There's even an easy way to solve this booking shit; implement a 10 car limit per session for example, and force all players to load those cars upon joining.
Sure it would take longer to get in to a server, but rather that than this fustercluck of a system.
It will never require it. As JC says, Kinect is a buttonless mouse with lag from hell, so don't expect it to be a great experience for VR which depends on having as little lag as possible on all aspects.
Why not limit it to 100 FPS? I've noticed a big difference in input lag with vsync on at 60 FPS and no vsync, 100 FPS limit. Beyond 100 FPS it didn't seem to bring any massive input lag benefits.
Tearing is pretty horrible though, which is weird because LFS doesn't tear at all at when locked at 100 FPS.
Considering they're still doing internal beta testing rounds for just feedback rather than specific bug hunting, I'll be surprised if it's released before friday.
The thing is, YOU have the power to not use it in the half-assed state. Other people are free to experiment with it and possibly be motivated to do better conversions than what has been released so far. It's a free mod that doesn't cost a dime after all, nothing lost.
Remember that this is all happening with a hacky Blender exporter, not official tools. It seems like a lot of people are under-estimating how terrible the current exporter/mod tools really are, I can only predict that things will be of higher quality with the release of the official tools and documentation, whenever that happens. I'm amazed that we've even gotten the kind of mods that we have now, all things considered.
Anyway, releasing incomplete stuff for the public is important in my opinion, thats the way bugs and glitches are discovered after all, it works for complete games aswell as mods.
Regarding the Nordschleife, do I think he should have improved it further before first release? Sure. Do I think these quick and dirty conversions are "killing AC"? Nope. AC is still every bit as good as it was before, and crappy mods can be ignored until/if they're improved.
I think you're judging early mod content a bit too hard there. Give the bloke some time to work out the bugs, and it'll be better. No need to download/use it until then.
Imagine if he hadn't released it, then the thread would be full of "OMG RLS IT ALREADY PLZZ I DUN CARE" -people.
Not necessarily, I think most people are already prepared for another week+ long delay, but KS are propably too worried of not making their next announced release date either so they're staying quiet.
You're exaggerating. I have all the patience in the world (like I would presume every other LFS'er does by now) but I can atleast understand why some of these people are miffed by the outcome and the radio silence.
AC MP has been the most sought-after feature since the release, and after KS hyping it up even more with their italian holiday delay for a week, things escalated further. That is simply what happens when you announce a pushed release date and don't deliver in time, people will get disappointed.
I'm pretty sure their twitter account isn't updated by their programmer, so dropping a line to ease the masses would calm things down a lot and it doesn't take 30 minutes.
There doesn't seem to be that many people complaining about the actual lack of MP, but the lack of updates about a possible release this weekend/next week.
Profits can still be made (atleast until the bubble bursts again) but you need to have a thick wallet to do a proper rig with ASIC miners or an array of flagship GPUs... something like this to give a taste of the dedication required.
I personally think it's daft and a horrible waste of energy.
To get enough power from solar panels for any meaningful bitcoin mining you'd need a massive FIELD of panels, and the cost of that would mean you'd need to mine for like 500 years just to get back what you put in to the panels and batteries.
The cost to even power something tiny that only takes a few watts max like a Raspberry Pi with solar panels is over 100 euros (I looked in to doing it) so imagine what it would be like to do it with an array of AMD graphic cards which are easily 200-300W each. Mining with a single/mid-tier card isn't profitable anymore.
Bitcoin isn't really even worth doing it all anymore. Every professional economist I know of says it's a horrible idea as a currency. If you got in to it early, it was a great investment target, but it's a shit currency due to its volatile nature and the limited places that accept it today.
Potentiometer/Hall effect sensor = works by detecting travel (cheap, unrealistic for brake)
Load cell = works by measuring the load forced upon it (expensive, feels realistic)
MP UI and the whole system looks like a gigantic clusterf*ck indeed.
I can see what they're trying to do, which is no lag and loading times for other players when someone is changing cars, but this just looks way too clunky. I don't want to disconnect just to change car for crying out loud...
Which is also the main reason why there shouldn't be any subscription cost. I don't really feel like paying them 100 bucks in subscriptions just to hotlap alone (public racing is meh, private hosting costs even more money) so instead all they will get from me is $0.
Server maintenance costs in the scale of IR hosting is nothing. For it to become a factor, you'd need something like an MMO number of players to not cover them with the already very high content prices.