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Racon
S3 licensed
*snip*

Live stats at https://piranmoto.uk/events/126
Last edited by Racon, .
Racon
S3 licensed
It seems from the log that lapper is shutting down because the request to use version 8 is denied - if that's what it is, you'll need an older version of lapper to connect to LFS 0.6R. (0.6T is the first to use InSim v8)
Racon
S3 licensed
What's your setting for Flags byte in the ISI packet? It sounds like you might be connecting in local mode (Flags & 4) when you want host mode.
Racon
S3 licensed
*snip*
Live stats at https://piranmoto.uk/events/125
Last edited by Racon, .
Racon
S3 licensed
*snip*

Live stats at https://piranmoto.uk/events/124
Last edited by Racon, .
Racon
S3 licensed
*snip*

Live stats at https://piranmoto.uk/events/123
Last edited by Racon, .
Racon
S3 licensed
*snip*
Live stats at https://piranmoto.uk/events/122

Slight problem with the insim for this round - points will be sorted soon!
Last edited by Racon, .
Racon
S3 licensed
*snip*

Live stats at <https://piranmoto.uk/events/121>
Last edited by Racon, .
Racon
S3 licensed
I'd love to see a BRISCA F1 stock car.

--
Quote from michal 1279 :I just want racecars... maybe I'm asking bit too much for a racing simulator, idk... Frown

https://www.youtube.com/watch?v=Q3lKBcsKZ2U Wink
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
I've got one with 14k laptimes on PiranMOTOStreetRacing , too Thumbs up
Racon
S3 licensed
Scawen said it isn't easily remedied. Anyway...

I had an idea for an interim solution, but my InSim tinkering diary is too full at the moment. I thought I'd write the gist here in case anyone with time thinks it's worth a try Wink
  • Keep a master list of allowed mods (weighted according to preference)
  • Keep an account-based list of nominated mods
When a player joins:
  • list the nominated mod of every connected player
  • fill the list to 120 from the master list
  • set list by MAL
So, there would be a 73+ mods available and shown all the time from a master list of all allowed mods, which can be more than 120.

More importantly, every player could choose their one mod from the master list, however unpopular, and it would 'just appear' in the mod-list whenever they joined the server. (and the choices of players who have left would be flushed then too).

The only drawback I can see is if player 2 starts using player 1's nominated mod, and then player 1 leaves and player 3 joins - that might cause some hassle for player 2
Racon
S3 licensed
Awesome, thanks Smile

I can't promise it'll be soon (lots to do and little time to do it), but they will definitely be skinable eventually. I won't stop till they are Wink
Racon
S3 licensed
"Max down" is double the motion range of the first default setup, IIRC from tinkering. You can set a different value in other default sets, but when the user makes their own setup, the motion range is based on the first set.

IE, if your first set is a low-rider but your second set is really high, when someone has the 2nd set selected and clicks 'new setup', the user setup it makes will be the values from the 2nd set apart from the motion range, which will be calculated from the 1st set. (Again, only IIRC! It's been a while.)

Someone, somewhere, suggested using the first setup as a base to define that motion range. I haven't got to using that method yet myself, but it seems like a good idea.
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
It's worth mentioning that the basic function of white/black -listing mods can also be performed, without any limit, with a relatively simple InSim. (I'll knock one up with PIE if anyone wants it?)

It wouldn't have the nicety of hiding disallowed mods in the in-game list, but the main purpose of stopping certain mods joining the track would be fulfilled.
Racon
S3 licensed
I'm not against any nationality. Or race/gender/sexuality/whatever. I'm against Putin, and the war. I appreciate that not all Russians support the war, and that the west have played a part in creating this situation.

I don't want to discuss the war any more than that (LFS is where I come to get away from the real world!), but I would like you to know that I consider you guys friends. When I fight you on the track it's for points, not because of your nationality Thumbs up

If I'm slow to notice bad behaviour on PM it's because I'm racing, not because I don't care - don't be shy about bringing it my attention if I haven't seen it.
Racon
S3 licensed
Last edited by Racon, .
Racon
S3 licensed
Quote from pantiainen :Edit: I also added shift+u mode, where LFSLazy opens up a list where I can just click to load layout into the track environment. It's one of the most useful tools as well.

That one and a couple of similar I have on my to-do list as PIE scripts, just FYI. (Dunno when I'll get to it, as always, but it's on the list! Wink)
Racon
S3 licensed
The only point being missed here is that Scawen doesn't want LFS infested with stolen IP. Whether or not someone else has found a loophole that may or may not stand up in a court (re-topo/dubious 3rd party/whatever) is moot.
Racon
S3 licensed
If you have more than one device (or a single thing that shows up as more than one), you need to make sure none are selected: If you select a device, LFS will use only that device and ignore the rest. If you have none selected, it'll use every axis it can find on any device connected.
Racon
S3 licensed
I'm not sure about a video, but I will make a walk-through with illustrations soon Thumbs up
Racon
S3 licensed
Last edited by Racon, .
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