Maybe he changed his hotlap but i dont know whats bad. He propably ruined his suspension to that level he could make new wr. Anyway it was - not + for him.
Many important things are currently missing. Now if you crash with formula/fzr... at high speed or go through bumb your car wont flow away from track.That says there are many important features not implemented yet. Currently damaged wings doent change you aerodynamics or so..
Im thinking of buying g27 and want some help from you guys. What do you think can be price of 10 months old G25 without any problems except little louder gearbox and like 30 000km in lfs?
Yes true I think it needs general remake. Its starting to be boring if i go throught someone and then get kicked away or side to side and kicked away or barrier kicks me to 20 metres just because of 3kmh touch. I really dont know how it could be done because it logically doesnt looks so easy to code. Some people who I know claims that they dont like lfs for those bugs.
really nice idea. But it has some problems. Like if you want to drift/crash/city driving you will lose credits on it what isnt so fair. But it would be nice if you would get that much credits for finished race what would spend average-beginer driver for damages during race. So everyone wouldnt have problem if he get off the track or so but crashers could not play more.
Agree with you AndRand. In racing are crashes included. Its nothing wrong if someone push someone by mistake and end at grass so this wouldnt be good... It just needs to reduce heavy crashes by rammers.
I couldnt find this but also im not sure if it was already suggested. It would be nice (not so hard to do i think) to have scraping sound in lfs if you are trying to pull gear without clutch or not enough pushed clutch. Now if i fail i dont hear nothing and i get that i pushed gear wrongly just from RPMs going rapidly high. Maybe some gear box deformation could be also included. Also some improvement of changing gear without clutch and engine turned off because now its little buging.
Any idea what to do with lagging mpr?? Because most video of you pros dont have any laggs. I cant even get a non lagging mpr if my internet speed and ping is at maximum. Thanks
Agree, its so boring to start 4 races and 4 times get rammed on the first corner or on the straight = half a hour time lose without fun only get you mad.
But im changing velocity of video but audio is the same. Im not changing it constantly on a movie part so I dont know how to change velocity and have video +audio in sync.
Thanks
Nice work and nice sound. Just one thing didnt suit to me. In first scene you had focused car really near and building far away. But 5/5 anyway
edit: At the end shadow on opposite side.
Yea some ingame time should be fine. In 24 hours endurance you will have changes of weather + night like in real. It would be fine
EDIT: In this time there are mostly cars with 3 brake lights. One is on the top of the doors of trunk. I would like to suggest to add that light to LFS. Sometimes I have big problems to find out if car in front of me is braking if im not fully concentraced. This light would say me 100% that the guy in front is really braking.
Very nice Thanks. I want to ask how to make scene what will slow down to stop. Then it will accelerate to 1/4 for some time and then back to 1/1. How you would make it pls? Also i would like to ask you if sound+video is better if its recorded in slow mo or its just for low end machines?
But for some groups of ppl it is important. Because my clutch is little bit more sensitive than I think it should be also if my g25 pedals are set to 0% sensitivity.
Just didnt found anything. Only some skins. I have pack but idk where is that reflection file... I dont like if someone use in his pack only so much license.txt and none readme