The online racing simulator
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rcpilot
S3 licensed
+1 One of the issues with the first running of the LOTA series has been how to classify non-finishers. (disconnections or crashed out etc.) It would probably make that aspect of the final points tally a lot easier for leagues out there. Would mean that in order to be qualified better for a pick-up race though you'd have to wait until the current race was over to leave the pits after getting knocked out, which would lead to some confusion.
rcpilot
S3 licensed
+1 I'd also like to see this implemented, considering people have wanted to attempt single setup races before. But the main issue is that people have drastically different driving styles. I've had situations where a teammate's set may be able to get them close to my times, but when I try it out I can't get it within a second of their time and vice versa for them, so you may not really be testing out a driver's skill.
rcpilot
S3 licensed
Yeah, I had some issues on the STCC server with people deciding that it's all right to bump you off line when you're completely alongside them. Makes it really frustrating when it happens almost every single lap as you repeatedly lose a second and then catch up to a slower a-hole who thinks that bumping you into the grass and dirt is proper race position protection.

On topic, I don't have a sorry bind, and if I'm clearly at fault a 'sry' pops out of me asap, and if it's a really bad accident that I caused it's an additional 'omg I don't know wtf I was doing there but it was all my fault' at the end of the race.
rcpilot
S3 licensed
Took another stab at a similar screenshot to the one I posted in the 'edit my pic' thread. (Tried to reproduce the same one, but updated my team skin this time to the more interesting looking one that we started using the race after the one in the pic.)

/Edit - Updated it, went over some areas that anti-aliasing couldn't save with the smudge brush and then did a general resize back/forth smoothing for the areas that the smudge brush would ruin the overall quality and to remove the slight artifacting in the background that the lens blur caused.
Last edited by rcpilot, .
rcpilot
S3 licensed
Quote from brilliantblackattack :All i can do is ask.. can we have some kind kitcar like the Radical Sr3 http://www.radicalextremesportscars.com/. Or westfield xtr? http://www.westfield-sportscar ... =19&lid=17&tlid=3 or maybe some LMP type car . also can we have the MRTs true horsepower? i dont know what it takes to make these cars for LFS but i appreciate you guys taking input from the users thanks.

True horsepower as in it's listed somewhere differently or do you think the MRT's supposed to have a lot more power? Those cars run through a 20 mm restrictor iirc so they don't generate much power relative to what they could do optimally. And F/SAE teams like to throw around their hp figures at the flywheel from my experience, and LFS probably lists hp at the wheels. (Team I was involved in would constantly talk about 80 hp, 50 hp at the wheels. )
rcpilot
S3 licensed
I can use photoshop and create reasonable results, but after looking around here I'm wondering what someone else can do with this screenshot. (Want to use it as my BG.) My attempt involved trying to make it look photorealistic, but I'm just not that familiar with that aspect of photoshop. (Shot is me protecting my lead at the start of the LOTA league sprint race at SO Long going around the outside using every inch of room I could.)

/Edit - http://www.lfsforum.net/showthread.php?p=288709#post288709 for what I did to it, still wondering what someone with more experience can do if they've got time.
Last edited by rcpilot, .
rcpilot
S3 licensed
I wouldn't mind listening to music, but I'd rather hear the tires as clearly as possible while driving.
rcpilot
S3 licensed
People often brake later than they actually should not realizing that having their tires howl in pain through the entire corner isn't the way it should go. The only real thing to prevent getting nailed is to watch your mirrors like a hawk when you have someone close to you and make sure you stay out of their way as they come understeering through. I'm usually one of the fastest people on the track and I regularly almost get hit like this, especially by people that I've just lapped. The real moral of the story is just don't trust anyone on the track, if they're anywhere near you make sure you know what they're doing.
rcpilot
S3 licensed
Quote from Jakg :Refurb, but works fine - i read on the net you could softmod it to a Audigy 2 ZS (i was.. sceptical), but didnt want to risk f***ing up a tenners worth of card (what they sell for on some sites). I saw some unloved ones on eBay, and bought it, working great. Would recommend it as a cheaper solution than buying a Gameport>USB adaptor!

I'd be very surprised if that was true considering how long ago the Live! 5.1 came out. Maybe a hack that allows you to use some of the features of the audigy that aren't part of its hardware.

/Edit - Yeah, just checked, allows you to use audigy drivers with the 5.1 but of course the 5.1 doesn't support any of the hardware features of the audigy. EAX 1 4evah.
Last edited by rcpilot, .
rcpilot
S3 licensed
Quote from herki :sadly too many people get pissed off way too fast - and they won't admit that they did an error while lapping another person. Because they're faster means for them they are better and don't make mistakes. Lapping a person isn't just driving your normal line - it's an own overtaking maneuvre, just that the opponent usually doesn't fight for his position. I wish more people would realize that.

