The online racing simulator
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Matrixi
S3 licensed
I'm very surprised you get that much FPS with that graphics card, it's firmly in the low-end segment for gaming purposes.
Matrixi
S3 licensed
Yeah, I felt too much like a liability with the DK1 resolution for online driving.

Few more weeks...
Matrixi
S3 licensed
Everyone has said it's easily the best bang for buck dashcam at the moment, switching firmware seems to increase the image quality even further. Should get my hands on it in couple of weeks.

https://www.youtube.com/watch?v=FquFOa7HUY4
https://www.youtube.com/watch?v=gktMmWIMMEU
Matrixi
S3 licensed

Premium beta, to get all the expansions in the future without further cost...



Dash cam, because why not.
Matrixi
S3 licensed
Have you run the configuration utility?

Matrixi
S3 licensed
Quote from Racer X NZ :
http://www.rockpapershotgun.com/2014...s/#more-217063
The real name for this column is “Alec tries to justify eventually buying an Oculus Rift Development Kit 2 by convincing himself that all the neat things happening in VR at the moment are absolutely essential to his day-to-day life“. It’s too long for the headline box though, innit?

It's not essential. The resolution is too low for a desktop monitor replacement. What it is, is a flippin' cool device to mess around with or demo to people, and you'd change your tone had you tried one or given it more than two seconds of thought.

Quote from Racer X NZ :
http://www.rockpapershotgun.co ... te-dangerous-oculus-rift/
”–and handed me an Xbox controller. I’ve tried the Rift one time before, and it wasn’t very smooth. It made me feel slightly nauseous, which was my final thought as I slipped the headset over my face. Though it arrived like this: “Don’t you dare puke on David Braben’s nice jumper.”

DK1.

Quote from Racer X NZ :
http://www.rockpapershotgun.co ... face-on-with-oculus-rift/
"So what, exactly, has changed since the days when virtual reality plummeted from its pie-in-the-sky space realm back down to earth in the most blood-curdling of fashions? Raw hardware muscle, mainly."

Far from the truth. Thanks to smartphones, small high resolution displays suitable for VR are now easily available and more than anything, affordable. Advancements in graphical power has certainly helped due to the resolution and framerate requirements, but that is not the difference what makes future HMD's to succeed where the old ones failed. Comparing a god awful 90's HMD to the Rift is like comparing a 1920's Cadillac to a 2010 Corolla.

Quote from Racer X NZ :
Is it needed ?, make your own mind up but given the choice of;

a: Dynamic weather, track, better tyre physics, extra tracks, multicore support etc......

b: Waste time on emerging tech that will take years to mature, then probably be replaced by something better. And even if not, no rush to get it working when the hardware to run it will take years to become available to all.

One takes hours (guesstimate from other people porting to DK2 SDK) to implement and is the biggest revolution in gaming since integrated circuits were invented and brings more new users and visibility for LFS, the other path takes months upon months of work and will propably happen regardless in the future.

No, the Rift is not perfect nor is it ready for the average gamers to purchase. For that to happen several things still need around a years worth of work in R&D. One thing I'm absolutely certain of already at this point, it will be a paradigm shift when the consumer model arrives.
Matrixi
S3 licensed
This and this should give some idea about the image quality. Obviously the individual subpixels will be sharper in real life, but it gives an idea how much each bump in resolution will help. You'd be surprised how much the brain compensates for the lack of resolution however. Yes, you will see the pixels, but they won't be AS annoying as you might first imagine by looking at photos.

The current (estimated) specs for the CV1 are 2560x1440 @ 90Hz and much lighter weight compared to the devkits. Nate said they have some very light weight consumer version prototypes in the lab already, but didn't mention the actual resolution. Samsung did release phones with 2560x1440 OLED panels recently and Oculus is now in a partnership with them, giving them access to prototype panels.
Matrixi
S3 licensed
Currently they're at around 45 000 pre-orders, 10 000 of those will be cleared during this and the next month. That should give a vague idea.

They say new orders are expected to ship during september, but I'd propably put couple extra months of margin on top of that.
Matrixi
S3 licensed
Just an FYI for Scawen, Oculus posted an update on the DK2 availability. Apparently 5000 units have now left the factory and are expected to arrive to developers during week 29. Another 5000 will leave the factory later during July, but won't be arriving to developers until August.

Me and my teammate made our order at 10:33 AM and the store officially opened around 8:00 AM, will be interesting to see if our Rifts are in the first 5K batch, considering they sold over 12.5K units in the first 36 hours.
Matrixi
S3 licensed
Good news for fellow Rifters, DK2 support is already in according to Oculus staff.

http://www.reddit.com/r/oculus ... a_is_unbelievable/cil0uu0
Matrixi
S3 licensed
Propably just a 'Ring rental car, but who knows...

Matrixi
S3 licensed
It worked with default winebottler configs from what I recall, no special settings needed that I can remember.

