The online racing simulator
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superlame
S3 licensed
Quote from Scawen :I just found out that I can allow the spare wheel to be offset, with no compatibility issues. I hope to release an editor test patch today or tomorrow. I'll check your bug reports thread as well.

Cooool
superlame
S3 licensed
Points are used by an tri(s). In order to delete the points you want, you first need to delete the tris connected to them

You can select the points you want to delete and click the button that says

Select the connected trangles.
superlame
S3 licensed
No.
superlame
S3 licensed
44/superlame/Denis Petrov/Bulgaria/Harsh Style its a drift team idk if needs to be included
superlame
S3 licensed
Twitch wont care. Discord didnt care either. There was some discord server for cracked lfs version, with their own master server. Scawen reported the server to Discord and nothing really happend

The server is with 5k+ members If i remember correctly.
superlame
S3 licensed
I hope there will be more slots for driving per track, since the reworked maps will be much bigger.
superlame
S3 licensed
This is probably because you are far from the server. Do you experience the same with a host from Brazil?
superlame
S3 licensed
Street legal version?
superlame
S3 licensed
Quote from Scawen :Does this answer your question? Smile


Looks delicious! hahBig grin

This makes me wonder about other thing. I assume that, there still be an option in the settings, if we want to see not that much of detailed Shadow, right? Smile ( Don't get me wrong, the shadow looks more than fantastic but, I am bothered about FPS, how will it affect 4 core 2.56ghz cpu ( really specific huh? Big grin Big grin )

Sorry, if this has already been answered, I might have missed it & actually seen but forgotten.

Thanks Smile
Last edited by superlame, . Reason : Removed photo because post too long
superlame
S3 licensed
Quote from Dygear :If the skins and mods are delivered over HTTP, putting the assets in front of a CDN like Cloudflair should result in a significant increase in performance as the Cloudflair servers are distributed around the world. You should also see decreased load on the web server delivering the content.

https://www.cloudflare.com/cdn/

(I do not work for Cloudflare, and I don't use any of their products. This advice comes from seeing the results of other people using the service on their own site that is getting DDoS and Cludflare handling it. Even the free tier should be good enough @Victor.)

LFS Currently uses I3D
Bug Report: When Alpha goes through another ALP, second ALP is invisible.
superlame
S3 licensed
The problem is that, when you have _ALP ( windows for example on a car ( ANY ( STOCK LFS ONE OR MOD )), and have other _ALP texture on the map, for example the Fences or some grass or trees, they become invisible, when you watch from outside through the windows. I don't know if this is already fixed in the DX11 update which Scawen is working on, just posting incase he doesn't know already.

superlame
S3 licensed
I dont think this is really that important. Please either stay on 0.7D or to the latest test patch so u wont face such things.
False information in LFS Manual? Scawen any thoughts?
superlame
S3 licensed
Thanks to one comment by Facu in the "Test Patch D4 (now D9) - Minor updates" thread, I noticed something somehow weird. I don't know if this has been actually discussed before, couldn't find earlier posts regarding this.

So, straight to the point. LFS Manaul Display here, in Section "Cockpit",

Quote :Oil temperature gauge: The current Oil temperature. If the cooler has been damaged in a crash the engine temperature will rise and the driver should take care not to push too hard because this might destroy the engine. This is not enabled yet. It may also be Water Temperature, but the same principles above will apply.

This seems a bit bogus to me. Any thoughts? Has this actually been planned, and will it be implemented with the next update? Or it is just written by AndroidXP, which can be seen in the Revision History, his first post in 13:04, 4 September 2006‎ .
superlame
S3 licensed
Quote from ivancsx :I wish real hud still shown on Shift+U mode, instead only blank but keeps virtual ones on

Complete speculation

If you are talking about the real dashboard "s_clock" dissapearing when SHIFT+U / viewing the car from 3rd person camera, I think it would be visible in the next update ( graphic, tyres ). I am saying this, because in LFS Editor, we can see S_CLOCK when watching from outside of the car.
superlame
S3 licensed
Quote from Scawen :Test Patch D9 is now available:

https://www.lfs.net/forum/thread/102117

In the Twitter status about the update, there is

"- camera updates for live streams"


What are the changes, are they in SHIFT+U?

I couldn't find changes.
superlame
S3 licensed
Can you make the PACT not working when we are alt-tab from LFS.exe?

Right now, when you have auto-hold on and alt-tab from LFS you get constantly spammed with SPACE ( or whatever the handbrake bind is )

Also the other thing. Can you make the Auto-hold and auto-start engine optional as well?

Thanks, waiting for the ACC and PDC update
superlame
S3 licensed
wooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooow
superlame
S3 licensed
Bug report:

You get kicked from 0.7D servers for OOS, when you repair your car on Pit Stops. ( repairing engine damage )
superlame
S3 licensed
Quote from Flotch :Nice an unexpected Thumbs up
While at it, may we have something like on zeperfs.com website :
* a small graph showing these ratio with speed against rpm and three lines showing max torque rpm, max power rpm and redline ?

* a power and torque curve displayed next engine specs ?


if you give a finger, a hand is taken Looking
LFS

In my opinion, the best thing to do for now is to leave Scawen to do his work and not to suggest random things that would slow down his proccess of doing his stuff with tyre physics.

Also, the second pic ( Dyno / power/torque curve ) u can see in LFS Editor.
superlame
S3 licensed
Hey Scawen,

Maybe a good idea is to have the colorful arrow as an option inside Misc?
For the people that think it is too colorful for them, they can switch it back to the default (Pre 0.7D3)
Options - Misc - Enable colorful arrow map?
superlame
S3 licensed
Make sure you have all filters off to see all of the servers available for you.
superlame
S3 licensed
Quote from Eclipsed :I wonder if some lighting objects are planned to be included in layout editor? Once the big update is released and night is possible,surely some custom lighting will be required,either to light shady areas or tunnels made out of concrete objects.

Yes. ( Atleast thats what I understand from the pic ) Scawen posted a photo, where we could see that a "Street
lamp/light" can be placed.

Look at the orange square next to the lamp. It could be either that the red thin line ends or that a custom layout object has been placed - the lamp.



What I am more curious about ( and want to see in the update A LOT A LOT ) is - Will we be able to turn off compeltely the street lights at night ( with a command for example ) ( Would be cool for videos / drifts / )
superlame
S3 licensed
Quote from Scawen :Thank you for all the discussions about the new objects! Smile


Not important, just noticed difference in the resolution of the photos.. This one ( and the rest posted in the Development thread) are 1920x1080, while the previous you have posted are 1600x900, are the 1920x1080 pics from Eric?
Last edited by superlame, .
superlame
S3 licensed
looks phenomenal.. drank 2 coffess today and im getting way too hyped
superlame
S3 licensed
Quote from Viperakecske :Yes truck gearbox pls upshifting 40times

8hp70
FGED GREDG RDFGDR GSFDG