The online racing simulator
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L@gger
S2 licensed
for 1st i cant and 2nd it has less than 20 hours of playing on it
L@gger
S2 licensed
its vibrating and scraping while im pressing it
G25 clutch pedal scraping
L@gger
S2 licensed
Hello. So my wheel have like 20 hours of playing, few hours of drift and my clutch pedal is scraping but while it is scraping it is vibrating and its really uncomfortable. Very wrong feeling on my foot. Does anyone had this problem?
L@gger
S2 licensed
nope... in s2 also ... It looks like a droped network in some country but it isnt ... After that drop 2 times more people come. Its interesting
Ppl online peaks
L@gger
S2 licensed
Hello. I see those peaks every day for 2 weeks, Whats that?
Last edited by Bob Smith, . Reason : Argh, crazy 630kb bmp attachment replaced with 25kb png version...
L@gger
S2 licensed
Im also sad because i wanted to join few hours before it broke Your team looked very friendly. Good luck to everyone form it!
L@gger
S2 licensed
Quote from keskitalo :onhan nuita tullut tehtyäkin mutta paras ehkä http://i42.photobucket.com/albums/e347/RealTaste/png.png

After all, these have made few but perhaps the best http://i42.photobucket.com/albums/e347/RealTaste/png.png


E: and yes i know i cant use that skin because im demo driver... no need to whine

Nice skiN!!! And Bean0 i think u killed the lines of fbm.
L@gger
S2 licensed
Quote from boosterfire :The devs would love the patch including the VWS to be already released. Sometimes, however, things don't go as planned. Complications have arisen and it has been postponed. When things don't go as planned in this buisness (and most of the time they don't), it's very hard to keep an original roadmap intact.



Real tracks and real cars are interesting, yes, but they cost a lot of money to be licensed. And the more famous the track or car is, the more money it'll cost to license.

Concerning rain, it was, I believe, originally planned for S3, so that's not coming any time soon. However, I think that a better damage system was something Scawen wanted to do before the final release of S2, among other things.

I've been involved in the patched game world for a few years now and there are some things that are redundant in most games. First, the devs usually don't speak much. They either prefer to keep silent, or dispatch other people to speak for them (which is something I would encourage Scavier to do). Second, things get postponed. Programming things, such as videogames, and especially patching them, always seem very straightforward on paper, but complications arise most of the time. That's why QA exists. The Patch TEST forum is not there to give us the patches early, it's there to do QA. I've worked in QA before, and things usually go as this:

- Dev releases product to be tested (that's the patch test forum)
- QA searches for bugs, and reports to dev (again the patch test forum)
- Dev fixes bugs found by QA
- Process is repeated until bug-free

"Dev fixes bugs found by QA" is where we're at now. Scawen has heard about things not going well with the current patch and he's at fixing those things now. Yes, it takes time! Yes, it can stop the process of further developement until the current problems are fixed. That's the whole point!

Yes but they could get some track free... Maybe if they want, they would get more real tracks... Yes i know there are some problem with realeasing patches. Maybe is better to dont say about patch until its 99% or give some + time for some further development. But I must say LFS is very quality and uncommercial product...

PS: I have many friends who said it would be better to drive something realistic on real track for them...
Last edited by L@gger, .
L@gger
S2 licensed
Quote from Scawen :If people could stop saying "Scawen is alive!" and "Eric is alive!" as if that is surprising in some way, it would be helpful.

We are just working on LFS as we always have, no change at all.

As usual we are working on some things you know about and some things you don't know about. There is too much discussion on this forum about what is happening with LFS, where are the devs etc...

The answer is just too simple, we are working on LFS, as we have done for many years and continue to do. There is no reason to think anything different, it is just pure fantasy created in the minds of a few noisy forum users, for no reason other than they can't think of anything else to do while they wait for an update in their favourite simulator.

