The online racing simulator
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Racon
S3 licensed
Thanks Victor, that's got it!
Racon
S3 licensed
I'm getting the same, but using the code above with just my credentials pasted in.
PiranMOTO_Translate - AI language translation (DeepL)
Racon
S3 licensed
PiranMOTO Translate connects to your local LFS and uses DeepL's AI language translation to automatically translate chat in other languages to yours, and to translate your own chat into other languages.

You will need a DeepL API account. DeepL allows you to translate 500,000 characters for free each month with a free account, or charges EUR 20 per 1,000,000 characters for a paid account.

When running, any player text in a language other than your set language will be automatically identified and translated, and written to your local chat along with a language identifier.

*<FLYING ET : mi è scoppiata una gomma
IT: my tire blew out


To speak in another language, use the /o command to send your message to only your InSim. The first parameter should be the identifier of the target language, and the rest of the message will be translated. For example:

/o CS I can speak Czech, I learned it from a book

The text will be translated and sent to the server as you:

[PM] Jam 616: umím česky, naučil jsem se to z knihy

Have fun!

(This program requires Visual C++Redistributable 2015 - if you don't have it installed, it is available here: https://www.microsoft.com/en-us/download/details.aspx?id=48145)


Setup:
- Create an account with DeepL.com (API type, https://www.deepl.com/pro/change-plan#developer)

- Unzip files to a suitable directory

- Configure the PiranMOTO_Translate.cfg file with:
host - LFS IP
port - LFS port
adminpass - LFS admin password, if set
lfsname - LFS username
language - Your default language
apikey - DeepL API key
translateurl - DeepL translation URL (different URL is required for free/paid accounts)

- Run PiranMOTO_Translate.exe


Notes:
- It's AI. The best description of its ability is Dlocky's "close but no". It is helpful, it is not perfect. (You can make it better by constructing your sentences carefully.)

- DeepL only counts characters that are translated. All input spoken by other players is sent for translation, but only the input which is detected to be a different language and translated is counted towards your use. Usage can be checked live at the DeepL website.

- PiranMOTO_Translate will keep track of text that produced no translation, and will ignore repetitions. The list is reset with every program start.

- Languages are limited by DeepL support and some character code issues. Please report any issues you encounter in a language listed as supported.


Known bugs:
- Sometimes a 'curl error' occurs (after many days of constant use). Restarting will resolve the issue.


Supported Languages by code:
CS Czech
DA Danish
DE German
EN English (British)
ES Spanish
ET Estonian
FI Finnish
FR French
HU Hungarian
IT Italian
LV Latvian
NL Dutch
PL Polish
PT Portuguese (European)
PT-BR Portuguese (Brazilian)
RO Romanian
SK Slovak
SL Slovenian

Partial support:
LT Lithuanian
SV Swedish
Racon
S3 licensed
The football is an actual football! Omg omg omg
Racon
S3 licensed
Quote from Eclipsed :Server setup bandwidth calculations are quite useless here,as the new server will be hosted on remote machine and not on user's PC.

If a server uses X bandwidth to communicate with 8 players, and you then put those 8 players in the same place... does it matter where you measure the bandwidth? Wink
Racon
S3 licensed
**Friday 5th** at ***20:00 UTC*** - (*Please note UTC time change for winter!*).

Parabolic curves on the ground are all well and good, but did you ever race over a vertical one? How about two in a row? How about through oncoming traffic? *Welcome to round 4, FX2@ZeroG!*

**snip**
Last edited by Racon, .
Racon
S3 licensed
In the 'start new host' part of multiplayer, there's a calculator for server bandwidth. If I'm understanding it correctly, the mods will only add anything during the initial download, the rest will stay the same bandwidth-wise and all clients going together should add up to the same load.
Racon
S3 licensed
It looks amazing! More than enough to keep me entertained while the physics and modelling come together. And a slight reprieve from the coming LYTpocalypse, too Wink

Quote from Scawen :Also it was becoming painfully clear that we needed a way to prevent piracy. Seeing your business melt away due to continual theft isn't a great feeling. Just putting out the updated tracks with the old system would have been a nice gift for the pirates and we simply can't do that any more.

