The online racing simulator
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Pasci
S3 licensed
The mirrors don't work or only work when you're cornering. Frown So they're pretty useless.

Interesting that no one has noticed this yet? Or are everyone using the other setups (not the "Stock")?
Pasci
S3 licensed
Good to see you released the latest test patch. Thank you

I previously had the problem when restarting the host with version 0.7f that the host did not appear in the host list. After stopping and starting again, it worked. Not an issue on my part, but maybe helpful for you?

Another point (more of a detail on my part):
The previous articles on new releases had a URL like:
https://www.lfs.net/patch-7e

The current article, however, has a URL in this format:
https://www.lfs.net/patchInfo/patch_7f.php

I noticed it by chance when I wanted to link the article on my team site. Smile
Ready-2-SimRace - Commercial events with LFS (for swiss customers)
Pasci
S3 licensed
Hello

I know that this is probably the wrong place to advertise my race events (with LFS). But who knows, maybe one or two (hopefully more) Swiss people will find this and get into the sim racing topic with my events... Smile

URL: https://ready2simrace.ch

The website is only in German. However, Google Translate can help (with a few display errors when using this method).

Feedback is of course welcome.

And yes, I have a commercial license for that. Cool
Pasci
S3 licensed
If there were to be a track editor for the community, that would be useful (road signs). Shrug Before that, I don't really see the benefit - especially before the physics/graphics update. As long as the developers are working on two versions, in my opinion any feature requests are pointless and a waste of development time.

Let the developers finish the big update first.
Pasci
S3 licensed
Quote from ivancsx :Thankyou, as for the driver side, my consideration is because Varis Ridox car are RHD only (the one I'm referring too), I might reconsider it if there lot of people who wanted this car has LHD too 😄

As for gear indicator, I dont think it would fit as real Supra doesnt have one, but same with driver side, I might reconsider if it needed or not Big grin

Thank you for the fast reply

We will see Big grin
Pasci
S3 licensed
Really nice and impressive looking car - great work! Thumbs up

To bad it's only with driver side "fixed to right". Shrug

Perhaps you will find a place in the really cool cockpit where I can read the current gear? Big grin
Last edited by Pasci, .
Pasci
S3 licensed
No problem for me - thanks for quick fixing
Pasci
S3 licensed
Do you plan also a command to set "Look sensitivity" and/or "Look centre reduction"?

Currently with the new command "/lookf" I can "only" switch to "steer" but can't set/change the sensitivity, right? And additonal for "mouse_x" the "Look centre reduction". Perhaps thats could be possible with additonal parameters like "/lookf steer 1.0" or "/lookf mouse_x 1.0 0.1"?

If not: That's OK too Wink

Anyway: Thanks for the new test patch
Pasci
S3 licensed
Quote from ivo_drifta :R32-R34 are manufactured RHD only. It's more realistic this way, but for improving the gaming experience it could works.

Ah! Thanks for the explanation Thumbs up

It's very unusual for me. I would personally welcome a version with a seat on the left. It's your vehicle. Do you need to know... alternatively publish a "new" version which no longer corresponds to the "original" but can be driven on both sides? Shrug

But I will try later again the current version... Smile
Pasci
S3 licensed
Do you plan to support also the drive side on the left? But I don't know what this mean (how many work to do).

But anyway: Very cool looking car - great work
Pasci
S3 licensed
Sorry - Looks like with the installation was something wrong. Reinstalled 0.7E and now with the current test patch. Connecting works fine now, too.
Pasci
S3 licensed
Someone tried the latest version 0.7E8 on multiplayer already? If I try to connect to my server I get an OOS - CAR error message. The connection is closed then.

The previous version 0.7E7 works fine to me before.

Events in activity log
Mar 07 19:18:50 Sent host info to new guest
Mar 07 19:18:50 Sent new user packet
Mar 07 19:18:50 {xy} connected (xy)
Mar 07 19:18:59 › xy : OOS - CAR
Mar 07 19:19:00 Leave @ 102269495 : {xy}

Real user and player name replaced. Smile

And yes, the server is now also restartet. Issue still there.
Last edited by Pasci, .
Pasci
S3 licensed
Fanaleds works fine with LFS (and default cars). But you need to configure each car first! Out of the box Fanaleds shows only leds (blinking) if pit limiter is on. In any other case without configure the cars nothing will shown.

Since LFS with mod support the mod car names are wrong detected (but work also). I've reported that to one of the developer. Hope he find time to fix that issue. But perhaps a donation will "push" such fixes, too? Smile
Last edited by Pasci, .
Drive-through penalty with active speed limiter
Pasci
S3 licensed
I've posted that problem already in the thread of the mod (https://www.lfs.net/forum/thread/96405-E-CHALLENGER). But I'm not sure if this really a problem of the mod or LFS itself.

Perhaps someone can try/reproduce that too?

Issue with (at least - not tested any other car)
Car/Mod: E-Challenger or E-Challenger Evo (can reproduce with both cars)
Track: Blackwood Historic [Reverse]

Proceed:
Out of the garage with the speed limiter active and drive towards the track on the throttle. On the slightly sloping route in the pit lane, the speed increases to over 80 km/h despite the speed limiter and causes a drive-through penalty.

Maybe this is legitimate, but it surprised me yesterday when it happened to me.
Pasci
S3 licensed
Cool mod! Thanks Thumbs up

I had strange behavior today. But it's not clear to me whether it's a bug in the mod or in LFS. Shrug

Track: Blackwood Historic [reverse]
Pit lane: Speed limiter on

Shortly before leaving the pit lane, I received a drive-through penalty - with the speed limiter still on... and rightly so, the speed increased to over 80 km/h?! It's slightly downhill there. But I was already on the gas pedal.

I was also able to reproduce it with the E-Challenger Evo. Shrug

Perhaps someone can confirm/verify that too?
Last edited by Pasci, .
Pasci
S3 licensed
Thank you for your answer

Quote :You can simply change that by opening LFSServers.cfg in the Bin folder and change the remoteport other than 3002, for example 3003 or 4003 or whatever you like.

Same error with 4003... also other ports (64003 or something else). And no, there is no other instance of LFSLapper running. I verified that with the task manager. The quitting instance is the only.

But anyway - Connecting to the server with unlock access to insim (thanks for the hint) works now.

Before I'm trying to connect to a local LFS instance. My target is to build for streaming a interface like that (but with no errors; currently the solution is faulty/not perfect):
https://www.youtube.com/watch?v=dLtPLHvW4IQ

Currently I'm using the (outdated) jInSim version (yes, a Java version). But I have to implement all changes of InSim in this library myself (that's a matter of my time/resources). I was hoping that maybe I can use your LFSLapper solution for the same. Smile Could you answer, if this should by possible? (before I invest many time to try) Thanks
Connection available but nothing works - no idea what I'm doing wrong
Pasci
S3 licensed
Hello

I'm trying the first time LFSLapper (with version 7.0.9.4 under windows).

Connection looks good to me.
Product:S3 Version:0.7E InSim Version:9
Client OK
Connecting Servers...
----------------------------------------------------------------------------------
>list
List of servers:
RemotePort :3002
***
svrt ( WORK ), 127.0.0.1, 29999, ***, ./default, default_1.ini

But that's all then. In the LFSLapper.lpr file I have found MyTest() which I should use with "!test" as chat message. I did not get any error but in the other hand, nothing is shown. If I understand the function correctly, I should see in my case something like "[SVRT]pasci is testing..."

If I use the LFSLapper console and type "msg forum test", I get this message inside LFS. So the connection looks good to me.

BTW: If I quit LFSLapper, I get everytime this message. But only the current, quitting instance exist. What this message means?

Quitting LFSLapper and close all instances!
Cannot start Lapperinstance: another instance of LFSLapper is running with the same remoteport.

Thanks for any hints!
Pasci
S3 licensed
With Pimax Crystal and active FFR LFS still crash. In the logs the headset is shown as "Pimax 8K". But that probably doesn't matter.

If I disable FFR LFS works fine and looks really cool! Big grin I'm eagerly awaiting the new graphics/lighting version! That's going to be great!
Pasci
S3 licensed
Sorry for the request here: But how can I actively help with the translation (German)? Are only those mentioned on the translation page allowed to do this? Currently these would be: GP4Flo, Gutholz, Limiter

I'm logged in (via lfs.net), but I'm not allowed/can't edit.

There are still - in the official version 0.6E - untranslated strings.

Hm, I didn't find the string in the translation file (also not in the english one):
Sound: Prevent clipping (EXPERIMENTAL)
Misc: Full physics for remote cars
Misc: Allow regional downloads
Last edited by Pasci, .
Pasci
S3 licensed
A little translation bug in german (Deutsch.txt). The key isn't mentioned in the string.

3h_res_head Scheinwerfer
should be
3h_res_head 3 - Scheinwerfer

and

3h_cyc_lght Scheinwerfer durchschalten
should be
3h_cyc_lght 3 - Scheinwerfer durchschalten
Pasci
S3 licensed
Interesting mod - I hope I can drive it next week. Smile

But why do you always take screenshots in dark areas/under bridges? Smile
Cockpit looks very nice - but please also take a screenshot on the street and not under bridges Big grin
Pasci
S3 licensed
Quote from LakynVonLegendaus :Thank you!

Something happened to the Basic settings page btw or is that just me?

I can confirm that issue too. The list is empty, if 0.7D50 is selected (after submit). If I switch back to 0.7D and submitting the selection, the track list is available again.

Looks like a task for Victor?
Pasci
S3 licensed
Quote from Rob2003 :agreed. Dipped is something you do not recognize as a non native speaker (like me as a German for example)

For me too Smile
Pasci
S3 licensed
At Rockingham International, the AI has problems driving the second corner (see route map) without braking and corrective steering several times.



This isn't a "new" misbehavior of the AI in this test patch (the AI also works exactly the same in 0.7D), but you might find out what's going "wrong".

By the way, it doesn't matter whether it's a "standard" or a mod vehicle (only tried cars and no motorcycles).
Pasci
S3 licensed
Quote from Scawen : Maybe you could use a separate LFS instance.

Hmm... interesting approach. Wink

Quote from Scawen :About the speed of AI, it's not your fault but I'm getting a bit tired of explaining so many times, the AI's driving ability (handling of one car, nothing to do with the overtaking) is all specific to the tyre model in question and has already been improved to some extent in the development version, but I will not be working on that for the public version, as it would be pure wasted time.

Sorry, I guess I didn't understand that until now. Shrug

Quote from Scawen :But you could verify by starting an earlier exe, run a single AI and see if the lap times are the same. That's your job as a tester really. Smile

I can't add anything more to that. Big grin
FGED GREDG RDFGDR GSFDG