot with the Semislicks to beat the achivement on Mugello, I didn't even try the other tires yet... But jesus, that was such a session to beat Gold there.
EDIT: Okay so I just spent 1,5 hours on Semislicks trying to beat the Mugello achivement, and I got a 2.02.6x struggling like hell. Now that I found out 90s Slicks are faster, I did a single lap and ended up 1.57.3x.. That's really taking the piss.
Is GTX650 that bad in performance or the rest of my hardware is bottlenecking the VGA? I mean... I'm getting a few fps drops on the lowest possible graphics on 1680x1050..
I might be wrong, but as far as admins and moderators go, I think they are quite responsive to the community feedback. I guess if you gave them a good reason to unban Bose, they would probably listen and give him another chance. No idea if his ban is permanent though, if so it might worth a try.
I still don't see how an XRR with turbo lag is easier than an FZR which is just all out power at any of the time. Not to mention the easily flippable chassis. They are totally different cars, not even worth comparing. The trend is changing. Back when only spdo drove XRRs, everyone was hugging on the FZR. Now it's kinda different. Anyways, in last race 5 cars were FZR out of 11 and 5 XRR, so I don't see the bragging about being "hardcore" and sticking with FZR.
*Calls LLM's and Vires' name in first post*
*Assumes that the statement is not aimed at LLM*
Logic is far off from any of your posts dude. Also, I don't think people didn't want to enter GT1 just because of 2 drivers. Then nobody would actually race in any of the leagues, just because they can't win for 100% of the chance. Anyways, I might've missunderstood your posts, because your innovative English language authorizes you to call team names without being specific or say impossible on something and mean difficult.
The thing I never understood about Live for Speed is the crappy balance in the car classes. If they made up these classes, to be competent with eachother then why didn't they bother by taking their time and have them running just about the same laptimes? (Of course varying by the tracks). At TBO you have the FXO at the advantage by so really far, at NGT you have UFR raping everything and GTRs have nothing to do with balance. FZR's overpowerage is just too much to be true.
Hey there guys!
I've been playing around with numbers of games, getting the most out of them drift wise. I don't want to let the game become dull by only having the E30s cruising around on drift servers, when the Multiplayer comes out. So here is my drift pack for all of the road cars in the game, totally driftable. Of course they require some practice and skill, but one having it done once, you can also get on with it.
Hail on the tracks, and have fun practicing all those cars in the sideways motion.
(Hope I can make some advertisement for my videos thus releasing all those stuff) http://www.youtube.com/watch?v=fuOcsDoWxkw http://www.youtube.com/watch?v=Jm2CQB8ptPw
DOWNLOAD LINK: (Version 1.0.0) https://www.dropbox.com/s/c1d2cuxb8a7frma/WarLocks Drift Setup Pack.rar
I've heard about it just when the project started. The thing is, I don't see much changes in the state of the game as of now, compared to 10 years ago.
You totally misunderstood the post of e2mustang though. He was waiting for mouse support so it's more of a shut up and take my 40 bucks style of throwing.
I agree with Moose. The Steam access doesn't do much good for the Public racing community, I reckon. Whereas in LFS and iRacing, nearly only the "hardcore" part of the playerbase was staying in the game, therefore it was possible to actually have fun doing public races, in rFactor which was less challenging and attracting a less-skilled playerbase (on average), it was nearly impossible to do a proper public race.
This will be especially true with the race cars, I think. Road cars might have a few nice races on public, because they are not as difficult to handle, also more forgiving on mistakes. But we'll see how this Steam attention affects the Multiplayer.
Social obligation translates into the standards of this forum's community. If I was the only one not satisfied by your manners, then I would feel bad about myself. This is not the case though. All I see is your nagging everywhere and people's dis-satisfaction over any of your posts. You haven't done anything constructive in the past few weeks yet I still see your name popping up everywhere.