Can I ask, is this definitely just selected racing cars, or is it an effect that is apparent in every car? I've just upgraded my main LFS installation to patch Y, and my old XRT sets seem to be cooking the insides of the tyres a lot more.
I recall it being mentioned in the test patch forum but that's gone now.
Of course, it could also just be that I'm driving hamfistedly and sliding too much.
I think he said he was looking forward to a month off after several months of solid coding to do patch Y, not four days.
And it's well deserved imho as Patch Y is shaping up to be pretty damn great.
I tend to agree. UFR would look a bit odd with a high-tech digital dash and telemetry-style functions like the big GTRs should have. When I think UFR, I think a stripped out interior with just the necessary analogue gauges either retrofitted to where the binnacle would be (on top of the steering column), or attached to the bulkhead around/above the gear lever area. Dunno why, it's just a vision.
(EDIT) Now X39 is out, seems like I'm not the only one working at 1am. :rolleyes:
Lmao, since when? Tommorow's arrivals board for Newcastle airport includes flights arriving from Prague, Krakow, Sharm El Sheikh, Dublin, Stavanger, Dusseldorf, Belfast, Amsterdam, Paris, Copenhagen, Dubai, and some place called "London".
Although yes, there are a helluva lot of flights to and from Tenerife, Alicante, Palma, Malaga, Lanzarote and so on.
...it's all just metal, components, and fastenings. Yes, they are (or were) beautiful cars and it's a shame to see them in such a state. But with enough money or skill, it can all be replaced or recreated. It's not worth getting sad over.
Unlike human flesh, blood, and brains. That's what's really irreplaceable.
Although if I don't race, which is likely if my damaged knee doesn't suddenly start getting better, I'll bring all my camera gear and get some good photos of the event.
It would be daft of me not to, if it's going to be held on my doorstep. I'm probably only 15 mins away on clear roads - although probs at least 25 mins with traffic in Newcastle.
(EDIT) PS. Shotglass is down as both definite and possible in the first post.
Quite simply, there isn't any. If arriving by train, your best bet is to get off at Durham or Newcastle on the East Coast Main Line, and arrange a lift with someone. There'll be plenty buses going to Doxford Park (about a mile or two away), but car is the only truly practical way.
Actually, on closer inspection it appears to be a fixed value. Although the one-look view slider appears under the per-car settings (along with FOV, mirror positions, etc) it isn't memorised between car switches. If I set it to 70° in the FBM, jump in the XFG and set it to 90°, then go back to the FBM and the look is still set to 90. Not sure if it's a bug or by design. No big deal either way, I'm just thankful the option is there at all.
No, I still don't think you're getting what col and sinbad are saying, which I also agree with. Who says that everyone is running with unnaturally high FOVs? Or are we back to the comically stupid analogy of looking out your room window and not being able to see what is to each side (i.e. you think 20° is a realistic FOV)?
In real life, unobscured, we have about 180° of vision whilst looking straight ahead. Keeping the head still, and just moving our eyes, gives us even greater range. My vacuum cleaner is sat behind and to the left of my chair right now, about 120° from the straight ahead. Moving my eyes full left, I can see this in my peripheral vision. So even without moving my head at all, I have about 240° of spatial awareness around me. We wouldn't have evolved very well if we had f*** all idea what was around us.
Naturally, a helmet obscures our field of view. I haven't worn a helmet recently, but from what I can vaguely picture, the FOV would still be well in excess of 100°. And that's with a closed face helmet. An open face (which could be worn in the tin-tops) would give far far greater FOV.
Now, your claim that a full 90° head turn in LFS gives an unrealistically good look to each side is therefore wrong, because even with a 90° neck turn in LFS you still don't get the peripheral vision that would be afforded if you twisted your head that far IRL. Why is this concept so difficult to understand? Unless you're running some monster triple screen system, your FOV will still be less than it would be IRL, which is why the 90° is about right to compensate for that loss of peripheral vision to the sides.
And what's more, if the 90° is so unrealistic, why aren't you pushing equally as vociferously for it to be removed altogether? The view is still there, it's just the controls that need refining or reverting to the older system as some of us can't use it. Just because something becomes a pain in the arse or is arbitrarily restricted doesn't make it more realistic.
I'm not signing any online petition (I'm sure Scawen would rather listen to constructive feedback than be confronted with a list of names), but I agree that the X30 view controls need to be changed. They are the chief and sole reason I've barely dared to drive online with the test patch despite it being an otherwise brilliant patch for LFS - because some people can do 90° look, but I can't with the DFP's D-pad and I feel blind. I've no peripheral vision or spatial awareness unless I bump the FOV up so high that it goes all fisheye. I've posted more about it here which matched what deggis said about being unable to replicate a two button look using the Profiler - maybe the threads should be merged, I dunno. This has been discussed a lot and presumably Scawen must have seen it and made a decision about it one way or the other (just pray I can do a 90° look in the next test patch), so more topics about it every couple of days probably won't help the cause.