The online racing simulator
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mcgas001
S3 licensed
LOL. Great thread.
mcgas001
S3 licensed
mcgas001
S3 licensed
Can totally anyone come along to this? I havnt raced in ages. This maybe a kick in the right direction for me?
mcgas001
S3 licensed
Quote from Nathan_French_14 :I use Foobar for my music needs. Is it possible to make a mod like this, but one that use's foobar? When playing LFS and using WMP, i can use the buttons on my G15 to skip tracks, yet Foobar cant do this, so a mod like this would be fantastic for me.

Sorry for long reply, Only just noticed;
Ill have to have a look at Foobar(not really heard of it tbh) and see what i can do.

E: Anyone has any info on this, Let me know
Last edited by mcgas001, .
mcgas001
S3 licensed
Quote from DHRammstein :Imagine how people would react if a game really looked like this!

Just keep waiting. In the future games like this will be very common.
mcgas001
S3 licensed
Quote from DarkTimes :That pic mentions nothing about how a specific computer platform allocates memory, only how many bytes are used to describe each of the values. Anyway, I may be wrong, I never studied computer science, I just hack code together.

Thats true, but i just assumed that it was the size in memory. The previous statement in the book says this...

Quote from C# For Dummies :

Most simple variables are of type
int. However, C# provides a number of
twists to the int variable type for special occasions.
All integer variable types are limited to whole numbers. The int type suffers
from other limitations as well. For example, an int variable can only store
values in the range from roughly –2 billion to 2 billion.
A distance of 2 billion inches is greater than the circumference of the Earth.
In case 2 billion isn’t quite large enough for you, C# provides an integer type
called long (short for long int) that can represent numbers as large as you
can imagine. The only problem with a long is that takes a larger train locker:
A long consumes 8 bytes (64 bits) — twice as much as a garden-variety int.


That was my shove towards memory...
mcgas001
S3 licensed
Quote from eight8acht :You need to learn how to code... that's all :P

Exactly, but for some insane reason. He wont.
mcgas001
S3 licensed
This seems this think differently, Check pic...

byte = 1 byte in memory
int = 4 bytes in memory
mcgas001
S3 licensed
Quote from DarkTimes :Today's lesson:

A byte is a method for storing a unit of information, which nowadays is most commonly a value made up of eight bits (Binary DigITs) that can store an integer between 0 and 255. This can vary of course between different platforms, although it's pretty standardised these days.

LOL, Also dont forgot that a byte uses less space in memory then an int and an sbyte uses even less
mcgas001
S3 licensed
Tops pizza!
mcgas001
S3 licensed
Quote from Bob Smith :Aaaaaaaaaarrrrrrrrrrrrrggggggggggghhhhhhhhhh!!!!!!!!!!

/slits wrists

ROFL!
mcgas001
S3 licensed
Quote from dougie-lampkin ::ices_rofl...

You do know what a byte is, right?

Are you freaking kidding me? Of course i know..
mcgas001
S3 licensed
I love that game. The Physics(sp?) are amazing!!
mcgas001
S3 licensed
Quote from sun :Thanks Rob, you might want to check the if statement because i had errors on that. the button code works but when your not an admin it displays Admin 0. But when you are an admin it shows Admin 1.

No! That is not a bug in the "if" statement. The so called bug is not a bug, its doing what it is intented. The reason you think its a bug is because you dont understand it.

Connections[GetConnIDX(UCID)].IsAdmin

That code returns a byte and its upto you to work out if they are an admin or not. if that returns 1 then they are. If it returns 0 then they are not. You cant just send that in a button and expect it to show everyone who is admin. The code that robbo posted will only show a button to a NewConnection if they are admin, Even then it will only report there admin status on the server. So please learn before calling this a bug.
mcgas001
S3 licensed
Oh, Well, you learn something new every day
mcgas001
S3 licensed
Shame this forum doesnt support RSS feeds. Would be pretty easy then.
mcgas001
S3 licensed
Are you looking for it in S2? Only the config file is set to demo.
mcgas001
S3 licensed
Could be firewall/router port issues. That happened to me when i tried to make a server and the ports wernt fully open.
mcgas001
S3 licensed
Are you sure its not CTRA?
mcgas001
S3 licensed
Quote from Riders Motion :Sorry for the confusion, here's a list of what I want:
  • Spec for more than 6 minutes = Kick;
  • Speeding in pits = Kick;
  • Innactive on track = Spec after 30 seconds;
  • Welcome message naming the user (Welcome to Slide-FX Drift Server, [name]!;
  • Automatic track rotation after 2 hours;
  • Variable weather and winds aswell;
  • Everything upper has to be as reliable as possible.
I hope it's not too much asked.

For the record, I have now done all this. Thread can be locked now
mcgas001
S3 licensed
Quote from Tribe :ok so wth am i doing then?

I'd say just wait for now. Unless you magically get the source for it, you will never get it working on x64.

E: Also, Wheres LTC?
mcgas001
S3 licensed
I would remake a version of this, only i dont have a G15 so that idea goes out the window.
mcgas001
S3 licensed
OK, I see. Thats because thats an example applaction. We need the original developer to post the sources or if not send them to you.
FGED GREDG RDFGDR GSFDG