This was a couple of years ago though.
Matrixi
S3 licensed
Quote :"The next update of Assetto Corsa Early Access is scheduled for 18th July and it should include the long awaited Lotus 98T. As already known, Assetto Corsa AI, utilizes the same physics model used by the player. With more than 1000 horse power and tons of downforce produced by this amazing grand prix car, the AI finds it very challenging keeping a proper racing line. The reasons will be clear to you too, when you will try staying on track while driving this unbelievably fast and “raw” racing car. We are working to improve AI interactions and hopefully we'll be able to include the Lotus 98T in next update and include AI enhancements to the sim."

From AC facebook, not a big fan of single seaters, but 98T should be pretty mental.
Matrixi
S3 licensed
Quote from UnknownMaster21 :Does also anyone know, how much Oculus Rift makes a difference, if having full-size grid, and making physics to max as possible ( for example, knocking 800 cones or so. ) I have no idea about how Oculus Rift works. Yes I know basics, but technically almost none.

The current resolution it renders at is 1920x1080@75Hz, the distortion/3D effect only has a minimal performance hit (if any) compared to a normal monitor running at that resolution. So if you can already do 1080p with full grid at a stable 75 FPS, then you're good to go for the DK2.

100 units have apparently already shipped out to developers who are in the pilot program.

Last edited by Matrixi, .
Matrixi
S3 licensed
Quote from PMD9409 :In the end, whether it be skins or setups, both shouldn't be open for others to use. They both include a team or an individual's hard work, and if they choose to keep it private, then we should respect that.

I'd take what we have over the open policy that is being suggested. Obviously I'd like for some change in encryption or something to prevent hackers for however long until they produce something again. Reading Scawen's comments it shows that is probably not going to happen, or won't at least give us any benefit. Therefore, people suddenly want everyone's setup folders to be open to all. I don't see how anyone sees that as a solution.

Yup, forced sharing definitely isn't the right way to do things, neither with skins or setups. That much I've agreed from since the beginning.

Quote from PMD9409 :For the Setupfield bit, I always enjoyed loading it up back in 06/07, grabbing setups and hoping they work for me. I remember being in the TBO servers and if track changed I'd hop on there and try to find the most competitive one for the next track. While I could download the hotlap sets and get within a half a second or so of WRs, it still wouldn't be enough. It was rare someone would post their WR setup, more likely they posted a setup that was actually really good and just suited someone else better.

The biggest issue with those sets was that majority of them were only useful for a few lap stints and then the tires were completely shot. Modifying the sets in the way that they lasted long enough to finish a race and still be quick was a good compromise practice.

Ann-nyyway, I think I've put out all my thoughts on the setup matter. I was a bit too sleep deprived when I wrote my posts earlier in the morning and could have stated things a bit more level headed.

So, how about some more Westhill teaser screenshots? Hmm? Hmm?
Matrixi
S3 licensed
Quote from PMD9409 :Personally, I've seen plenty of people willing to share setups who do leagues, but they don't send exactly what they race. Instead they send something that is a bit more of a base setup. Something that the individual can adjust to their preference. I don't see the issue with that.

That sounds good! I'd still prefer a more open policy (not enforced) but hey, atleast that's a compromise that works.

Quote from PMD9409 :Should we expect people to willingly share their skins as well? I hope not.

I thought about the whole private/team skins thing before and I can kinda see your angle regarding private setups from that standpoint. I've created a few team skins throughout the years and it did hurt a bit to see them being ripped from the DDS folder and used by non-members. Atleast those people were easy to identify and ban if they didn't listen to reason, stolen setups can't be identified that easily.

A car setup doesn't have a teams name and website plastered all over it either, so they don't compare in that regard.

Quote from PMD9409 :If it is a racing simulator, then you should be simulated real racing, where the access to everyone's setups aren't exactly possible.

Setupfield doesn't affect hotlapping or league racing in the slightest, unless someone was posting their WR setups. Some of the setups could be competitive, but those people posted their setups on their own, which isn't an issue anyone has.

That's the thing, setup theft will be possible, now and always. It can be made more difficult for the hackers with barriers and tricks, but eventually they will get through. That's the nature of programs running on computers.

I completely disagree about Setupfield though. Downloading sets from there in the 05-06 days when I was hotlapping like mad helped a ton. The sets at Setupfield were pretty fresh WR sets, which I then improved and learned all about setups in general. Have people stopped uploading actually used WR sets since then?
Matrixi
S3 licensed
Quote from Impreza WRX :MacOSX has a "support 2 versions back" policy, but a yearly release cycle, and you have to upgrade or get left behind. $50/year

Future OS X versions are actually free now starting with 10.9 Mavericks, as long as you're atleast running 10.6 Snow Leopard.
Matrixi
S3 licensed
Quote from cargame.nl :It's great that you prefer that, but doesn't have to be everyone's preference does it?

Quote from Matrixi :People who hone their setups to perfection should be allowed to keep them private if they so wish, but that is simply impossible with computer applications, because some hacker will ALWAYS find a way around it.