I tend to hit people several times more often when I'm passing under blue flags than when I'm passing for position, so it's a pretty tense moment to make that blue flag pass on a pick-up server. The major factor is, I know what someone's going to do when I try to pass them for position, but I have no clue what they're going to do when I try to pass them under a blue flag. They might be newer and completely ignore that I'm there, they might be nice and give up the corner on the straight before it, they may be nice and give me plenty of room through the corner, or worst of all they may try to fight me for position. (illepall on that last one, I've pulled a perfect pass on people like that and then had them draft me on the next straight and try to fight with me for the next corner.) And the most common collision for me is people flying out of the pits starting several laps into the race, then they get an earfull because there's no point in trying to gain a couple seconds coming out in front of/along side me several laps down on a basically untimed lap. I suppose the biggest factor in collisions is the difference in speed, if I'm lapping someone I want it to have the smallest effect possible on my laptimes and theirs, but oftentimes they don't realize that the several car gap they have between us is usually going to close in a single corner. Because of this, I'll often want to make a pass more aggressively than normal if it's the first corner in a set of corners because 75% of the time if you can't get up alongside someone before the corner they won't give it up regardless of the fact that you just flew up on their butt and almost hit them trying to slow yourself down, and if I follow their pace into that first corner I'll usually be stuck on their pace for the next few corners. Most common collision here is the slower guy will often miss their apex and give just enough room for me to slide through, but they won't expect me to be coming from that several car lengths back and then it's time for some synchronised spins. (The irony here is that if it had been an actual passing attempt for position the other guy would've been staring at me in their mirrors, realized they made a mistake and expected me to take advantage of it if possible, but generally if it's someone that's a lap down, that's just a normal corner for them so they can be a little less attentive.)

Final comment and the most annoying bit, if I start moving towards one side of you under a blue flag, I'm attempting to make a pass on that side, and you're not supposed to move in that direction and effectively block me and force me to back off and try again.

Sorry to derail this thread even more, but I had to comment on the derailment.

/Edit - Wow, that's a gigantic paragraph mixed with some run-on sentences, yay for ranting.
Last edited by rcpilot, .
rcpilot
S3 licensed
Quote from Barroso :i have a ms sidewinder and i have to reverse it in all the isi games but in lfs it works out of the box.
EDIT: OMG you haven't raced online????

Jeez, we complain when newbies come into a race on-line without any practice and when they don't race on-line.
rcpilot
S3 licensed
Quote from pasibrzuch :true, true. I thought it was wine? or vain? I don't remember

The road near the car could be also blured. In open wheelers you can see much of the road I think

Non-english word for wine that people sometimes use, I've only ever heard it used in A Clockwork Orange though. You're confusing the non-native english speakers.
rcpilot
S3 licensed
Quote from NotAnIllusion :Or simply, 1 radian = 180 degrees

1(pi)
rcpilot
S3 licensed
I just hit 1000 wins a few days ago. Still a few to go to 2000 :eye-poppi
rcpilot
S3 licensed
Ahhh, giving up the stick. I have a wheel and I still race with a joystick.
rcpilot
S3 licensed
Quote from wheel4hummer :Hey, at least I didn't say "Power = torque x rpm"! By the way, I have this huge, old physics book which has so much stuff in it, but I don't understand ANY of the equations. WTF is a radian?

Radian = more mathematically proper/less arbitrary way to state degrees
360 degrees = 2*(pi) radians because 2(pi) radians is the circumference of a circle with a radius of 1, or the unit circle.
rcpilot
S3 licensed
+1 It would be an interesting solution to having custom combos to race on in lieau of custom tracks if we had a large enough area to make our own street style courses.
HL split times out of HL mode
rcpilot
S3 licensed
Maybe I'm just missing something and it's already there. My thought is it would be nice to have the option to turn on HL style split times while driving outside of HL mode. It would be easier to check how you're performing inside each sector while racing or practicing outside of HL mode if you had the time for each sector instead of the time it took you to reach that split from the start of the lap.
rcpilot
S3 licensed
Quote from Alkanphel :Haha... this ruins my impression of an F1 car, thought that they shuld be super-fast and super-kool (im being stupidly childish here). V8 looks like an f1 car from the 80s hehe

They are super-fast and super-kool, just it's beyond the reasonable limit of an average sim-racer from what I've seen to actually handle a properly simulated f1 car. No point in racing really if most of the competitors can't keep it on track for more than a lap. (Traction control only helps so much when you're just not used to having to respond that quickly.) At some points in the f1 car I find I can't actually count my gears down in my head because I have to downshift so fast. So instead I'll remember how many gears I need to downshift for each heavy braking corner and just hit downshift that many times because that little bit of difference in how I'm considering the shifting in my head matters.
rcpilot
S3 licensed
Quote from Captain Slow :similar case, different context, typing "T" before i write on msn after playing lfs online. lol

I do that and trying to use the lfs hotkeys for a smile right after I'm done racing. (WTFBBQ, why did my computer just open help!?!?)
rcpilot
S3 licensed
Quote from Bob Smith :Not the perfect solution, I never use the mini-map, I don't like arcade features in LFS. I suspect I'm not alone with that opinion.

Using look left/right/behind is essential though, and should suffice.

My main peeve is when a car ahead (or a group of cars) get a little out of shape, you brake to not plough into them, and someone behind you takes the opportunity to pass me. With any luck they'll wipe out into the car I brake to avoid, but sadly they usually pull it off.