Absolutely. I will have to run only the PiranMOTO servers that are in good use for a while but it is for good reason, and the direct host option looks good.

Quote from Scawen :And apparently every task takes longer than I can possibly imagine.

Rule 1 of planning Wink

Quote from Victor :I would really appreciate it if people think about this a bit. Do you really need to host insim applications on the gaming machine itself?

The only thing I can think of having used in PiranMOTO that would be broken by this is a function to repopulate the layouts directory. I don't use it any more, but might need to if the LYTs disappeared with a restart of the host. If we could upload layouts and download replays with an API, that would handle everything I can think of with just a little tweaking to my code. Most of the same-host trickery I do is for clients rather than DCON Wink
Racon
S3 licensed
Awesome news, and my F5 key also thanks you for the update Big grin
Racon
S3 licensed
Tonight, **Friday 29th** at **19:00 UTC**!

Back to the full range of DD cars this week, and return to bale-drafting... this time with an extra crossover and in a car with a clutch Wink

Thumbs up

*snip*
Last edited by Racon, .
Racon
S3 licensed
**snip**

Bring out your inner Bean on Friday 22nd at 19:00UTC by joining us for an all-UF1 special!
Last edited by Racon, .
Racon
S3 licensed
** snip **

Hi All! Not just a new track this week, but a new track that requires a new trick: bale-drafting!

Join us on Friday 15th October, at 19:00 UTC
Last edited by Racon, .
Racon
S3 licensed
I always vote for trucks... but happy to wait Wink
Racon
S3 licensed
** snip **
Last edited by Racon, .
Racon
S3 licensed
** snip **
Last edited by Racon, .
Racon
S3 licensed
There is news coming in the next few weeks, but there will be no spoilers beforehand... we just have to wait Wink (as told by Scawen in other threads)
Send/receive setups via InSim
Racon
S3 licensed
I notice that a setup file is small enough to fit into an InSim packet with a header for UCID, would it be possible to send and receive them through InSim?

InSims could then send setups to players on-demand, and if players can send them too, the InSims could do things like checking wing setting limits*, and mixing track-specific gearboxes to a preferred setup.

Somebody could make an interactive setup bot, even - somebody who doesn't know how to do setups could send it their set, click a button that says 'too oversteery', and get back a copy that has had the front/rear stiffness balance tweaked a little and try it out.

I thought that using the host entry in the connection list (ie, give it the same s/ss buttons as players) would make giving your setup voluntary, so should side-step the whole setup-spying issue?

*I did a league once that required a minimum wing setting, it was a pain for all involved to verify it manually Wink

What does anyone think?
Racon
S3 licensed
**snip**
Last edited by Racon, .
Racon
S3 licensed
This one always gets me! Go to the place where you would run a server in your client, remove the admin password there. It uses this password for insims when you are back in multiplayer mode Wink
Racon
S3 licensed
**snip**
Last edited by Racon, .
Racon
S3 licensed
Quote from osen :Thank you, glad to hear you liked it Smile And thank you for the distance measurement, mind sharing how you got those numbers? Looking

I made an insim odometer when driving a RAC very carefully got to be too much trouble Big grin
Racon
S3 licensed
I love the industrial section and the curbs are super-smooth, nice work.

PS: 5.25 miles / 8.45 km
Racon
S3 licensed
** snip **
Last edited by Racon, .
Racon
S3 licensed
Np, np Wink

PS: The FZR rear sizes go up to 9
Racon
S3 licensed
Awesome Thumbs up

At about 2:28 I try to go from top-left of screen to bottom-right... 5th time's the charm Big grin
FGED GREDG RDFGDR GSFDG