You're not alone, my now empty bank account hates me too.
Atleast this finally arrived today from Japan, best sequential stick I've tried so far. Might machine a small plastic sleeve to reduce the freeplay a bit at some point though.
I concur, used GTX 660 hover around the 100€ area nowadays. That'd have all the power you'd need to run 1080p with very high settings with the rest of your system.
G-sync uses 144Hz monitors (with a special scaler board) to render an image without the tearing of v-sync off and the input lag increase that v-sync on typically causes, it's the best of both worlds. I've gamed on current non G-sync 144Hz TN panels, and I'd rather a standard 60Hz IPS screen any day.
Once there are 144Hz IPS screens with G-sync then it's going to be very good, but until then it's a technology that only competetive FPS players with high performance computers can really make any use of.
In Tristans case, I suspect a 144Hz monitor to be a complete waste of money, unless he's rolling on something like a GTX 780 to make his games run fast enough to get 100+ FPS everywhere. Not to mention, such high refresh rate screens are WAY out of the price range we're talking about here.
And you might want to educate yourself with this article instead.
Buying a 120/144Hz monitor now isn't a very good idea, as G-sync is about to change everything in the ultra high refresh rate segment soon enough. Without G-sync, you'd also need a high performance graphics card to reach those high framerates to make full use of the refresh rates. And as shot said, they're primarily all on terribad TN panels.
That won't get you a whole lot really. Decent IPS panel is right out of the question atleast, or anything with a nice stand.
If you put a bit more money in, you'd be looking at something like Dell P2214H/P2314H or U2312HM, then again all those are 16:9 panels, which aren't very good for PC usage.
I wouldn't personally go with anything less than U2414M which is a proper 16:10 panel like your previous screen, but it's also more expensive.
Having played the "actual" game now rather than just the tech demos, I think the potential of the engine is being wasted in just plain racing, atleast in the current state.
Since the game is obviously more arcade than sim, it would have been much more fun if the mechanics had been more Twisted Metal/Vigilante 8-like with silly powerups and weapons and such. That would have made it possible to have so much more fun with the destruction engine, blowing up buildings in front of you and driving through them etc.
Plain Flatout like racing just seems like... a horrible waste, knowing what the game engine is really capable of. Oh well, I've gotten my moneys worth just screwing around in the tech demos.
This wasn't a very smart move by Valve though. Their servers had already been stretching due to the ongoing winter sale, and then they release a game for free for a very limited time, at peak hour. And not only that, but apparently you had to actually start the download to add the game to your library... such stupid, much idiocy, wow.
I didn't think free L4D2 would cause such a ruckus though, I mean the damn thing has been on sale for like 2 euros all the freaking time. I thought EVERYONE and their grandmother had it by now.