Where's the fun in taking a car going that much slower than you? The fun comes from winning the battles, not winning the war.

Well, I don't think it's exactly an arcade feature considering a decent driver knows the layout of the track within a few laps. And knowing where other drivers are on the track and whether they're ahead or behind you in the race is a big help considering you don't have someone talking in your ear telling you your situation. Especially in situations where you've got a very inconsistent lapped racer ahead of you and you're not going to get his split times, but you can tell you're eating large chunks out of the gap as you're driving. (Now when you come up to him after he's almost spun out in a corner you know it wasn't an infrequent error and you should avoid him like the plague.)

And in the case of playing around on the demo servers with a wrecker connected it can be a big help knowing which side of the track he's waiting on before he can see you. (Although this is an infrequent case for most of the people here.)
Last edited by rcpilot, .
rcpilot
S3 licensed
I'm definitely not saying that the ability to control a car past the limit isn't a good thing to have in normal racing, it's saved my ass many times and will save it many more times. And my skill at controlling a car past the limit seemed higher than other people sharing similar speed with me when I started getting into racing from drifting, but I'd be very surprised if someone who could keep up with me now couldn't handle their car well in a slide. Just I find it's a lot harder to finesse the limit than it is to bludgeon the limit, and a lot more rewarding to me in the end.
Last edited by rcpilot, .
rcpilot
S3 licensed
Quote from DarwinAce :i'm the owner of a simcenter and yes y do have 4 licenses of lfs. it's just that i don't login with the registered usernames since that they are not me... they are the names of the computers using it.

that happened racing with a friend of mine who was in the cockpit by my side, i know i'm not the best driver around, but 1:09 regular in blackwood with the fz50 gtr i'ts not easy for most people.

what i'm talking about is that drifting is a good racing technique and very useful if used properly, i did made a mistake by taking the race line too close to the inside, so i turned a lot slower than usual, but managed to block the race line... making the regular driver behind me to step on the brake to avoid a colision... a well trained driver who can drift with control and speed avoiding countersteering can take a different line in the middle of the corner and overtake at a decent speed the driver blocking the race line.

note also that we race only with the default settings... i'm sure that tuning the settings in the right path to acoomodate your race style, you'll get better laptimes than someone who races drifting in some corners. But when you really exhaust the possibilities with the default settings, you eventually start trying different racing techniques, and drifting serves as a technique that allows you to slowdown while in the entry of the corner, and not before as grip driving requests. That's specially useful for underpowered cars, where avoiding losing speed wastefuly (ex: braking) means faster laptimes.

drifting is a good racing technique, the problem is the mindless wannabe racers who think that drifting is all about skidding, using hard tyres in order to take the corners in a neverending slow crabwalk.

It's called trailbraking, or using the scrub of a hard turn in to slow down the car while dabbing the throttle, if you're beyond the grip limits of the tires, you're not using the car's maximum potential.
rcpilot
S3 licensed
Quote from DarwinAce :i'm partial towards drifting... i really dislike is when they start drifting just for show, drifting was born based on taking sharp corners maximizing the tyres grip and sometimes without falling out of the cliff.

it's real.. there are some nuts that think that drifting means how long can you stay sideways and how much smoke can you make... but sometimes, drifting can help you overtake a fast, not so experienced driver.. i had the experience myself, in blackwood i was overtaken in the corner after the long straight, by a friend who has a lot of drift practice with the FZ50 GTR, i'm lapping around 1:09 with default setup, and he overtook me by the outside drifting, a LOT faster that i did, in the moment i made a little mistake... and it was proven to me, there are some corners that you can take with the FZ50 faster enough to make you cut 2 senconds with the same setup in blackwood... of course, the tyres will not last, but sometimes it helps when used properly getting that extra boost in the exit of the corner that will help you overtake the car in front of you... and yes, i'm talking about 15 to 30 laps races, not 3 or 6 arcade like races.

Demo racer? fz50 gtr? Anyway, if drifting was faster for even a single lap you'd see it all over the place in hotlaps. As it is, if you step the rear end out for just a split second you'll end up losing one or two tenths on the lap. If someone is sliding and overtaking you, then you're just not going fast enough through that corner.

The only times where I'll want to drift during a race is pulling the fast in/slow out blocking maneuver that people have been talking about. Go too fast into the corner and the rear naturally wants to step out and then you can use the fact that you're blocking the road to keep the guy behind you and then you'll accelerate faster than him out of the corner. (Not because of a speed boost from drifting, but because it's near impossible for the guy behind to manage his throttle input in a way that he gets grip and gets on the throttle at the same time you do.)
Last edited by rcpilot, .
rcpilot
S3 licensed
Quote from thisnameistaken :Funny how the FIA can authorise quick changes to a track when it won't affect Ferrari.

Funny how this change was done because it was a problem that affected every single car when only michelin's tires were coming apart at the US GP so in no way should the bridgestone runners be penalized for bringing the right equipment. Funny how FIA has changed track layouts many times in the past in the name of safety for all the cars but rightfully won't make a change because someone brought improper equipment. illepall
FGED GREDG RDFGDR GSFDG