All the above. You drive a real car with a steering wheel and it gives you feedback from the front wheels, that's what you should aim for when driving in simulators. Especially now, that simulators have advanced to the point that they give that superb FFB directly in to your hands.
I'd say something with 900+ degrees of rotation with quick enough motor(s) to not restrict driving (like DFP does), three pedals and preferrably a discrete shifter.
How much lock are you using? I've found catching slides or tankslappers without FFB to be near impossible on 900 degrees or above.
Different people get their kicks from different things, I just find no joy in racing with unrealistically low steering locks, auto-clutches or other driving aids. It's kind of a compromise. Do you want a tough challenge, by driving with 1080 degrees, clutch, H-pattern and enduring the handicap that gives you, or would you rather shave time off, regardless of the methods?
500 euros is sadly my absolute maximum budget and I tend to avoid used instruments as they might require expensive maintenance if they're worn out, but I think I found my piano though.
It's within budget, and seems to sound pretty nice. Doesn't have the classical grand piano sound built in though, but I guess that could be done somehow via PC by plugging the piano in with USB and using some sound program?
I'm thinking about learning keyboard/piano, guitar just wasn't my thing. Anyone got tips which one to go for? Budget around 400-500€ I guess, lower the better. Hammer action preferrable, as I prefer the classic piano key feel.
Is something like this totally useless? I know it doesn't have hammer action or anything, but it's cheap and has USB which is a must...
Got tired of the multitouch and static noise bs with the 2013 Nexus 7, Asus and Google are too busy blaming each other to fix crap like this. Time to go with something quality built again...
Chromatic aberration correction has a huge benefit in image quality with Minecrift (Minecraft VR mod) and it should definitely be added to LFS if possible.
Over ear, love them. Sound quality isn't quite as good as my HD 650's at home (although more bassy as expected from closed cans) but when out and about these are amazing, especially as they have the IOS remote built in. The only negative thing is that they're pretty small to keep the weight down, so if you got larger ears they can get uncomfortable.
My FC was somewhere around 500€ a year to insure with 0% NCB when I was 19, that's around the same that I pay for my shitty Yaris insurance now almost 10 years later.
But yeah, UK insurance system doesn't make ANY sense.
OpenGL is definitely a good thing for the future, as MS seems to be hell-bent on forcing the trainwreck known as Windows 8 and not updating DX for older operating systems anymore.
LFS runs on WINE without much effort if you know what you're doing, but a turn-key solution for Linux/SteamOS/OSX folks would be a much more sophisticated solution.
Game runs fine here, 60 FPS at 2560x1600 with everything maxed. Sometimes when there's lots of crashes in the same place it dips a bit, but other than that it's fine.
Not surprising sadly, I mean their stretch goal was at 1,5mil... sheer insanity. Oh well, I guess this was a good reality check. The tech demo itself looks pretty damn awesome, thats the kind of stuff they would have needed to show in the beginning of the kickstarter.