I will make a plan to do so with the next update, still learning some things and how to best do this was unknown to me until recently
I am also starting to do some stitching of the body, the 3D model was quite an old one and turned out to have many triangles that were not actually connected, so I have to work through that which is VERY laborious
For the real petrol head's that enjoy the sometimes crazy past of motorsport and the automotive world, may I present a homage to the bonkers Ford Supervan 1. A 1st Generation Ford Transit that was essentially a Ford Transit body dropped onto a Ford GT40 chassis! A 5L V8 producing a claimed 435hp, 5 speed gearbox with fully independent suspension front and rear.
The model isn't an exact replica as I couldn't find one of the Ford Transit Mk1 but I found something that looks pretty close to it. The chassis is a modified F08 chassis, and set up to make this a lot of fun. It is a van, so its still quite top heavy so avoid aggressive kerbs or you might end up rolling XD, I have tried my best to limit this and the handling is quite good for what it is and should prove a good match for cars in the 300-350hp/ton power-to-weight class.
Here are some videos and pics of the original Supervan 1, which has gone into hiding somewhere unknown to the public.
Great work man, very very neat!!! One concern though, the steering seems to be a bit too sensitive, meaning that you have too many turns lock to lock. I am amazed at the levels of grip and would be interested to know if this is the same in real life? Keep up the good work
Pretty happy with how the Fraud is looking and the suspension setup seems to now be in a pretty good state. I think its time to make it public and let the LFS family have fun with it.
As usual, your feedback is appreciated! The default setup will be for Westhill International, so keep in mind that you will have to work on it for other tracks, especially those with slower tighter corners
Hey man, thanks for taking the time to give your feedback, I appreciate this kind of post!
I have also noticed this and it is something I need to work on, in real like this would be tyre rub, not good but it wouldn't show through the arch....unless it went on for a while. I will make a plan to eliminate this.
I'm also aware of the sequential gearbox and maybe its time to give it a try, my concern was that it would be too fast, without much competition in its class as its already much faster than the XFR which is sequential but after the FXO Supertouring was released by Jake Blasted it might be time to try even the playing field a bit.
The interior is very basic XD, this is mainly due to the fact that the body has MANY vertices and this limits what else I can include as there is a overall limit for the vertices of the model. I'll see what I can do to improve on this.
I'll see what I can do to fix the windshield, I am still getting to grips with all the options in the editor XD
Very nice buddy! Stock track setup is a bit twitchy though, quite aggressive liftoff oversteer. I worked on it a bit and got it tamed, managed a 2:01 around Westhill International
Thanks very much buddy, I appreciate your input! Daniel Wittwer is a madman XD, what a driver! I will continue to get this more and more dialed in. Sound is a bit challenging, I will see what I can do but sadly I can't get that aggressive intake sound that ITB's give in real life, I wish I could.
After attending a historic's race event a few weeks ago my interest in historic racing cars was once again revived. One of my favourites has to be the Ford Escort Mk1 when its set up for circuit racing. They are giant killers, they sound great and look great.
Here is my take on a Mk1 track car
Some specs:
2.2L Naturally Aspirated Cosworth YB, 5 speed manual, under 900kg, 13" classic BBS style wheels with slicks.
Made some more progress with the tail lights.
I know the grill isn't the standard Mk1 grill but it was using too many of the available
vertices so I had to simplify that......it is a race car so I'll claim artistic license
and say that it isn't impossible that it was changed due to needing better airflow or
whatever XD
This car has a ton of potential and is very fast. It has a tendancy to push the nose on fast corner/ understeer. I have been working on a setup which is already helping with that. Keep up the good work, I am sure this is going to become a favourite of mine. Changing to the proper side exit exhaust will be nice, but all in time!
I decided to take a swing at my first circuit/ hillclimb car and being a BIG Volkswagen fan one cannot ignore the "dynamite in a small package" Golf MK1 Berg Cup cars!
High revving N/A engines, lightweight body and nice sticky tyres and nimble handling make for a lot of fun.
Initial testing is very promising and this should give some bigger cars a run for their money much like LFS's own UFR
So I've been messing around with some setting on the editor, it definitely is to do with the tyres, more how they deform & return to normal. Instead of them returning to a steady state, the rim moves from side to side in the tyre and it doesn't return to a central position, it carries on. If the tyres are at a higher pressure they don't do it but that kind of defeats the purpose of having the tyres soft for better traction. Is there any way that Scawen could give comment on this?