The online racing simulator
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PoVo
S3 licensed
There's a mistake in the coding of the InSim app which basically doesn't have any reference to the CarBTN variable.

Here's more info:
http://en.csharp-online.net/CS ... nstance_of_an_object_mean
PoVo
S3 licensed
I don't like it Looked better fully yellow
PoVo
S3 licensed
Quote from G!NhO :I love them

+1
PoVo
S3 licensed
Then next time buy 4 tyres
PoVo
S3 licensed
Quote from SpooNJaB :Huh?

DealExtreme is sloooooow
PoVo
S3 licensed
Quote from rockclan :2. Custom layouts with statistics per layout.

Fixed :banana:
PoVo
S3 licensed
Thanks for the help guys.

I will probably use the batch file way since I'm lazy to make another extra application :P

Really loving PRISM now ButtonManager rokz! :cookiemon
PoVo
S3 licensed
What exactly did you change in the bat file?

Here's mine:
@echo off
php -e PHPInSimMod.php %1 %2
pause

Thanks in advance!
Reloading/restarting plugins/PRISM
PoVo
S3 licensed
Hi!

I was wondering if it's possible to reload all plugins via a plugin?

Basically what I need is to be able to re-upload plugin files to the PRISM host via FTP, and be able to restart PRISM or the plugin itself for the changes to take place.

Is this possible?

Thanks
PoVo
S3 licensed
Quote from U4IK ST8 :PDF of his deleted Facebook page if anyone hasn't seen it.
http://www.solidprinciples.com ... ring-Breivik-FACEBOOK.pdf

Let's blame COD MW2... (his played games)
PoVo
S3 licensed
Because you're in America.

In Europe it's slow
PoVo
S3 licensed
Quote from mutt107 :28 days left on that like PMD. hahaha

13 days, 17 hours for me.
PoVo
S3 licensed
I cannot find any words to say how great that ButtonManager is!

It works extremely well, and is so awesome!

THANK YOU!
PoVo
S3 licensed
Neither did I
PoVo
S3 licensed
Original text:

"I went to the shop yesterday."

...56 translations later we get:

"Buy"

LOL!
PoVo
S3 licensed
Quote from Stefani24 :Black smoke that doesn't even smell good. No, thank you.

Not our fault you stand behind the car all the time
PoVo
S3 licensed
Quote from e2mustang :my E10 ae86 just arrived. this thing is huge ! cant wait to try it out,im gonna try to sneak out of work and get home early

Damn lucky
PoVo
S3 licensed
Quote from bose321 :don't worry, the insim will catch the bad guis.

: D
PoVo
S3 licensed
As long as those scanners can open up the closed roads faster then it's a good investment for the UK.

Only 20 scanners for the entire UK sounds funny though
PoVo
S3 licensed
Non of the software really seemed to do what I wanted.

The closest thing was MJPEG Recorder, which makes clips from images.

Unfortunately it kept crashing, so I started making my own MJPEG CCTV software
PC-based DIY CCTV software
PoVo
S3 licensed
Hi,

I was wondering if anyone knows any good CCTV software for PCs?

I will be using a Webcam and an outdoor USB CCTV-camera, so the software should support multiple cameras.

It would be also nice for it to support video recording, so it would make a new recording every X minutes e.g 20 mins to a separate file, so I could upload it to a remote place via FTP.

I was using AbelCam, but the free license is limited to 6 hours a day

Any suggestions?
PoVo
S3 licensed
Quote from HighRoad :ZOMG!
(in before teh kill)

PoVo
S3 licensed
Quote from drifting911 :Team Viewer is program to come from someone in computer. I just do not know to compile and should not receive me to show me who would otherwise not know how Thanks.

Sorry for translated google

Why are you using Visual Studio C++ with a C# InSim application?

This might be the problem.

Try download Visual Studio C#.
PoVo
S3 licensed
Firstly, AFAIK there isn't any released LFS_External library with these packets in it, so nobody can tell *exactly* how to send them.

Secondly, saving a list of all objects should be pretty easy.

Just handle them the same way as your Connections list.


<?php 
List<AXMobjectsTrackObjects = new List<AXMobjects>();
?>

"AXMobjects" is whatever name the object structure is named in the library.

Then you simply add objects to the list when you received the object packet.

It's pretty hard to explain, unless we have the exact library
FGED GREDG RDFGDR GSFDG