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michele0676
S3 licensed
Quote from EQ Worry :Well, I would split the output by new line character and take 15th item. In C# it may basically look like this (I hope I don't have a bug there ):

string host = pst.Split('\n')[14];


I did the same in php but there is a problem.
I cannot read, for example, 3 times in 1 sec the same script ...
michele0676
S3 licensed
I need help guys.
Using "pst" action i receive:
157663430
4767155
33346
2045
506
468
363
2835
235
45
44
17
Italy
0
^1R^7eady^32^1R^7oll GT2 Racing
1251054488
631
FXR


There is a way to retrieve this only one ?
^1R^7eady^32^1R^7oll GT2 Racing
michele0676
S3 licensed
Good Luck, you are all fast guys, great and fast team !
michele0676
S3 licensed
Quote from dekojester :I just had a look at my config which saves mprs fine it seems.

I don't have the /mprdir line, and the mprs end up in /data/mpr as per a standard LFS Client install. Perhaps try to comment out the mprdir line and see if that works. Just a thought.

OMG GUYS !!!

My MPR are ALLREADY ALL there !!!
Unde /data/mpr !!!
Incredible !!!
I'm a noob !!!

dekojester and amp88 really thanks for help ;D
michele0676
S3 licensed
My dedicated server is on 500servers.com.
I thank that mpr would written in their space.
michele0676
S3 licensed
No mate, this is the cut & paste:

// MPR autosave (0=off / 1=manual / 2=auto)
/autosave=2

// MPR folder
/mprdir=mpr
Dedicated Host - autosave mpr ? [SOLVED]
michele0676
S3 licensed
Hi !
In my dedicated host i'm using this setting:

/autosave=2 (2 = auto)

/mpdidr=mpr

And i've a folder "mpr", of course.

But i don't why server do not save the mpr.

Any suggestion ?
michele0676
S3 licensed
Quote from EQ Worry :
With these your settings races will restart after 30 minutes and only if there are 42 drivers - meaning never. Use RestartTime=0 to disable

Ehehe, i did know this of 0 ehehh

Quote :
Your SRV setup looks good, custom grid is used, first 12 from last race are reversed, the rest keeps their positions, then follow non-finishers and newly connected basically in random order. LFS server grid setting does not really matter in this case, default LFS arrangement is simply overwritten by Airio.

OK, is that i want know.
michele0676
S3 licensed
Eq, one confirmation.
I my server i need that only first 12 start in reverse in 2nd race, other no chance.
Here the srv settings:

---


# ---------------------- Starting and Ending ---------------------- #

# Time (in seconds) to wait with automatic race restart - integer
# Number of players to be connected for the restart to happen - integer
RestartTime=1800
RestartCons=42

# Use below defined custom start grid ordering - boolean
# This allows to create grid ordering schemes using last race results
# or achieved lap session times or both in any combination.
CustomGrid=true

# Primary method used for ordering - string
# Available values are 'RR' (previous Race Results) and 'ST' (achieved
# Session lap Time).
GridPriMethod=RR

# Maximum number of cars to which the primary method applies - integer
# For remaining people the secondary sort is used.
GridPriCount=12

# Reverse primary method results - boolean
# Using this you may have e.g. first 8 cars of previous race start in
# reversed order.
GridPriReverse=true

# Secondary method used for ordering (RR or ST) - string
# Reverse secodary method results - boolean
GridSecMethod=RR
GridSecReverse=false

---

Is it right ?

But what about in setup.cfg of LFS Server ?

I need use:
/start=reverse

?

Thanks a lot.
michele0676
S3 licensed
Thanks Victor.
michele0676
S3 licensed
Hi Vic,
can u open a subforum for mine Baby UFR League called "Baby UFR League" ?

And after move there this thread:
http://www.lfsforum.net/showthread.php?t=59244

Thanks in advance.
michele0676
S3 licensed
Yeah NP, i can wait 2.3.3.
michele0676
S3 licensed
Quote from EQ Worry :@ VoiD & Crady : You're right about limited usability of the current pit entry/exit check, it works good only on some tracks. For a perfect check support for some polygon the shape of pit lines would be necessary plus the first/last node. Possible? Yes. Hard to implement? Not really. Hard to configure? Quite, but only once. I guess I will put this on my TODO list, overall it could be a nice touch.

@ jvalley : Man, thanks for your kind offer. I'm afraid I will have to update docs myself, but any attempt to make a quick reference guide is most welcome!

@ michele : Of course you're right, my bad, I forgot about the option to use Previous and Following buttons. I did minor correction, it should be OK now. Please download again the 2.3.2 archive, check the EXE has today's timestamp, and overwrite the old EXE/PDB file. Test and let me know if it is behaving correctly. Thanks!

I use 500servers, how i can do with exe file ?
michele0676
S3 licensed
EQ Worry i report a bug.
In command !topqual in first page i have 20 ppls and they are the ppls that i specified in srv files but if i switch in second page ... airio display all the ppls that had some lap in server.

But if i use !topqual 20 or !topqual 40 airio works fine.
michele0676
S3 licensed
Added !grid command displaying expected restart grid (incl. data used for sorting). Added !rsb and !rtb commands showing PBs only of registered people (similar to Lapper's !topqual).

Oh Eq, i love u !
michele0676
S3 licensed
Otherwise another suggestion.

U could define when a release is "stable".

For example if 2.3.1 is a stable (no bug) versione then when u launch the 2.3.2 u explain if it's only an improve version with new functions.
Or not ?
michele0676
S3 licensed
Good work Okram !!!

EQ Worry one question for u:

If i use:
LapsPoints=0
All peoples take point ?


There is a simple "way" to use ONLY the intake restriction with Airio ?
Without Airio is impossible force the restriction, right ?
michele0676
S3 licensed
CFG TCD and SRV files of 2.2.9 are 100% compatible with 2.3.1 ?
michele0676
S3 licensed
yes, i specify the default UFB car.

!good
Good/Great/Top/WR times (FE2+UFB) :
L1 : 24.49 46.66 1:19.52 (24.49 22.17 32.86)
L2 : 24.25 46.21 1:18.74 (24.25 21.95 32.53)
L3 : 24.13 45.98 1:18.35 (24.13 21.84 32.37)
WR : 24.01 45.75 1:17.96 (24.01 21.73 32.21)

!tb
Server best theoretical laps - FE2/UFB (23)
1. 1:18.54 PLZ-Sypher 23.71 22.72 32.11
2. 1:18.68 PLZ-Ulisse 23.70 22.67 32.31
3. 1:18.72 PLZ-Sklero83 23.74 22.73 32.25
4. 1:18.84 LIT mc0676 23.69 22.78 32.37
5. 1:19.17 Fasterkid 23.84 22.77 32.56
6. 1:19.43 PLZ-Bossforce 23.94 22.92 32.57
7. 1:19.61 PLZ-AleXio 24.01 22.91 32.69
8. 1:19.82 LIT DrifterK 24.37 22.88 32.57
9. 1:20.60 PLZ-Unitsas 24.88 23.00 32.72
10. 1:20.69 PLZ-FLASH 24.96 23.03 32.70

Are ok ?
michele0676
S3 licensed
OK, for confirm now i've only this:

CustomCars=UFB|UFR,45,0

and

# ----------------------- Other Car Options ----------------------- #

Track=KY1

# Empty car means the values apply to all cars on this track
Car=
MaximumSpin=360

Track=KY1R
Car=
MaximumSpin=360

# Empty track means the following values are valid for all tracks

Track=
# Values for this type of car on all tracks
Car=UFR
IntakeRestriction=45
AddedMass=0

Track=SO6
Car=UFB
TimeAdjustment=1830

Track=AS1
Car=UFB
TimeAdjustment=1370

Track=AS2
Car=UFB
TimeAdjustment=1900

Track=FE2
Car=UFB
TimeAdjustment=1280


OK ?
michele0676
S3 licensed
Hi EQ, i did this, it's just formatted ?
I calculate the % for each ufb league track, it's strange that there are so many differences from track and track

defaultcar=UFB is correct ?

---

# ----------------------- Car Customizations ---------------------- #

# Below you may create custom groups of cars for calculating points,
# car categories to be used in some listings and customized cars.
# Defined custom cars or car categories may be used in later items.

# Custom cars derived from standard cars using intake restriction
# and/or added mass. These cars will be processed by Airio as if they
# were real LFS cars, meaning they will have their own stats stored.
# Definition: CUST|STAND,INTK,MASS CUST|STAND,INTK,MASS ...
CustomCars=FX2|FXR,23,0 XR2|XRR,25,0 FZ2|FZR,20,0 UFB|UFR,45,0

# Car categories, where one abbreviation comprises several car types.
# You can create new entries using Category|Type+Type+... notation.
# Entries are separated by space and can be used in !sb, !tb and !nr
# commands.
CarCategories=STD|UF1+XFG+XRG TBO|RB4+FXO+XRT LRF|LX6+RAC+FZ5 GTR|FXR+XRR+FZR GT2|FX2+XR2+FZ2

# Groups of equal cars for points calculation. Separate groups by
# space and join cars in group by a plus.
CarGroups=XFG+XRG RB4+XRT+FXO FXR+FZR+XRR UFR+XFR RAC+LX6+FZ5 FX2+XR2+FZ2


# ======================== Car/Track Data ========================= #

# These config data are placed hierarchically: First are values valid
# for all tracks and cars, then follow values valid for all cars on
# specific track and then values for specific track/car combinations.
# Values specified later overwrite earlier values. Identation is not
# required.

