For me the option "/o tv" to activate the TV mode is ok. Perhaps you can implement GUI options (only inside LFS Lazy window; not inside LFS UI), what LFS lazy should do if someone active the tv mode?
Some ideas:
- Disable LFS Lazy GUI elements
- Car Radar
- F9 menu
- Postion List
- Switching to "cam" mode of LFS (if possible)
- Disable LFS GUI elemtns (if possible)
- Track map / Small map
- Positon List
- Pedals
When do you release this version with the current tv mode state?
Perhaps the AntVR manufacturer publish some drivers so LFS devs can "easy" integrate native head tracking support (like for Oculus) in Live for Speed.
Currently the AntVR head tracking does only emulate mouse movements (which is also supported by LFS) but the (big) range of movements of AntVR headset is useless for LFS (if you look to much left or right you "lose" the center view to the track). Because of mouse emulation tracking of side movements (example: lean through the drivers window) is not supported.
However the 3D view (side-by-side mode) is much better then Oculus DK2, because I can see more details of the track (example: break points) with the same technical resolution (1920x1080 means 960x1080 each eye).
Looks like mumble makes the same checks. If any other overlay application is already running (in this case LFSLazy), mumble don't use/start its own overlay.
I'm sorry but I have still problems with the radar.
Today a friend was trying LFS at my home. In single player mode it was working fine. After some hours (now) I started LFS again... but radar won't work.
Now I do not receive a mesage like "LFSLazy Overlay". Some hours before I have seen this message after start/connect of LFSLazy.
In the single and multiplayer screen some buttons are not highlighted as a button but text informations are hightlighted. That looks very strange and confusing newbies and me.
local/UTC: Is simple text. Why they have a button background?
At the other side "Driver", "Garage" and "Track" are not highlighted like a button.
Very strange - Now it works again. Yesterday I have restarted LFS/Lazy some times - no effect. Today I have tried again, and it works. Foolishly I have reset the RadarY to 100 before trying again without changes. So I'm not sure, if it works again, because I have changed the value or not.
A team mate do have the same problem. I ask him, if the radar works now without changes.
Today I'm trying the latest version (in your last post), but the car radar does not work (can't see the car on screen). All other gadgets works fine. The options is active of course.
Any idea, why I can't see it? Is it possible that the radar is out of my view? How I can reset the position of the radar? I can't find any related entry in the LFSLazy.config.txt.
I have reduced the LOD and have disabled AA and also texture filtering.
I've got around ~23 fps in cockpit view of the last car (10.).
The GPU already supports SM4 but does not have enough power anyway to display a "simple" resolution of 1680x1050 without any image enhancement.
Btw. I have tried with nouveau and also proprietary driver of NVIDIA itself. The result with NVIDIA drivers was only around 10% better (2-3 fps).
With this GPU I don't think the result will be much better under Windows.
Software installation after core installation of Linux (KDE desktop):
- Installation of wine
- Installation of DirectX 9.0c
- Installation of LFS with the update to 0.6F2
I do not get any errors after LFS start. With a better GPU LFS work fine under linux.
The new installer (0.6F) ends with a screen with a link to create a new account. The german phrase is not complete and contains also a typo.
Current phrase is:
"Klicke hier, um einen LFS Account zu erstellen, falls cu noch"
"cu" = "du"
I think the complete phase should be like:
"Klicke hier, um einen LFS Account zu erstellen, falls du noch keinen hast."
or
"Klicke hier, um einen LFS Account zu erstellen, falls du noch keinen besitzt."
The link points to the english registration form. Perhaps the installer language could be used to redirect the user to the form in the same language?