LFS is 'realistic' enough for me, the casual gamer. I think that if too many elements are implemented then perhaps the CPU load will be too great for the majority of the lower-mid range users to enjoy the game. Sure, properly simulated damage, tires, brakes, engine sounds(tho pretty important IMO), diffs, pits stops, and various things to have while racing (ie:minimap, outside car view, gap times, automated starts etc...) would all make this game more realistic, they might not make it a better 'game'. *cringes at that word usage*
Dont get me wrong, I'd love to see all of this implemented in due time (read:long time

) I'm quite ok with the occasional race and drift session as is. More is better but greed is sinful
wow, i've been here since aug 2004. *oh the memories*:lovies3d: