Guys I thank you all for replying to the unwanted environment reflections question. Alas, the problem persists, no matter what I do. I/m pretty sure this is due to my limited knowledge, but I tried almost anything you suggested, without luck. I removed the 2 reflective planes above the car, I unticked the transparency of the car skin, I added the background pic as a spherical environment map onto the car skin, I added the background pic as the ground's material (instead of matte/shadow), etc, etc
What I didn't do was those "HDRI", "reflections slot", "camera-mapping" suggestions, simply because I don't even know what they mean
I'm so disappointed and tired of experimenting and reading stuff without makin any progress
I've bundled my scene into the attached zip file, hoping that some kind soul will fix it and post back the results along with instructions of what he changed.
The 2 planes above the car are used for making that shadow corners on the hood. They are just clones of the plane existing in
Line32's VWS scene posted in this forum a while ago.
PS1. The second attachment shows once more the persistant problem
PS2. samip, I d/led your reflection test zip file (the ball above the lake), I tried your settings on the vws (unless I missed something) but it didn;t work.