# ------------------------ Global Options ------------------------- #

# Default car on all tracks
DefaultCar=UFB

# Speed measuring in splits of all tracks/cars
SpeedtrapNode=

# No speed limit on all tracks/cars
AllowedSpeed=-1

# No spin limit on all tracks/cars
MaximumSpin=-1

# General good/great time reporting
GoodTimesRel=200,100,50

# Disallowed passengers on all tracks/cars (rear)
NoPassengers=Left+Right

# Prohibited tyres on all tracks/cars
ProhibitedTyres=Knobbly

# -------------------------- BL1 Options -------------------------- #

# Following values apply only to this track
Track=BL1

# Different default car for this track
DefaultCar=FBM

# Restricted zones valid for all cars on this track
RestrictedZones=407,-690,7 + 44,575,8

# Limited zones valid for all cars on this track
LimitedZones=142,484,7

# Maximum allowed rotation in degrees per second
MaximumSpin=360

# Values for this track/car overwriting global/track ones
# Following values apply only to this track and car
Car=FBM

# Specific maximum allowed speed for FBM @ BL1
AllowedSpeed=230

# Specific good/great times for FBM @ BL1
GoodTimesAbs=7400,7350,7300

# FULL: Server recorded lap time licence levels.
# LicenceTimesAbs=

Car=XFG
AllowedSpeed=200
Car=XRG
AllowedSpeed=200

# -------------------------- BL2 Options -------------------------- #

Track=BL2
RestrictedZones=-20,-160,20
ProhibitedTyres=Normal+Super
MaximumSpin=360

Car=XFG
AllowedSpeed=165
GoodTimesAbs=6900,6875,6850
Car=XRG
AllowedSpeed=170
GoodTimesAbs=7000,6950,6900

# -------------------------- UFB LEAGUE Options -------------------------- #

Track=SO6
# Values for this type of car on all tracks
Car=UFR
# Defines required intake air restriction
IntakeRestriction=45
# Defines required added mass
AddedMass=0
# Defines percents to add to default required time
TimeAdjustment=1830

Track=AS1
# Values for this type of car on all tracks
Car=UFR
# Defines required intake air restriction
IntakeRestriction=45
# Defines required added mass
AddedMass=0
# Defines percents to add to default required time
TimeAdjustment=1370

Track=AS2
# Values for this type of car on all tracks
Car=UFR
# Defines required intake air restriction
IntakeRestriction=45
# Defines required added mass
AddedMass=0
# Defines percents to add to default required time
TimeAdjustment=1900

Track=FE2
# Values for this type of car on all tracks
Car=UFR
# Defines required intake air restriction
IntakeRestriction=45
# Defines required added mass
AddedMass=0
# Defines percents to add to default required time
TimeAdjustment=1280


# ---------------------- Other Track Options ---------------------- #

Track=BL2R
ProhibitedTyres=Normal+Super

Track=FE5
ProhibitedTyres=Normal+Super

Track=FE5R
ProhibitedTyres=Normal+Super

Track=FE6
ProhibitedTyres=Normal+Super

Track=FE6R
ProhibitedTyres=Normal+Super

# ----------------------- Other Car Options ----------------------- #

Track=KY1

# Empty car means the values apply to all cars on this track
Car=
MaximumSpin=360

Track=KY1R
Car=
MaximumSpin=360

# Empty track means the following values are valid for all tracks

Track=
# Values for this type of car on all tracks
Car=UFR

# Defines required intake air restriction
IntakeRestriction=45

# Defines required added mass
AddedMass=0

# Defines percents to add to default required time
TimeAdjustment=1350

# Here are time adjustments for GT2 custom cars
Car=FX2
TimeAdjustment=475
Car=XR2
TimeAdjustment=475
Car=FZ2
TimeAdjustment=475

# ------------------ Values Supported / Explained ----------------- #
michele0676
S3 licensed
OK EQ Worry, thanks for suggestions.
michele0676
S3 licensed
Hi EQ, another problem.

I can't find the parameter with i ask to Airio to store the time in the !top in case of "slow" time.
I use Baby UFR (45% of intake res.) but time are not stored in !top because too slow.
In 2.1.2 i found a parameter that i can't find in 2.2.9.
Where is it ?
FGED GREDG RDFGDR GSFDG