I think LFS need something... Maybe more accurate patch releasing time + some real track + more real cars + rain + breaking of wheels or some parts of car maybe poped tires if u little push someone to his tire. Those are things what i think lfs need ... LFS the most realistic and the best simulator i think. Have just 1800 user at sunday evening what is sux because it needs +10000ppl online at the moment. Too many servers are empty and i cant find that what i want
Last edited by L@gger, .
L@gger
S2 licensed
Very nice idea good video but there were so many mistakes ... Like orange light on semaphore and on next camera it was green and cars were still on the start
L@gger
S2 licensed
yea its great ... just im sad there had to be a new version but where is it ? it would be really cool
L@gger
S2 licensed
press +- or ctrl + (+-) ... but use mfds like orbit and aligment i mean. The hardest thing here is to deorbit ... and 2nd one is to catch iss To catch iss u must launch few minutes before its trajectory will cross florida then just control your aligment and orbit with mfd ... there are some launching mfds but u can do it visual (watch my movie) at 120 km high (less than 100km will deorbit u by atmosphere) u have to align to iss +- 0.1 degrees is allowed i mean. Than if u are in front of iss u have to make your orbit longer so u will have to burn prograde ... u will make a new apogee. After few hours u will have to do burn in the same point what will be perigee but this time it will be retrograde to make the orbit more similiar with ISS. the best situation is if u are like 5 km of it and have little different apogee and perigee. when u get like one kilometer from it u have to use docking mfd and linear + rotacion RCS. Its simple i hope u will understand ... ofcorse apogee is the most distance point between orbit and earth. Perige is oposite ... Its that what u need to dock iss
L@gger
S2 licensed
fbm= r1 for lap count u want ... my pressure is 180/160 + wings 6/5
L@gger
S2 licensed
I mean it was ctrl+d something like that or ctrl+e? keep trying
L@gger
S2 licensed
Quote from AMB :Yes you can skip it actually in ANY car, i've tried it myself.

haha want to see 23:4x or 5x by that LOL
BTW if someone say 1:11 is easy he never raced fbm or he is bawbag ... I know just one super person who is now playing bl gp (trismo,trema,tasuma) he made 1:12:2 with draft and he is the best on the scene now... Maybe he would make under 1:12 but with lucks and chance of make that is 0.0xxxxx% I think real good driver give the setup to everyone maybe just oval not. Nobody would be better than he with setup because setup is a part of work... Trismo gave setup to everyone and i dont see anyone faster
Last edited by L@gger, .
L@gger
S2 licensed
can u explain me what or who are lerts?
L@gger
S2 licensed
so i listened from friend just good words about driving force gt ... and momo is also really better way than that wheels i think
L@gger
S2 licensed
lol and u earned money for it
L@gger
S2 licensed
with +2 downforce u lose at the end maybe 0.5km/h with fbm
L@gger
S2 licensed
it have one + u have to race with other cars here what give u some more skill + than just fbm or fox i think
L@gger
S2 licensed
my words ... but im not sure if it was deimos or phobos just i know i used only linear rcs to get to orbit I would play orbiter but its not the game what u can play forever It needs some updates and im there. Really nice times when i discovered it because it was one of my main dreams to orbiting earth ... And that sim made it, now i go for it in real :P
L@gger
S2 licensed
Quote from gremo123 :I think my car can't reach the speed of more than 212 km/h at the end of the Blackwood track (the long part of the track) while the other's cars reach the speed about 216 km/h approximately.
One more example: when I reach the first corner, I reach the speed of 190 km/h max, while others reach the speed of 198-200 km/h.
I wonder why?? Why is my car so slow when I drive correctly in corners

Dont think that ... U are slow because your speed is low outside the corner. Its not about setup. U cant reach 200 kmh if u start with 135 and other racers with 145
L@gger
S2 licensed
Make it to MRT Fe i will be spectating. Its something like suiciding on those kerbs
L@gger
S2 licensed
So its mine ... 1:12:38 made 1:12:18 possible 100% its hotlap u wont make more than 2 laps with it. I want to know what u say
L@gger
S2 licensed
Are u guys using h shift?
FGED GREDG RDFGDR GSFDG