As an unrelated note, I don't really recall setups being this big of a deal some years ago when I was more active in the racing scene. But I guess it makes sense, without any huge changes happening development wise, people are now squeezing every last bit of performance out of the cars with setups and they're being treated as valuable secrets.

New tyre model (and dynamic weather conditions) will hopefully reset the situation once more and calm things down for a few good years.
Matrixi
S3 licensed
Quote from cargame.nl :Go talk with Vettel, Hamilton, Ryan Hunter-Reay or whatever and say.. "Hey, you know what you guys need to do.. All drive the same setups!" .. I will do the video bit.

No one here has said anything about everyone having to drive on same setups.

Try this for a thought. Newcomer person A who isn't good at creating setups asks person B for a setup. B sends the setup to A, who in return over time learns what makes a good setup and manages to make it even better and sends it back to B, improved. Win-win.

Or B simply says NOPE either because of personal reasons or due to team orders, A learns to create setups from scratch (or with the help of other people) and sure as hell isn't going to be very compelled to share his setups with B.

I've had experience with both ways when I've been asked to send my setup, and I greatly prefer the first method.
Matrixi
S3 licensed
Atleast a PS3 gamepad worked last time I tried on LFS on OS X with winebottler, no idea about force feedback though.
Matrixi
S3 licensed
Just an idea, maybe it would be possible to sign each setup with a unique hash generated by the value of each setting? That way the setup thieves could atleast be identified and banned from the servers, or even from the master server itself.

Then again, all the hackers would need to do then, is propably just change a few values in the setup by a minimal amount so it wouldn't affect the handling, and the hash would be different. Still, food for thought.
Matrixi
S3 licensed
Quote from PMD9409 :Aren't Steam the ones who dictate the discounts anyway?

Not anymore.

http://www.gamesindustry.biz/a ... set-their-own-steam-sales
Matrixi
S3 licensed
Quote from Eclipsed :Yea,these selfish bastards - worked hard to achieve better results for the race and don't want to share their efforts. Awful people. I bet that selfless samarian like you is sharing your salary to help poor people too!

Wow. This, is why I don't do league racing anymore. Uptight people with an elitist attitude to the max. You also seem to bring money in to every single discussion there is, but if that's where you want to go... doctors without borders got 30 euros from me couple days ago. When did you last donate to a charity?

Enjoy your circlejerks, sorry, leagues.
Matrixi
S3 licensed
Quote from PMD9409 :If you want equal opportunities, then ask for fixed setup server ability. Mandatory setup sharing wouldn't give equal opportunities at all, just irritate people who actually put in time to build setups for their team in order to race in leagues.

Note that I didn't ask for mandatory setup sharing feature because it's not the solution... or it is, but it's not the correct one. People who hone their setups to perfection should be allowed to keep them private if they so wish, but that is simply impossible with computer applications, because some hacker will ALWAYS find a way around it.

The only realistic options are simply to suck it up and accept hackers will be able to get your setup or share it yourself, making the hackers work pointless. No amount of encryption in LFS setups will change this, maybe some always-online type of thing would, but who would want that?

Quote from PMD9409 :If people want their ego-fix, they can join a public server that has a fixed setup. They can race with others with "equal opportunities". You know, the people that have the same PC and rig as you, the same wheel rotation, the same h-shifter and clutch use, and obviously car setup.

If anything, the inflatuated egos are originating from people who aren't willing to share setups. I'd understand the unwillingness a bit better if this was real racing where actual money and fame is involved, but this is sim racing where friendlyness gets you further and results in more fun than being uptight.

That said, I'm all for more server limitations for controllers in servers, no reason why we couldn't have both "competetive" and hardcore sim servers.

Quote from PMD9409 :I believe cargame was using the term "competition" to describe the league environment. For public racing, sure be as arcade as you want with it and be able to freely share setups. But that same mentality should not be in league racing, or in hotlap mode, where the term competition means a bit more.

I fail to see how "arcade" comes in to play with this discussion. There are real life racing series with bog standard cars or with fixed setups. Setupfield also makes your argument for competetive hotlapping and not sharing setups a bit shaky one.

League racing. Serious business. No fun allowed.
Matrixi
S3 licensed
Quote from cargame.nl :Nothing to do with credits, it's about training, qualifying => competition. Competition and sharing don't go together that well.

There's no reason why sharing and competing wouldn't work together, it's just some people being afraid of being slower than other people if everyone would be given equal chances.

I think doing things the way speedrunning communities do would be a nice thing. Highly competetive scene of who can be the world record holder or win a race, yet everyone shares their information and strategies how to beat the game quicker, even if that means losing the WR to a better person.

It's all in the mentality. The best racing, in my opinion, comes from having equal opportunities and similar kind of skill level, which results in close battles where positions can switch several times a single lap. Being a tightarse and not sharing setup if someone wants it doesn't promote this kind of racing.
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